This will make it possible to:
1. make LFR HARDER, yes, not a complete faceroll before you wipe a few times.
This means, that mechanics may actually be needed for the first few pulls, people will actually learn. If they can't progress, it will slowly be a faceroll like LFR today.
Not even close, as of now, most people don't even use the dungeon journal and don't have the slightest idea what's going on in a raid.
Am I the only one really hating this concept?
First of all, people apparently learn nothing. I don't believe I'm just unlucky, but at latest the moment raiders don't need lfr gear anymore, it becomes the most annoying experience in the game. Since about end of december I haven't seen one tank who was actually aware of the mechanics in this raid. Everyone just runs around in greens, pvp blues and some BOE items not equipped in the inventory, one half is afk, the other half doesn't know what to do.
I indeed would prefer the lfr to just be a big chest to loot when the alternative is that lfr is anything like it is right now.
Beyond frustrating and the worst experience in this game for any raider.
I assume these changes were made because the thunder king lfr will require people to not fail and move out of the fire, which won't happen, so the time effort for lfr is in no way close to the rewards one can receive and a lot of raiders will stay out of it and therefore the group will never meet any dps requirements until the buff stacked a couple of times.
Exactly for this reason, this group of players not killing anything until the buff stacked, even more players will be afk and wait for the buff to stack to a certain % at which the mechanics can just be ignored. Because that's how it works in the current lfr runs as well, most mechanics are ignored and either the healers got gear or the group will wipe until a fresh set of players is in.
Now please tell me how I explain to my raid why I can't do lfr? The alternative is rage quitting this game because wiping to a boss that could be solo'd (if it wasn't for enrage timers) with 25man feels so amazingly bad that I just can't stand it.