Human: VERY diverse. They can fit almost most any role and can be the most good and evil of people.
Dwarf: Also quite diverse, but I find they generally make RP a lot more comedic in terms of their often merry outlook.
Gnome: If you're RPing a smart, technological character then a gnome is the best Alliance race for it. Nobody will question your engineering knowledge or wisdom and is a safe choice for mages.
Worgen: Rping a vicious, muscular warrior who can turn into a wolf-man? You came to the right place. Physical based characters like soldiers and rogues do well with this race, I find.
Draenei: Kind and pious characters are often well represented through this race. If you're after a malevolent character then stray far from this race.
Pandaren(Alliance): Comedic and lighthearted are what come to mind when I see Pandaren characters. If you're after a funny and easy-going setting, then you'll need one of these guys.
Troll: Tribal RP. It's so unique and awesome that you will have to go troll to fully experience it. Possibly the best pro of any class.
Tauren: Similar to worgen in the sense that a physical character will do well picking a tauren. This is possibly the strongest playable race in the game.
Forsaken: Ah, my personal favourite. A forsaken is very diverse, like a human, but has that added bonus and curse of undeath. You're immune to a lot of things and normal wounds like stabs and slashes won't take you down. However, you gotta play fairly!
Goblin: Another very unique race, especially if you're after a rich character who focuses on commerce. However, I find due to the goblins' moral outlook, they can also be very diverse and can infact be just as good as any other race and definitely as bad.
Pandaren(Horde): A nice relief from all the serious and moody orcs, the Horde pandaren bring with them a peaceful and calm outlook which makes a great contrast to the other races' blood-lust and war loving attitudes.
Blood Elf: Magic, age and ego. You can be a powerful wizard, and old scribe or an agile swashbuckler. It's all there! Don't forget the lax rules on demonology and fel! Suck that green stuff all day, kid!
Human: Humans tend to be the most volatile of races, from what I have seen and the most violent on the Alliance. Crime and poverty is a direct fault of the humans and barely seen anywhere else with other races. They also tend to be the most frivolous and emotional.
Dwarf: Dwarfs are at risk of being very Mary Sue. I have seen way too many alcoholic and drunken characters who blacksmith and just have the same personality. It's hard to find a unique dwarf but that can be forgiven due to Mary Sue dwarfs being awesome anyway.
Night Elf: A love for nature and peace will often play a strong part in RP, if you're after a traditional kaldorei character. There is also the risk of being a city elf and I'm looking at you female night elf rogues. Not enough male Rpers, I find.
Gnome: Sometimes being tech-savvy leaves you vulnerable to the unknown, especially in regards to physical combat. Machines are all well and good until a few angry orcs or a small group of bandits descends on you. Being small has its pros, but also cons. You don't want to get squashed.
Draenei: Piousness has a limit and sometimes gets boring. Being a non-religious draenei is rare but often played badly, which I guess is why most people avoid that. Also, there are way too many female players who tend to be lesbians. I'm looking at you, certain large draenei guild.
Worgen: Prone to the some of the worst RP known to man, pack worgens tend to be horrible, boring and lore-rapists. However, in terms of lore, worgen are vulnerable of being feral. They are also a point of distrust, or should be, even if they're in control.
Pandaren(Alliance): Sometimes they act a bit too much like chinese dwarves.
Orc: Far too many Mary Sue orcs. I have yet to find an orc with a unique personality or outlook. It's all just rage, smash, roar and snarl. C'mon, guys. Be original. However, angry orcs are almost a cornerstone of Horde RP and make a nice contrast with other races.
Troll: Perhaps being too traditional can cause a rift between characters, especially when a lot of trolls hate everything. However, you don't have to be traditional and ritualistic, it's just that those kind of trolls might dislike you (IC) for not being so. Trolls can be very conservative.
Tauren: The bigger they are, the harder they fall! Also, tauren tend to be too honourable which can cause trouble when achieving a goal. Probably why they do not have rogues!
Forsaken: Light hurts and hurts bad. Also, you'll be needing some nice shadow magic to heal your wounds or your bottom jaw which keeps falling off when riding a wolf. Sometimes it's hard to find a shadow priest when you're surrounded by shamanstic horde, unless you're in a forsaken guild!
Goblin: Perhaps being too self-centered can cause trouble when achieving a goal. Other races will strongly dislike your greed or perhaps even your face. I hear trolls call goblins tiny orcs, but to be honest I think they look more trollish!
Pandaren: Sometimes all that wisdom and peace bashing can annoy the more violent and stubborn of characters. It's hard to calm down a blood-raging warsong surrounded by women and children!
Blood Elf: So, you're physically weaker than everything but undead and goblins? That's fine, you still have magic but when you're out of maua, you might want to let the men take over. Fel and demons are tricky to wield and won't make you any friends with other races, apart from maybe the Forsaken. An ego isn't the best personality flaw either!
Edited by Tarmikos on 09/06/2013 11:46 BST