So this troll who is bad mouthing unskilled players on his alt in hopes no one will know his main. (Panda priest on ALONSUS with 5/16 HC) He is not that skilled but I guess we all knew that.
This game when it comes to raiding is not based on personal skill cap its based on the group skill cap, every raid will have someone messing up or why else would there be a need to res anyone in combat or outside of it.
http://www.wowprogress.com/character/eu/alonsus/Creasie Just going to leave this here.
Wether or not a player have completed everything from day 1 til now on every released difficulty have nothing to do with this thread..!
Poor souls, are you so high strung that when someone says something needs to be nerfed, and it's countered by help from various players and they refuse to take it, that you then turn the thread into a mud wrestling arena?
The fact remains that no content in normal is difficult, or overtuned if that word is more appropriate to you.
Perhaps the real issue is the difference going from LFR to normal, but that shouldn't mean normal modes should be lowered yet again, as that would also mean heroics would get the axe by default to accommodate "bad" play-styles, or rather, "bad" players.
I doubt it's a question of nerfing normal or heroic content as the two difficulties are pretty damn perfect this time around, but more a question of increasing the difficulty in LFR to make players aware, that raid content moving into the next difficulty, requires both communication, preparation and a reasonable amount of skill, or at least the will to improve in both encounter mechanics and utilizing the character your playing!If you take the low end of the scale of guilds who are strugling in normal mode now
, there could be a torrent of reasons as to why, an increasing nerf wouldn't mean they suddenly complete a specific boss.., should that then mean the screw just gets another couple of turns until they are able to bypass several, if not all mechanics?- if that's the case, they might as well not nerf content and just mail some items to these players.
If you take the middle packs who've cleared normal modes, and most are progressing on heroics or about to start on it, where are they left in all this`?- again there could be multiple reasons as to why they've not gone further which isn't taken into consideration with nerfing content.
Let me take my own guild as an example, our primary reason is lack of capable players, or it used to for a period of nearly 1½ month, which even resulted in me cancelling raids, and also a couple of nights where "maintenance" made it so players couldn't log on for raids, again resulting in me cancelling raids.
We're not at the buttom, but we're definitely also not at the top, our progress is tied very much into the material of players we're able to recruit, and it's been a nightmare this time around honestly, as most players seem to think their ready for heroic content despite only having Msv cleared in LFR modes.
There is an absolute disconnect between players and raiding, and I can personally only find one source which could be the cause of this disconnect.., perpetual axing content to make sure no bad players are quitting, but it's at the expense of everyone seeking the challenge in raids!