Powerlevelling Guides for all Professions

85 Undead Rogue
0
Srsly? Wallz of textz critting all over the place. Why oh why when you could link a simple web page.

Like so:
http://www.wow-professions.com/
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80 Blood Elf Mage
4145
No. I want to backup the last topic from old forums. I will complete this soon.
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80 Blood Elf Mage
4145
Herbalism 1 to 300 Guide by Highlander on EU-Terenas

Bear in mind, that where I've specified a particular herb to pick, do not avoid picking anything else you see. Pick everything.

I've also tried to list multiple alternatives for each part of the levelling up guide. This should hopefully allow you to choose the area that’s best for you or give you alternatives if an area is already being farmed by other players.

1 - 50

Collecting Silverleaf and Peacebloom

Mulgore. Just do circuits round the base of Thunderbluff picking Silverleaf and Peacebloom.

Do circuits around Dolanaar heading South East around the lake and back up to Dolanaar, if your Alliance or complete circuits of Elwynn Forest.

For Undead, try starting at Solliden Farmstead in Tirisfal Glades, run north to the mills, loop round and back south past Stillwater Pond and onto Cold Hearth Manor and Nightmare Vale. Then back up to Solliden Farmstead again. (Thanks to Olmolmtyr for info)


You can find Peacebloom and Silverleaf in abundance around your main starting area (not in it, around it). So the first 50 levels should be really easy.

51 - 70

Collecting Mageroyal and Earthroot

Go west from Crossroads then head north before the entrance to Stonetalon Mountains and follow around to where the harpies are, then head east back to the Gold road and then south to Crossroads again, picking Mage Royal, Earthroot, Peacebloom and Silverleaf as you go.

For Alliance start in the north of Westfall and follow the coast south to Deadmines and then head straight to Sentinel Hill and back up to the north again, picking Mageroyal.

You can also run circuits of Gol'Bolar Quarry in Dun Morogh, collecting Earthroot as you go. (Thanks to Flareon for that info)


71 - 100

Collecting Briarthorn

Same route as above (for Horde), but extend it east to Sludge Fen, picking Briarthorn now.
You could actually extend your runs to encompass the whole of The Barrens, as this area is absolutely chock full of Briarthorn and other herbs. It's possibly the best area to get your Herbalism trained up.

Southern part of Silverpine Forest, from Pyrewood Village to the Entrance to Hillsbrad Foothills and back again.

Same route as above (for Alliance) or do circuits of Twilight Grove in Duskwood.

Also for Alliance, just wander north to south in Darkshore for loads of Briarthorn.

The eastern side of Loch Modan is also a great place for Briarthorn.

You could also do circuits of Lakeshire in Redridge Mountains.


101 - 115

Collecting Bruiseweed

Start at the Ramparts in Ashenvale and head north-east to Splintertree Post (don’t follow road, try to go as straight as you can, you'll find more herbs that way), then head west from Splintertree Post towards the first bridge. Head south from here past the Moonwell and then back west to the ramparts when you reach the edge of the map. Pick Bruiseweed as you go.

Stonetalon Mountains. Go to Camp Aparaje, head west to the Grimtotem Post, then south to Malaka'jin, then east to the Greatwood Vale. Nice run of Bruiseweed there.

The Field of Giants in Southern Barrens or between the two Razorfens.

You can also circle to the north of Mystral Lake for Bruiseweed or to the West of Astranaar in Ashenvale.

Windshear Crag in Stonetalon Mountains.

The eastern coast of Loch Modan.

Circuits of Stonewatch keep in Redridge Mountains.


116 - 125

Collecting Wild Steelbloom

Go to Stonetalon Peak and do circuits of the small area around the Alliance Town and the Talon Den collecting Wild Steelbloom.

For higher levels do full circuits of Arathi Highlands, sticking to the mountain sides (as this is where you'll find Wild Steelbloom)

Nek'mani Wellspring in Stranglethorn Vale.

The Zuuldaia Ruins, north of Grom'gol in Stranglethorn Vale.

Go from Black Channel Marsh in the Wetlands to the Angerfang Encampment, taking in Whelgar's Excavation Site as you go.

Go from The Field of Giants in southern Barrens to the two Razorfens and back up again.

Between The Great Lift and Highperch in Thousand Needles.


N.B. You can quite happily stay in Stranglethorn Vale from 125 to 200+, as there is such a wide variety of herbs to pick here.

*from now on your going to be doing circuits of the full map, so you'll have to learn your own paths.

126 - 160

Collecting Kingsblood

Full circuits of Ashenvale to collect Kingsblood.

Circuits of The Charred Vale in Stonetalon Mountains.

Full circuits of The Wetlands.

Full circuits of Hillsbrad Foothills.

The Misty Reed Stand in Swamp of Sorrows.


161 - 185

Collecting Fadeleaf

Full circuits of Swamp of Sorrows to collect Fadeleaf (sell these to Rogues for a good profit).
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80 Blood Elf Mage
4145
186 - 205

Collecting Khadgar's Whisker

Full circuits of The Hinterlands to collect Khadgar's Whisker.

The Witherbark Village and Ogre Compound in Arthai Highlands.

You can also stay in Swamp of Sorrows, as there is a decent amount of Khadgar's Whiskers there.


206 - 230

Collecting Firebloom

Full circuits of Searing Gorge to collect Firebloom.

Full circuits of Blasted Lands.

Tanaris also has a lot, but doing full circuits takes time. You can divide Tanaris into four and do circuits that way.


231 - 250

Collecting Sungrass

Full circuits of Felwood to collect Sungrass. This is actually more of a zigzag pattern, rather than a circuit (also try to do the Cleansing Felwood quest and pick up Windblossom Berries, Nightdragons, Whipper Roots and the odd Songflower Serenade buff when needed).

Feralas is also a great place to get Sungrass. You can make two circuits here. One that starts in the very north west at The Ruins of Ravenwind and runs south to The High Wilderness and one around The Lower Wilds, Lariss Pavillion, Grimtotem Compound and Woodpaw Hills, all near Camp Mojache.

You can do circuits around The Forlorn Ridge in Azshara.

You can try the main path through The Hinterlands too. As you follow it one way, stay about 50 metres from the path and then do the same the other way.


251 - 270

Collecting Gromsblood

Full circuits of Felwood to collect Gromsblood. See above notes.

Do circuits of Mannoroc Coven in Desolace for Gromsblood too.

Full circuits of Blasted Lands.

Demon Fall Canyon in Ashenvale, not many people bother with this area, so although its small, it can be good for farming Gromsblood.



271 - 285 or 290 (see below)

Collecting Dreamfoil

Full circuits of Un'goro Crater to collect Dreamfoil.

Two good routes in Azshara are:

From The Forlorn Ridge, head south east to the Ravencrest Monument and back again.

From the north of the Ruins of Eldareth, head north east to the Jagged Reaches and back again.


285 or 290 - 300

From 285 you can get Plagueblooms from doing circuits of Eastern and Western Plaguelands and Felwood, but if your not competing against a load of other players, try to collect Icecaps from Winterspring, as they will sell for more money.


For more detailed guides, encompassing all the aspects of Herbalism, please check the following:

http://wow.toshimo.com/viewtopic.php?t=279
or
http://www6.streamload.com/Nodes/Node.asp?cxInstID=95276494&nodeID=2136626150
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80 Blood Elf Mage
4145
Jewelcrafting 1 to 300 by Highlander on EU-Terenas

If you are level 60+ and your just starting to level Jewelcrafting AND you haven't chosen either Scryer's or Aldor's faction yet. Then it's a really good idea, to level your Jewelcrafting before you do choose your faction. Ther reason being is there is a Jewelcrafting trainer on the Aldor rise in Shattrath that will teach you all levels of Jewelcrafting. This means you don't have to keep going back to Silvermoon City or The Exodar for training. Can save you a lot of time.


1-20
Delicate Copper Wire (2 x Copper Bar) x 20

20-30
Rough Stone Statue (8 x Rough Stone) x 10

30-50
Tigerseye Band (1 x Tigerseye, 1 x Delicate Copper Wire) x 20

50-75
Bronze Setting (2 x Bronze Bar) x 30

75-80
Solid Bronze Ring (4 x Bronze Bar) x 5

80 -90
Elegant Silver Ring (1 x Silver Bar) x 10

90-110
Ring of Silver Might (2 x Silver Bar) x 20

110-120
Heavy Stone Statue (8 x Heavy Stone) x 10

120-150
Pendant of the Agate Shield (1 x Moss Agate, 1 x Bronze Setting) x 30
This is a limited supply design and is sold by the following NPC's:
Innkeeper Abeqwa, Jandia or Rau Cliffrunner in Freewind Post, Thousand Needles.
Neal Allen in Menethil Harbour, Wetlands.
Depending on availability of materials, you may want to make a few Golden Dragon Rings, in amoungst making the Pendant of the Agate Shield.

150-180
Mithril Filigree (2 x Mithril Bar) x 40

180-200
Engraved Truesilver Ring (1 x Truesilver, 2 x Mithril Filigree) x 20

200-210
Citrine Ring of Rapid Healing (1 x Citrine, 2 x Elemental Water, 2 x Mithril Bar) x 10

210-225
Aquamarine Signet (3 x Aquamarine, 4 x Flask of Mojo) x 15

225-250
Thorium Setting (1 x Thorium Bar) x 50 (Save yourself some Thorium and start off with Dense Stone Statues if you have any Dense Stone, which you should have if you gathered the Thorium yourself. Takes 10 Stone per statue though.

250-255
Red Ring of Destruction (1 x Star Ruby, 1 x Thorium Setting) x 5

255-265
Truesilver Healing Ring (2 x Truesilver Bar, 2 x Heart of the Wild) x 10 (Or Ruby Pendant of Fire or a mix of both)

265-275
Simple Opal Ring (1 x Large Opal, 1 x Thorium Setting) x 10

275-285
Sapphire Signet (4 x Blue Sapphire, 2 x Truesliver Bar, 1 x Thorium Setting) x 10

285-290
Diamond Focus Ring (1 x Azerothian Diamond, 1 x Thorium Setting) x 5

290-300
Emerald Lion Ring (2 x Huge Emerald, 1 x Thorium Setting) x 10


Approximate Materials Required

40 x Copper Bar
80 x Rough Stone
20 x Tigerseye
80 x Bronze Bar
50 x Silver Bar
80 x Heavy Stone
30 x Moss Agate
100 x Mithril Bar
60 x Truesilver Bar
10 x Citrine
20 x Elemental Water
45 x Aquamarine
60 x Flask of Mojo
50 x Thorium Bar
5 x Star Ruby
20 x Heart of the Wild
10 x Large Opal
40 x Blue Sapphire
5 x Azerothian Diamond
20 x Huge Emerald
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80 Blood Elf Mage
4145
Jewelcrafting 1 to 300 Alternate Guide by Dominara on EU-Lightning's Blade

I'm hoping to get Jewelcrafting to lv300 on expansion day. So here's a little guide i made for myself, however I’d be great if anyone else interested in this could help me refine it! Discussion on cheaper ways to get skillups would be awesome, i tried to stick to the most common materials :)

1-300 Jewelcrafting:
*50 Copper Bar
*100 Rough Stone
*120 Bronze Bar (60 Tin Bar+60 Copper Bar)
*40 Silver Bar
*160 Iron Bar
*20 Gold Bar
*100 Heavy Stone
*90 Mithril Bar
*20 Truesilver Bar
*210 Thorium Bar

*40 Elixir of Ogre's Strength (40 Earthroot, 40 Kingsblood, 40 Leaded Vial)
*20 Elemental Earth
*20 Elemental Water
*30 Flask of Mojo

*15 Tigerseye/Malachite
*40 Shadowgem
*10 Jade
*10 Citrine
*20 Aquamarine
*25 Star Ruby
*20 Blue Sapphire
*20 Large Opal
*20 Huge Emerald
*10 Azerothian Diamond

1-75 Apprentice Jewelcrafting:
*50 Copper Bar
*50 Bronze Bar (25 Tin Bar+25 Copper Bar)
*100 Rough Stone
*15 Tigerseye/Malachite

1-25 Delicate Copper Wire
*50 Copper Bar

25-35 Rough Stone Statue
*100 Rough Stone

35-50 Tigerseye Band or Malachite Pendant
*15 Tigerseye or Malachite
*15 Delicate Copper Wire

50-75 Bronze Setting
*50 Bronze Bar

75-150 Journeyman Jewelcrafting:
*70 Bronze Bar (35 Tin Bar+35 Copper Bar)
*40 Silver Bar
*160 Iron Bar
*100 Heavy Stone
*40 Shadowgem
*40 Elixir of Ogre's Strength (40 Earthroot, 40 Kingsblood, 40 Leaded Vial)

75-80 Solid Bronze Ring
*30 Bronze Bar

80-100 Ring of Silver Might
*40 Silver Bar

100-110 Ring of Twilight Shadows
*20 Shadowgem
*20 Bronze Bar

110-120 Heavy Stone Statue
*100 Heavy Stone

120-130 Ring of Twilight Shadows
*20 Shadowgem
*20 Bronze Bar

130-150 Heavy Iron Knuckles (Recipe from Southshore)
*160 Iron Bar
*40 Elixir of Ogre's Strength (40 Earthroot, 40 Kingsblood, 40 Leaded Vial)

150-225 Expert Jewelcrafting:
*90 Mithril Bar
*20 Jade or 20 Truesilver Bar
*40 Elemental Earth or 40 Gold Bar
*10 Citrine
*20 Aquamarine
*20 Elemental Water
*30 Flask of Mojo

150-185 Mithril Filigree
*70 Mithril Bar

185-195 Engraved Truesilver Ring
*10 Truesilver Bar
*20 Gold Bar

195-205 The Jade Eye (Recipe from Ironforge/Orgrimmar)
*10 Jade
*20 Elemental Earth
*NOTE: You can use this instead of Truesilver Ring and vice-versa.

205-215 Citrine Ring of Rapid Healing
*10 Citrine
*20 Elemental Water
*20 Mithril Bar

215-220 Aquamarine Signet
*15 Aquamarine
*20 Flask of Mojo

220-225 Aquamarine Pendant of the Warrior
*5 Aquamarine
*10 Flask of Mojo
*15 Mithril Filigree

225-300 Artisan Jewelcrafting:
*210 Thorium Bar
*10 Truesilver Bar
*25 Star Ruby
*20 Blue Sapphire
*20 Large Opal
*20 Huge Emerald
*10 Azerothian Diamond

225-240 Thorium Setting (Make 60)
*180 Thorium Bar
*NOTE: This will get you way past 240 skill, use this to use less Opals+Sapphires!

240-265 Ruby Pendant of Fire
*25 Star Ruby
*25 Thorium Setting

265-275 Simple Opal Ring
*20 Large Opal
*20 Thorium Bar
*10 Thorium Setting

275-280 Sapphire Signet
*20 Blue Sapphire
*10 Truesilver Bar
*5 Thorium Setting

280-290 Diamond Focus Ring
*10 Azerothian Diamond
*10 Thorium Setting

290-300 Emerald Lion Ring
*20 Huge Emerald
*10 Thorium Bar
*10 Thorium Setting

Resources:
http://uya.spreadsheets.google.com/ccc?id=o01711274706022005288.2148995490628742990.15965697252450220433.3498726840053774640
http://www.thottbot.com/beta?t=Jewelcrafting
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80 Blood Elf Mage
4145
Leatherworking 1 to 300 Guide by Lobotomy on EU-Frostmane

I wrote this Leatherworking levelling guide because I decided to level leatherworking on my hunter, and I wanted the most profitable levelling possible(not the fastest or cheapest, but I'll include some options for that too). Most of what you make can be put on AH, but some of it might also need to be disenchanted. To be able to disenchant the highest item you need 180 Enchanting, but a level 5 enchanter with 50 skill will be able to DE the lowest stuff.

Some parts might need a world drop or vendor bought recipe, see end of post to find out from where.

I've tried to only use skillups with orange recipes, but some places(5-10 skill points max) you might do a yellow recipe. If that causes you to use more mats, I'm sorry.

The levelling guide is divided into 4 parts:
1-150 with Low Mats(vendor), Max Profit(DE/AH), What I Did
150-205 with Low Mats and Nice Profit, Max profit(AH)
205-250 with Max Profit(Elemental), Dragonscale and Tribal
250-300 with Max Profit(DE/AH)

1-150 Low Mats
Mats needed: 275 Light Leather, 20 Light Hides, 25 Medium Hides

1-35
35 Light Armour Kit - 35 Light Leather

35-55
20 Cured Light Hide - 20 Light Hide

55-85
30 Embossed Leather Gloves - 90 Light Leather

85-100
15 Fine Leather Belt - 90 Light Leather

100-120+
25 Cured Medium Hide - 25 Medium Hide

120-125
10 Fine Leather Belt - 60 Light Leather

125-150
25 Dark Leather Belt - 25 Fine Leather Belts, 25 Cured Medium Hides



1-150 Max Profit
Mats needed: 385 Light Leather, 20 Light Hides, 25 Medium Hides

1-35
35 Light Armour Kit - 35 Light Leather

35-55
20 Cured Light Hide - 20 Light Hide

55-80
25 Embossed Leather Boots(DE) - 200 Light Leather

80-85
5 Fine Leather Belt - 30 Light Leather

85-90
5 Fine Leather Tunic - 30 Light Leather, 15 Cured Light Hide

90-100
10 Fine Leather Belt - 60 Light Leather

100-(120+)
25 Cured Medium Hide - 25 Medium Hide

(120+)-125
10 Fine Leather Belt - 60 Light Leather

125-150
25 Dark Leather Belt - 25 Fine Leather Belts, 25 Cured Medium Hides



1-150 What I Did (which might give better profit than Max profit, but it required some world drop recipes)
Mats needed: 78 Ruined Leather Scraps, 259 Light Leather, 35 Light Hides, 25 Medium Hides

1-27
26 Light Leather - 78 Ruined Leather Scraps

27-35
10 Light Armour Kit - 10 Light Leather

35-66
35 Cured Light Hide - 35 Light Hide

66-75
9 Rugged Leather Pants - 45 Light Leather

75-80
5 Fine Leather Gloves - 20 Light Leather, 5 Cured Light Hide

80-85
5 Fine Leather Belt - 30 Light Leather

85-95
10 Fine Leather Tunic - 60 Light Leather 30 Cured Light Hide

95-105
10 Fine Leather Belt - 60 Light Leather

105-120
25 Cured Medium Hide - 25 Medium Hide

120-125
10 Fine Leather Belt - 60 Light Leather

125-150
25 Dark Leather Belt - 25 Fine Leather Belts 25 Cured Medium Hide



150-205 Low Mats with nice profit
Mats needed: 410-430 Heavy Leather, 10 Heavy Hides, 20-40 Bolts of Silk Cloth(80-160 Silk Cloth), 10 Iron Buckles

150-160
10 Cured Heavy Hide - 10 Heavy Hide

160-170
10 Heavy Armour Kit - 50 Heavy Leather

170-180
10 Dusky Leather Leggings - 100 Heavy Leather

170-180 (If you don't have Dusky Leather Leggings Pattern)
10 Guardian Pants - 120 Heavy Leather 20 Bolts of Silk Cloth

180-190
10 Barbaric Shoulders - 80 Heavy Leather, 10 Cured Heavy Hide

190-195
5 Dusky Bracers - 80 Heavy Leather

195-205
10 Dusky Belt - 100 Heavy Leather, 20 Bolts of Silk Cloth, 10 Iron Buckle
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80 Blood Elf Mage
4145
150-205 Max Profit
Mats needed: 435-450 Heavy Leather, 10 Heavy Hide, 20 Bolts of Silk Cloth(80 Silk Cloth), 10 Iron Buckles

150-160
Cured Heavy Hide - 10 Heavy Hide

160-165 Here you have 3 choices. Hillman's Cloak is used in Alliance quest, can sell. Barbaric Bracers will give nice profit if you have mats to make it, and Heavy Armour Kit is just a filler for horde without mats for Barbaric Bracers.
5 Hillsman's Cloak - 25 Heavy Leather
5 Heavy Armour Kit - 25 Heavy Leather
5 Barbaric Bracers - 40 Heavy Leather, 10 Cured Heavy Hide, 20 Small Lustrous Pearls, 5 Raptor Hides, 20 Large fangs

165-180
15 Dusky Leather Leggings - 150 Heavy Leather

180-190
10 Barbaric Shoulders - 80 Heavy Leather, 10 Cured Heavy Hide

190-195
5 Dusky Bracers - 80 Heavy Leather

195-205
10 Dusky Belt - 100 Heavy Leather, 20 Bolts of Silk Cloth, 10 Iron Buckle



For more details about Leatherworking Specialisation, read this http://forums.wow-europe.com/thread.html?topicId=42064482&sid=1
When it says Nightscape Headband/Tunic, it means you can choose. Tunics use 2 more Thick leather than Headbands, so if you're only disenchanting Headbands is the best, while if you're putting on AH a mix is better.

205-250 Max Profit (also Elemental)
Mats needed: 405-455 Thick Leather, (2 Hearts of Fire, 2 Globes of Water, 2 Cores of Earth, and 2 Breaths of Wind)

205-230
25 Nightscape Headband/Tunic - 125-175 Thick Leather

230-250
20 Nightscape Pants - 280 Thick Leather



205-250 Dragonscale
Mats needed: 441-483 Thick Leather, 40 Scorpid Scale, 10 Worn Dragonscale

205-226
21 Nightscape Headband/Tunic - 105-147 Thick Leather

226-228
2 Tough Scorpid Breastplate - 24 Thick Leather, 24 Scorpid Scale

228-230
2 Tough Scorpid Gloves - 12 Thick Leather, 16 Scorpid Scale

230-250
20 Nightscape Pants - 280 Thick Leather



205-250 Tribal
Mats needed: 427-449 Thick Leather, 112 Turtle Scale, 11 Wildvine, 2 Cured Thick Hide

205-211
6 Thick Armour Kit - 30 Thick Leather

211-222
11 Nightscape Headband/Tunic - 55-77 Thick Leather

222-224
2 Turtle Scale Gloves - 12 Thick Leather, 16 Turtle Scale

224-226
2 Turtle Scale Breastplate - 12 Thick Leather, 24 Turtle Scale

226-228
2 Turtle Scale Bracers - 16 Thick Leather, 24 Turtle Scale

228-229
1 Wild Leather Vest - 12 Thick Leather, 2 Wildvine

229-230
1 Wild Leather Helmet - 10 Thick Leather, 2 Wildvine

230-232
2 Turtle Scale Helm - 28 Thick Leather, 48 Turtle Scale

232-250
18 Nightscape Pants - 252 Thick Leather

250-300
Mats needed: 160 Thick Leather, 470 Rugged Leather

250-260
10 Nightscape Boots - 160 Thick Leather

260-270
10 Wicked Leather Gauntlets - 80 Rugged Leather

270-285
15 Wicked Leather Bracers - 180 Rugged Leather

285-300
15 Wicked Leather Headband - 210 Rugged Leather

Recipes:
Rugged Leather Pants http://www.thottbot.com/?i=1690
Fine Leather Gloves http://www.thottbot.com/?i=1425
Barbaric Bracers http://www.thottbot.com/?i=40382
Dusky Leather Leggings http://www.thottbot.com/?i=12602
Turtle Scale Gloves http://www.thottbot.com/?i=14318
Tough Scorpid Breastplate http://www.thottbot.com/?i=10512
Tough Scorpid Gloves http://www.thottbot.com/?i=11970
Wild Leather Vest http://www.thottbot.com/?i=10314
Wild Leather Helmet http://www.thottbot.com/?i=13899
Wicked Leather Gauntlets http://www.thottbot.com/?i=11493
Wicked Leather Bracers http://www.thottbot.com/?i=15695
Wicked Leather Headband http://www.thottbot.com/?i=14993
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80 Blood Elf Mage
4145
Mining 1 to 300 Guide by Highlander on EU-Terenas

What you’re going to need:

Mining skill (obviously). Go see your local mining trainer to get trained.
A mining pick. Can't mine without one (these can also be enchanted if you want, makes absolutely no difference, but it's cool to have. Even if you have your mining pick enchanted the standard mining animation remains the same, so you actually see that nice demonslaying glow you got put on there. You will only see the glow when you equip it like a normal weapon. A player on our server even had a Crusader enchant put on their mining pick and told me that the proc happens when they mine, cant confirm this for sure, but it does seem really pointless).

Optional, but recommended extra: get the cheapest pair of gloves you can find and get them enchanted with +5 mining skill (shouldn't cost you more than 2g, as it takes 3 x Truesilver Bars and 3 x Vision Dust). Don’t bother with the +2 enchant as its not worth it.
If you’re an engineer then make yourself a Goblin Mining Helmet ( http://www.thottbot.com/index.cgi?i=12859 ) as this will add +5 to your mining skill.

Also, please remember that mining nodes only appear on the side of hills, cliffs, mountains etc. So your unlikely to find any ores in the great rolling plains, unless there is a small hill there. Also note that Darnassus has NO ore whatsoever! So if you’re a Night Elf and want to mine, get your booty over to Darkshore ASAP. So with that in mind, always follow the cliff faces or hillsides.

Got all that? Good, then lets down and dirty, Dwarf style :o)

Mining 1 to 65

Mining Copper

Estimated number of nodes to mine = 30

This bit is easy. Mine about 50 copper and smelt. You can use any of the following suggestions for mining routes or make up your own, as copper is so abundant:

*At level 50, go back to the mining trainer and learn Journeyman Mining.

Horde

Undead: Start at the entrance to Deathknell, looking out towards Brill. Head South and follow the cliffs all the way round to The Undercity. Skip past UC and keep following the cliffs up to The Bulwark. Now head North up to Scarlet Monastery, hugging the cliffs as you go. When to reach the coast, head west and then south to follow the cliffs down and round to Agamand Mills. Follow those hills south again to get back to your starting point. Average amount of copper ore from this run, should be about 30-40.

Tauren: Mulgore. The natural geography of this place makes it easy to run around. Just pick a starting point and follow the cliffs all the way around in a circle. Remember to check out the Venture Co mine on your way round. Average amount of copper ore from this run, should be about 40-50.

Orc & Troll: You could just do whole circuits of Durotar, but there is so much copper round here that small routes are just as productive. My favourite routes are:

Start at the gates of Orgrimmar and head East towards Skull Rock (make sure you go into Skull Rock and mine the ore there too). Head a short way south to where that Orc is standing on his lonesome, then head back West following the cliff face (keeping the Zep Tower in sight). Carry on over the road and across the top of the canyon and on to the coast. Head North up to the cliff face and then East back to Orgrimmar. I get about 30-40 copper ores from this short run on a good day.

Start at Razor Hill and head West towards the Quilboar grounds. Hug the cliff face until you reach the river, then head north until you reach Orgrimmar. Head East until you see the first little farmstead, now head south and drop into the canyon. Follow the canyon out and head South East until you reach Razor Hill again. You’ll get about 25-30 copper ores on this route.
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80 Blood Elf Mage
4145
Alliance

Human: Start at Goldshire and head East following the cliff face to the north of Crystal Lake. When you get the north of the Logging Camp head South. Follow the river to the border of Elwynn forest and Duskwood, then head North West back towards Goldshire (make sure you visit the two mines on this route). This route should net you about 30-40 copper ores.

Night Elves: Your going to have to go to Darkshore, as Darnassus has no ores whatsoever! So start at Auberdine and head directly east until you reach the cliffs at the edge of the map. Now head south, hugging the cliff face as you go. When you get to the entrance of Ashenvale, head west to the coast and then North back to Auberdine. Head out from Auberdine, directly to the East (same as you did at the start of this route), but when you reach the cliffs this time head north. Just follow the cliffs to the North and back round the coast, heading South again to Auberdine. I find this figure of eight pattern to be easier than taking Auberdine in one whole route, but that’s just me. Feel free to improvise it. Normally get about 40-50 copper ores from this entire route.

Dwarves and Gnomes: Ah, the home of mining and possibly the best place to start, Dun Morogh! You really don’t need a route around here, copper is everywhere, if you can’t find a decent route yourself, then you’re beyond help! But, I will tell you my favourite route. Start at Kharanos and head to the Wendigo cave (you all know where that is, right?). Clear cave and then continue on West, following the cliff face. Carry on until you hit the main road then head North up to the Frostmane Hold. From there head directly east over to Shimmer Ridge, then North up to Ice Flow Lake. Now follow the cliffs down to Ironforge, on to Misty Pine Refuge and back round to Kharanos. This run normally nets me about 40-50 copper ore.

Another good run in this area is the Gol’Bolar Quarry. Circle the outside, around the top, then drop down and into the mines. I can get about 20 copper ores on this short run.


Mining 66 – 125

Mining Tin, Silver, Incendicite and Lesser Bloodstone

Estimated number of nodes to mine = 60

This part is a pain in the butt, if you don’t have a mount (well its all a pain in the butt, if you don’t have a mount) as the Tin Veins your going to need to mine are more spread out and not as common as the Copper you just being mining. You also stop getting skill up’s from smelting after about level 85 (Silver is the last thing to give you a skill up). The leg from 100-125 is also pretty bad, as Tin is green at this stage and therefore your getting skill ups at fewer intervals (just pray its a Silver spawn, instead of Tin, as this will still be yellow to you).

Horde & Alliance *even on PvP servers you can still use these routes and areas.

Easiest way to level up to 125, is to go to The Wetlands and find Thelgan Rock (its near the entrance to Dun Algaz - 53,64 for those with location add-ons). There is a cave there, that is full of spiders and a quest ore called Incendicite. This is an Alliance only quest, but Horde can still mine the ore. Now the ore itself is worthless and only used to complete the quest, but you can mine it from level 75 until about level 125. The nodes respawn quickly and you can level up your mining in less than an hour if your the only one in the cave.
If your Alliance and want to do the quest, go see Pilot Longbeard in The Military Ward in Ironforge for the starting quest. He'll send you to speak to Pilot Stonegear in Kharanos, who then gives you the quest.
Thank you to everyone who suggested this, especially Plog

Lesser Bloodstone: go to the cave in north east Arathi Highlands, just to the east of Hammerfall (path to cave is at 80,40) and mine the nodes inside. It's used as part of a quest chain that’s started in Booty Bay by Corporal Kaleb (in the tavern). You only need to keep four of them for the quest. Lesser Bloodstone requires level 75 mining
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80 Blood Elf Mage
4145
Skinning 1 to 300 Guide by Highlander on EU-Terenas


I would seriously suggest that you wait until your level 50+ before trying this, as it'll will takes you ages to complete at lower levels (unless of course you have a couple of level 50+ friends who don’t mind grinding mobs for you to skin). I've tried to list mobs that should be yellow or orange for your skinning level. If they are green, move onto the next zone listed.

Please note that even if a mob is red/orange to you, that this DOES NOT guarantee that you'll get a skill up. It's more likely, but not to be expected every time.


Skinning Level = 1

Horde

Undead = Hounds around Brill
Orcs and Trolls = Mottled Boars and Scorpids around Sen'Jin Village
Tauren = Prowlers and Plainstriders around Bloodhoof Village

Alliance

Humans = Boars around Goldshire
Gnomes and Dwarves = Crag Boars and Wendigo's South of Kharanos
Night Elves = Nightsabers and critters around Dolanaar


Skinning Level = 25

Horde

Undead = Worgs and Moonrage Gluttons around Silverpine
Orcs and Trolls = Boars, Scorpids, Crocolisks and Raptors around Orgrimmar
Tauren = Prowlers and Prairie Wolves around Thunderbluff

Alliance

Human = Prowlers and Bears around Eastvale Logging Camp
Gnomes and Dwarves = Wolves around Brenwall Village.
Night Elves = Moonstalkers and Bears around Auberdine


Skinning Level = 50

Horde

(at this level most Horde should be heading towards XR)
Plainstriders, Raptors and Prowlers around XR

Alliance

Humans = Goretusks all around Sentinel Hill.
Gnomes and Dwarves = Bears and Crocolisks around Thelsamar
Night Elves = Moonstalkers and Bears North of Auberdine


Skinning Level = 100

Horde

Stormsnouts and Thunderhawks around Camp Taurajo

Alliance

(at this level most Alliance should be heading for The Wetlands)
Crocolisks and Raptors around Bluegill Marsh and Whelgar's Excavation Site
Alternatives
Whelps and boars around Lakeshire for Alliance.

Skinning Level = 130

Alliance and Horde

Bears and Mountain Lions around Hillsbrad Foothills
Alternatives
Ravagers and Wolves in Duskwood if your Alliance.
Bears, Stags and Ghostpaws in Ashenvale.

Skinning Level = 150

Alliance and Horde

Yeti Cave in Hillsbrad Fields and Mountain Lions on the "Daggers" (these are the bits of land between Hillsbrad and Alterac Mountains, one is called Corrans Dagger, so hence the nickname)
Alternatives
Hyenas, Lions, Wyvern and Thunderhawks in Thousand Needles.
Bears, Stags and Ghostpaws in Ashenvale.

Skinning Level = 170

Alliance and Horde

Raptors in Arathi Highlands.
Alternatives
Turtles and Basilisks in The Shimmering Flats.

Skinning Level = 180

Alliance and Horde

Raptors, Panthers and Tigers around Nessingwarys Camp in Stranglethorn Vale
(you could actually get your skinning level all the way to 300 in and around STV as the mobs range from level 34 to level 50)
Alternatives
Raptors and Crocs in Dustwallow Marsh.
Thunder Lizards, Kodos, Basilisks, Scorpids and Hyenas in Desolace.
Whelps in Swamp of Sorrows.

Skinning Level = 220

Alliance and Horde

Raptors and Gorillas around the Gurabashi Arena
Alternatives
Panthers, Jaguars and Crocs in Swamp of Sorrows.
Dragonkin, Coyotes and Ridge Stalkers/Huntresses in Badlands.
Wolves around Feathermoon Stronghold in Feralas if your Alliance.

Skinning Level = 250

Alliance and Horde

Snickerfangs and Boars in North Blasted Lands
Alternatives
Silvermanes and Gryphons in The Hinterlands.
Stags and Hippogryphs in Azshara.
Hippogryphs, Apes, Bears, Wolves, Screechers and Yetis in Feralas.
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80 Blood Elf Mage
4145
Skinning Level = 275

Alliance and Horde

Jagueros and Gorillas on Jaguero Island (Large Island to the East of Booty Bay where Princess Poobah is being held). Skin till 300.
Alternatives
Yetis, Chimeras and Bears in Winterspring.
Bears in Western Plaguelands.
Plaguehounds and Plaguebats in Eastern Plaguelands.
Turtles by Raventusk Village in The Hinterlands.
Turtles and Chimeras in Azshara.
Dragonkin, Worgs and Scorpids in Burning Steppes.

Thought I'd add the mob levels that you can expect to get each specific leather from.

Ruined Leather Scraps: 1-16
Light Leather: 1-27
Light Hide: 10-27
Medium Leather: 15-36
Medium Hide: 15-36
Heavy Leather: 25-46
Heavy Hide: 25-46
Thick Leather: 35-63
Thick Hide: 40-59
Rugged Leather: 43-63
Rugged Hide: 47-63
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80 Blood Elf Mage
4145
Tailoring 1 to 300 Guide by Ithilian on EU - Shadowsong

Original Site: http://www.xs4all.nl/%7Ebrt/wow/guides/skilluptailoring.html
Please visit his site for the unabridged version

This is a condensed version of Ithilian’s excellent Tailoring guide.


1 - 50
Bolt of Linen Cloth (2 x Linen Cloth) x 80

50 - 70
Linen Bag (3 x Bolt of Linen Cloth, 3 x Coarse Thread) x 20

70 - 75
Reinforced Linen Cape (2 x Bolt of Linen Cloth, 3 x Coarse Thread) x 5

75 - 105
Bolt of Woolen Cloth (3 x Wool Cloth) x 60

105 - 110
Gray Woolen Shirt (2 x Bolt of Woolen Cloth, 1 x Fine Thread, 1 x Gray Dye) x 5

110 - 125
Double-stitched Woolen Shoulders (3 x Bolt of Woolen Cloth, 2 x Fine Thread) x 15

125 - 145
Bolt of Silk Cloth (4 x Silk Cloth) x 190

145 - 160
Azure Silk Hood (2 x Bolt of Silk Cloth, 2 x Blue Dye, 1 x Fine Thread) x 15

160 - 170
Silk Headband (3 x Bolt of Silk Cloth, 2 x Fine Thread) x 10

170 - 175
Formal White Shirt (3 x Bolt of Silk Cloth, 2 x Bleach, 1 x Fine Thread) x 5

175 - 185
Bolt of Mageweave (5x Mageweave Cloth) x 100

185 - 200
Crimson Silk Vest (4 x Bolt of Silk Cloth, 2 x Red Dye, 2 x Fine Thread) x 15

200 - 215
Crimson Silk Pantaloons (4 x Bolt of Silk Cloth, 2 x Red Dye, 2 x Silken Thread) x 15

215 - 220
Black Mageweave Leggings or Black Mageweave Vest (2 x Bolt of Mageweave, 3 x Silken Thread) x 5

220 - 230
Black Mageweave Gloves (2 x Bolt of Mageweave, 2 x Heavy Silken Thread) x 10

230 - 250
Black Mageweave Headband or Black Mageweave Shoulders (3 x Bolt of Mageweave, 2 x Heavy Silken Thread) x 20

250 - 260
Bolt of Runecloth (5 x Runecloth) x 180

260 - 275
Runecloth Belt (3 x Bolt of Runecloth, 1 x Rune Thread) x 15

275 - 280
Runecloth Bag (5 x Bolt of Runecloth, 2 x Rugged Leather, 1 x Rune Thread) x 5

280 - 300
Runecloth Gloves (4 x Bolt of Runecloth, 4 x Rugged Leather, 1 x Rune Thread) x 20


Approximate Materials Required

160 x Linen Cloth
200 x Wool Cloth
760 x Silk Cloth
520 x Mageweave Cloth
900 x Runecloth
120 x Rugged Leather
75 x Coarse Thread
135 x Fine Thread
5 x Gray Dye
30 x Blue Dye
10 x Bleach
60 x Red Dye
45 x Silken Thread
60 x Heavy Silken Thread
40 x Rune Thread
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80 Blood Elf Mage
4145
Tinker's Guide to the Fishing Extravaganza

Explanation of the event
"I reckon people are driven to do what they do for different reasons." –Nat Pagle
Every sunday of every month in every year, the goblin Riggle Bassbait
organizes the great, fabulous Fishing Extravaganza. Riggle and his assistants, the Fishbot 5000 and Jang the fish collector will be standing on the wooden grounds of Booty Bay, just a little stroll west of the Salty Sailor Tavern and the bank. He is also companioned of two burly Booty Bay Elites, which will prevent anyone who betrayed Booty Bay and joined up with the malicious Bloodsail Buccaneers from participating… Although sneaky persons seem to have got through.

The great goal of the event
“Now, I'm not saying you need to fish for 30 years or catch every fish in the sea to become a master fisherman. I reckon you just need to be determined - determined enough to sit on your duff for hours at a time, doin' nothin'." – Nat Pagle
When the bell rings 2 o’clock in the afternoon, Riggle lets loose his enormous loads of Tastyfish. They are cowards against the rest of the world, so they group together closely in, sadly for them, easily observable schools. http://www.wowwiki.com/images/0/03/School_of_tastyfish.jpg They are also bad at swimming in deeper water (for fish, anyway) so they flock very near the coasts of Stranglethorn Vale. Anywhere near the coast… anywhere, that is, that is not Booty Bay, cause Bassbait has a fishy smell (not funny). Riggle awards the first person to bring him FORTY (40) of those poor little Tastyfish at his place in Booty Bay. If you’re the fastest fisherman of the day, Riggle will award you great prizes and you will be the Master Angler for the week. That’s worth fishin’ fer, innit?

How it works
"If you ask me, the best part about fishing is its slow pace. It gives one time to think, to reflect on past events and to plan for future ones. Oh, and it's also a great excuse to drink. Heavily." –Nat Pagle
So, everywhere around the coast there will have spawned schools of Tastyfish, but how to catch them? Well, first of all you’ll need to find a little pool of them sneaky buggers, aim well, and throw your fishing pole into the pool. You can mouse over the pool, and where you see its name, that’s where you have to aim. It’s a fairly clear circle, but your character will tend to miss it, frustrating you a lot. Keep trying till it lands at least with half the bobber inside the circle. When it’s too far out, you’ll have to bear the annoyance of catching Stonescale Eels and other fish you don’t want.
The pools spawn everywhere around the coast, except for Booty Bay, and there’s very few around Jaguero and Zandalar Isle, too. Don’t try it at those places. There aren’t any outside Stranglethorn Vale, which includes Zul’Gurub.
Pools usually contain 3-12 fish, which counts for all players fishing in it, so if you’re with two at one spot, you’ll get a lot less.
The first to deliver the fish gets a reward, the event starts at 14:00 (2 o’clock in the afternoon) and ends at 16:00 (4 o’clock in the afternoon), after which the pools disappear.

Requirements for participating
”Fishin’s fer sissies” –Nat Pagle
You want to participate now? Well, there are a few things which you’ll need to have before you can go:
- A fishing pole, bought at any vendor
- At least level 100 in fishing to be able to fish in Stranglethorn Vale. Get around 150 skill in fishing to be sure to catch everything.
- Around level 40 at least in normal levels, as the Bloodsail Buccaneers, crocodiles and other evildoers in Stranglethorn Vale will attack you. This breaks the fishing.
- A safe spot to fish. Spots close to Booty bay are often very crowded. Have a place where there are loads of free schools.
- A mount or a speedup, like Druid travel Form or Aspect of the Cheetah. You won’t be able to compete with the fast searching and fishing of the others otherwise, I’m afraid.
Got that? Onto the part you’ve been waiting for, then. The rewards.
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80 Blood Elf Mage
4145
The rewards
"Can't say I really enjoy fishin' itself much. Figure I been at it for a good 20 or 30 years now. – Nat Pagle
For delivering 40 Tastyfish within the given time and, most important of all, before anybody else, you’ll have a choice of either:
- The Arcanite Fishing Pole, used by Pagle himself. Gives a hefty +35 Fishing bonus. http://wow.allakhazam.com/db/item.html?witem=19970
- My favourite, the Hook of the Master Angler, a trinket that turns you into a fish, giving you extra swim speed and underwater breathing. http://wow.allakhazam.com/db/item.html?witem=19979
Then again, you might not win :( That just happens, and you’ll be able to deliver your Tastyfish at Riggle’s assistant Jang for 32s per five. This may not look a lot, but it adds up quite quickly!
Riggle likes some extra competition, too. He let loose, inside his groups of tastyfish, some rare fish. He has configured his Fishbot 5000 to trade the following fish for the following rewards:
- You can trade Keefer’s Angelfish, http://wow.allakhazam.com/db/item.html?witem=19805, in for the famous Lucky Fishing Hat, http://wow.allakhazam.com/db/item.html?witem=19972 . Looks great.
- You can trade the Dezian Queenfish, http://wow.allakhazam.com/db/item.html?witem=19806 (omg looks like Nemo), for http://wow.allakhazam.com/db/item.html?witem=19971, the High Eternium Fishing Line, which adds +5 Fishing skill to your fishing pole (like an enchant).
- You can trade Brownell’s Blue Striped Racer, http://wow.allakhazam.com/db/item.html?witem=19803, for http://wow.allakhazam.com/db/item.html?witem=19969, Nat Pagle’s Extreme Anglin’ Boots.

Tips & Tricks
”Got no more quotes for you :(“ –Tinker
First of all, put your Hearthstone in the Salty Sailor Inn. This will save you the walking back when you finally got those forty fish.
Second, get in Stranglethorn a bit before time (10-20 minutes will do) and find yourself a desolate spot where nobody else is. As your Hearthstone is hopefully in Booty Bay, it won’t be a problem how far away from Riggle it is.
Thirdly, get the add-on Fishing Buddy (http://ui.worldofwar.net/ui.php?id=1095) this is a great addon which tracks the Tastyfish school locations and also has a double-right click bobber-cast, which means you can hook them in very swiftly.
Fourthly, scout ahead. While fishing, move your camera around to check for your next pool!
Lastly, get a fishing outfit. Hat and boots are great, although the Mechbuilder’s Overalls or Recruit’s Shirt (warrior starting shirt) will help too for your fishing stylishness. You could also go fully dressed as a pirate, or maybe even look like a fish… Use your imagination to baffle the other participants (which gives you a few more important seconds to fish!). For a detailed list what you can wear, see below!

Happy fishing and good luck!
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80 Blood Elf Mage
4145
This is a condensed version of El's Inscription guide which can be found here: http://www.elsprofessions.com/inscription/

1-18
Ivory Ink (1x Alabaster Pigment) x 18

18-35
Scroll of Stamina/Intellect/Spirit (1x Ivory Ink, 1x Light Parchment) x 17

35-54
Moonglow Ink (2x Alabaster Pigment) x 22

54-75
Armor Vellum (1x Moonglow Ink, 1x Light Parchment) x 21

75-79
Midnight Ink (2x Dusky Pigment) x 18

79-80
Minor Inscription Research (2x Moonglow Ink, 1x Light Parchment) x 1

80-85
Glyph of Backstab/Frost Nova/Hunter's Mark/Power Word: Shield/Rejuvenation/Spiritual Attunement (1x Midnight Ink, 1x Light Parchment) x 5

85-87
Hunter's Ink (1x Verdant Pigment) x 5

87-90
Glyph of Corruption/Flame Shock/Rapid Charge/Wrath (1x Midnight Ink, 1x Light Parchment) x 3

90-100
Glyph of Hammer of Justice/Ice Armor/Maul/Serpent Sting (1x Midnight Ink, 1x Light Parchment) x 10

100-104
Lion's Ink (2x Golden Pigment) x 58

104-105
Glyph of Arcane Explosion/Arcane Shot/Entangling Roots (1x Lion's Ink, 1x Light Parchment) x 1

105-110
Glyph of Eviscerate/Fade/Holy Light (1x Lion's Ink, 1 x Common Parchment) x 5

110-115
Glyph of Fire Nova Totem/Health Funnel/Rending (1x Lion's Ink, 1 x Common Parchment) x 5

115-120
Glyph of Arcane Missiles/Aspect of the Monkey/Healing Touch (1x Lion's Ink, 1 x Common Parchment) x 5

120-125
Glyph of Expose Armor/Flash Heal/Judgement (1x Lion's Ink, 1 x Common Parchment) x 5

125-130
Dawnstar Ink (1x Burnt Pigment) x 16

130-135
Glyph of Blink/Immolation Trap/Moonfire (2x Lion's Ink, 1 x Common Parchment) x 5

135-140
Glyph of Garrote/Inner Fire/Lay on Hands[Divinity] (2x Lion's Ink, 1 x Common Parchment) x 5

140-142
Glyph of Imp/Lightning Bolt/Sunder Armor (2x Lion's Ink, 1 x Common Parchment) x 2

142-150
Strange Tarot (1x Lion's Ink, 2x Dawnstar Ink, 1x Common Parchment) x 8

150-154
Jadefire Ink (2x Emerald Pigment) x 55

154-155
Glyph of Insect Swarm/Multi-Shot (1x Jadefire Ink, 1x Common Parchment) x 1

155-160
Glyph of Evocation/Righteous Defense (1x Jadefire Ink, 1x Common Parchment) x 5

160-165
Glyph of Gouge/Renew (1x Jadefire Ink, 1x Common Parchment) x 5

165-170
Glyph of Shadow Bolt/Strength of Earth Totem (1x Jadefire Ink, 1x Common Parchment) x 5

170-175
Glyph of Overpower (1x Jadefire Ink, 1x Common Parchment) x 5

175-177
Royal Ink (1x Indigo Pigment) x 16

177-183
Scroll of Agility III (1x Jadefire Ink, 2x Common Parchment) x 8

183-185
Glyph of Cleansing/Shadow Word: Pain (2x Jadefire Ink, 1x Common Parchment) x 2

185-190
Glyph of Frost Shock/Sap (2x Jadefire Ink, 1x Common Parchment) x 5

190-192
Glyph of Revenge/Voidwalker (2x Jadefire Ink, 1x Common Parchment) x 2

192-200
Arcane Tarot (2x Royal Ink, 1x Jadefire Ink, 1x Common Parchment) x 8

200-204
Celestial Ink (2x Violet Pigment) x 47

204-210
Armor Vellum II (1x Celestial Ink, 1x Common Parchment) x 6

210-215
Glyph of Sinister Strike/Smite (1x Celestial Ink, 1x Heavy Parchment) x 5

215-220
Glyph of Healing Stream totem/Searing Pain (1x Celestial Ink, 1x Heavy Parchment) x 5

220-225
Glyph of Barbaric Insults/Starfire (1x Celestial Ink, 1x Heavy Parchment) x 5

225-227
Fiery Ink (1x Ruby Pigment) x 14

227-230
Scroll of Agility IV (1x Celestial Ink, 2 x Heavy Parchment) x 3

230-235
Glyph of Dispel Magic (1x Celestial Ink, 1x Heavy Parchment) x 5

235-236
Glyph of Lesser Healing/Slice and Dice (2x Celestial Ink, 1x Heavy Parchment) x 1

236-250
Weapon Vellum II (1x Celestial Ink, 1x Fiery Ink, 1x Heavy Parchment) x 14

250-254
Shimmering Ink (2x Silvery Pigment) x 36

254-255
Scroll of Stamina V (1x Shimmering Ink, 2x Heavy Parchment) x 1

255-260
Scroll of Spirit V (1x Shimmering Ink, 2x Heavy Parchment) x 5

260-265
Glyph of Freezing Trap/Shred (1x Shimmering Ink, 1x Heavy Parchment) x 5

265-270
Glyph of Bone Shield/Exorcism (1x Shimmering Ink, 1x Heavy Parchment) x 5

270-275
Glyph of Fear Ward/Frost Strike (1x Shimmering Ink, 1x Heavy Parchment) x 5

275-285
Ink of the Sky (1x Sapphire Pigment) x 10

285-295
Glyph of Death Grip/Execution/Sprint (1x Shimmering Ink, 1x Heavy Parchment) x 15

295-300
Mill some Felweed for 10 x Nether Pigment, then find a Scribe who has 300+ Inscription and get them to make you 5 x Ethereal Ink.
Now make any of the following:
Glyph of Earthliving Weapon/Flash of Light/Plague Strike (1x Ethereal Ink, 1x Heavy Parchment) x 5

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80 Blood Elf Mage
4145
Approximate materials required
160x Earthroot or Peacebloom or Silverleaf to produce 62x Alabaster Pigment
100x Briarthorn or Bruiseweed or Mageroyal or Stranglekelp or Swiftthistle to produce 36x Dusky Pigment and 5x Verdant Pigment
300x Grave Moss or Kingsblood or Liferoot or Wild Steelbloom to produce 116x Golden Pigment and 16x Burnt Pigment
290x Fadeleaf or Goldthorn or Khadgar's Whisker or Wintersbite to produce 110x Emerald Pigment and 16x Indigo Pigment
250x Artha's Tears or Blindweed or Firebloom or Ghost Mushroom or Gromsblood or Purple Lotus or Sungrass to produce 94 Violet Pigment and 14x Ruby Pigment
200x Dreamfoil or Golden Sansam or Icecap or Mountain Silversage or Plaguebloom to produce 72x Silvery Pigment and 10x Sapphire Pigment
30x any Outland herb to produce 5x Ethereal Pigment
58x Light Parchment
88x Common Parchment
79x Heavy Parchment
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90 Gnome Warlock
12465
Allera - I don't have a problem with you re-posting that Inscription guide, but it would be much better if you posted an up-to date version. At a guess, your version is 2 years old, and is now very inaccurate.

To be honest, almost all of the other guides here are also very inaccurate now - expansions and patches continually change the leveling process, so posting a 3 or 4 year old guide (as many are) is more unhelpful than helpful.

I don't understand the purpose of stickying such out-of-date information.
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85 Night Elf Druid
8810
As said a lot of it is out of date. Also hard to read with so much text.
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I don't have any issueas at all with reading tho ...
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