Seems I’ve got blues attention and I am going to answer to the questions. And in fact am going to try to be as clear as I can, given english is not my native.
But... they do not deserve? That's a really tall claim. By what order? What gaming principle does make a player worthy of completing something?
Ok, let me put it this way... No let me ask question back to you:
Do you find fair that if I invest more time to improve in this game – that I do not deserve rewarded better than the player, who logs in does 10 quests and LFR ? Do you find it is reasonable and fair that player, who is not motivated enough to do certain aspects of game DESERVES ALL and 100% same that other player, who is willing to invest more time and knowledge to the game ?
It is like saying that : I do not like PvP, but I should be given T2 gear just because I like how the items look. That’s how your response to me sounded. Wait, you are going to make T2 weapons baseline. Fine maybe you want to make PvP more skill-based by evening the gear. But by doing this you also have removed the feeling of achievement - feeling a bit better than the other guy. Note I am using word 'feeling', not fact. And 'feelings' are important. Every man out there want's to feel special somehow. It is hard in a MMO and this is why maybe people are worried, when you make everything easier to access.
Fine, every player deserves SAME rewards regardless of time and skill involved. Then do tell me what should motivate me then, when there wouldn’t be anything distinctive between players and their mindsets.
I am self mainly motivated by new boss kills and I do not mind really what other raiders kill or do. I have my own speed, pace and so on. I do not mind if 10 other DK's wear gear as I do, when they do content I do. Makes sense, yes ? However I roll eyes, when see that AFK guy in LFR run around with almost identical gear as I do. Without transmog feature you barely would make difference between me and the AFK-Hero, who does most cases 25k dps if not less.
You see what I mean here ? I am not sore if whole Outland realm clears Sha of Fear and looks like Azryel clones. But I do mind if guy does nearly nothing and looks "cool" as 'me'.
I still think player, who sees LFR as their endgame, random BG as their end-game does not deserve
same rewards as player who does HC raids or 2.2k arena.
Is my way of thinking so „tall“ and „bold“ after all ? or I am only human ? I just want to be rewarded on what I do and can you blame me for not wanting people who afk in Orgrimmar get nearly same items with minimal effort/skill ?
I am not hypocrite. I do not claim, like some people here in this topic, to speak for some mystical other. I do not represent any majority or minority, raiders or slackers – I am just honest and standing for myself. So there’s no hidden agenda on my posts other than my own ego. So do not hold it against me. I am a vanity creature after-all.
This 'leave no player behind' - is all nice, but there should be slightly bigger caps between the one slacking, and the one dedicating. And if you give people easier routes to achieve something, trust me - they are going to take easier routes. And if easy routes do not work, they write forum post and demand free loot, more loot or better loot.
But this hyperbole, as much as it gets thrown around when these topics come out, is just not true. Noone is rewarded just for logging in. The only thing a nerf does is set a lower bar, you still have to overcome a certain level of challenge and perhaps diminish the sense of achievement of players that defeated a boss on its harder incarnation. But that's quite far away from "being rewarded just for existing as an entity".
Yet you completely misunderstand my point. And admitted my English might be the culprit. Fine, I try again.
What is the goal of you (as Blizzard), then making LFR, Normals and Heroics, when you end up lowering bars for example in Heroic raids. I mean I do understand needs to nerf normals that every guild can access those. I understand to tweak HC content for the balance. But do you understand me, when I say - I do want to kill THE same boss as OTHER guilds
. Fine, I need more gear to help it, but I want to kill SAME boss. Not some poor weakened creature, who flaps eyelashes and rolls over.
What kind of hero of Azeroth I am, when I face no resistance. Last time my raider wore a title was Light of Dawn - because I was proud to be able to move from defile (even with that 15% or what nerf that was). I never wore Saviour of Azeroth or Firelord because I got there too late for my taste. YOU guys had already killed bosses for me. If that made sense. This character wears Delver of the Vaults because - it sounds cool, not because I am too proud though. MSV can be massively over geared, but least it is not nerfed to oblivion yet. And this what I think it should work : if HC fight is too hard, you go and gear till its simple enough.
As for the "entity"-word I used . Is 'this' all quite far from rewarding logging in ? You seen how easy is to advance in this game lately ? You teach people to be lazy – that, when you complain enough on forums you get easier rewards.. Noticed that ? There are things that are quality of life changes - like rep's on alts. Valor bonuses on account. Those are good changes.
But are you guys for real making new LFR 502 ? Giving bonus rewards for not winning loot in LFR - heck you know how I got my stage 1 legendary quest done ? from 20 sigils I got 15 from LFR. No, I am not joking. I want bonus rewards for not winning loot in HC raids too now. How about I get a mini gnome running across dungeon and give me a hug every time I use coin and doesn't win loot! YOU HEAR ME I DEMAND LOOT OR I QUIT!
(now that last doesn't sound fun, nor fine line - but that's what the posts on forums here say and then next you can read on blue tracker is that they want to give bonus for people who dont get loot on LFR... makes me sad - when this game became SO loot focused and so little content focused ?)
Gaming it's supposed to be a fun activity (if you have that fun through challenges, social interactions, etc is completely up to you).
And when you balance games rewarding system only thinking about the ’easier and lazier crowd’ – it would make game probably more popular, but not necessarily more fun.
Not every guild has the will to keep hitting that wall, neither accepting as a fact that "here's how far you can go" is a very appealing reason to play.
How many guilds you know ? Or is this based only on dry numbers. Even Blizzard doesn’t nor cannot measure the actual human emotion and factor.
"Hey, we've got to this boss, and we can't progress any further. It's all good!" In most cases, those players will just stop playing to have their fun somewhere else.
Maybe raiding wasn’t for those people at 1st place ? Is this too cruel question for me to ask ? People who get stuck on normals may think so, fine you lower the bar. But heroic raiding, I thought, was made to the people, who are a bit more competitive.
Do not be too upset on me. You are talking to the player, who did not quit after 5 weeks of Kael'thas wipes on bench, nor 6 weeks of mu'rus wipes. And I lived trough 15-20 minute Nefarian respawn timer on vanilla, as well the complete hilarious wipe fest of Firefighter, Shadowtraps on Lich King and I sm sure am not scared of tsulong or Sha of Fear (which I believe might be block my team for a while). I am not a top raider even. I am just one of those 'raiding masses' - average Joe's of HC raiding, if you will.
Said the last paragraph just to show where I come from so you'd understand my view point. That's all :)
PS! I still think people should be rewarded for their deeds and actions not for the monthly fee. *runs off before blue smacks her with something*