Topic (Sticky) [RP][INFO] Guild Headquarters
Terrafros
The Sha'tar
Terrafros
85 Human Mage
8015
Edited by Terrafros on 16/11/10 15:17 (UTC)
Introduction

This topic was originally created on the old forums, and has been updated as much as possible. If you wish to use or claim any new headquarters, you're strongly advised to look here before doing anything else, to make sure there are no double conflicts.

This is not a RP guild directory. You can find a directory here instead: .

Template
Guild: -guild name-
Zone: -zone name-
Subzone: -subzone, or specific building - please note, cities count as zones-
Additional Info: -information about who rules over the Headquarters, be it in service or 'owning' to put it bland, time of use(if you're only planning to use it for a certain period, or only at certain times of the week)-

Example:

Guild: Order of the Cookie
Zone: Stormwind City
Subzone: Dwarven District, Inn
Additional Info: The Order of the Cookie rents the Inn in the Dwarven District on a weekly basis so they can hold their meetings.

Shared headquarters

Guilds sharing Headquarters is possible(in a sense, even supported), however I'd request both sides to post of the sharing of the Headquarters. If you want to share certain Headquarters with a guild, do contact them before posting. Sharing is also possible, if you for example, rent an inn on basis.

Activity

Guilds can attempt to take over Headquarters of other guilds, in case of inactivity. Basically what happens is, either the other guild approves of the taking over, or a one week period begins in which I will who -guildname- several times a day. If people are online, they will be contacted regarding the claim on their headquarters. I will then report the outcome of it all, and update according to what happens. You cannot claim headquarters of other people if you don't like them.

Size of Headquarters

A small subzone can be claimed for Headquarters. It will have no sense if a whole zone is used as headquarters. At the same time, it will also make no sense if your headquarters is IE a keep consisting out of several buildings, which you all use, and through this are restricted to only one building. Try to keep it in reason, if I deem your headquarters might be too big, we'll discuss it before it goes on the list. In general, I believe everyone is capable of judging the average size of a headquarter.

Priority

The general priority on headquarters for people, is first to post is to get the headquarters. I cannot stress out however, that you might be able to negotiate with another guild if you wish to use the same, or part of their headquarters, at times that differ to theirs. Remember, sharing is caring!
Terrafros
The Sha'tar
Terrafros
85 Human Mage
8015
Edited by Terrafros on 10/06/11 15:12 (UTC)
The list will be maintained by alphabetical order


KALIMDOR


ASHENVALE

    Splintertree Post
    Guild: Shatterfang Clan
    Faction: Horde
    Additional Info: The enitre post is generally used for most of the guild's RP as a village, this also means no one is excluded to be using most of it. The cave is off limits though, due to hazardous situations.


    Warsong Lumber Camp
    Guild: Agrammar
    Faction: Horde
    Additional Info: Meetings are sometimes held in other locations, such as Conquest Hold(Grizzly Hills)


NORTHERN BARRENS

    Far Watch Post
    Guild: The Dawn Guard
    Faction: Horde
    Additional Info: Sometimes meets in Booty Bay


    Ratchet - Smithy Shop
    Guild: The Elders
    Faction: Horde
    Additional Info: The Elders hotspot, where folks smelt their ore, forge their weapons, take a rest in the upstairs bedroom or just sit on the balcony watching the bustle of the town below.


SOUTHERN BARRENS

    Fort Triumph
    Guild: Vanguard of Vigilance
    Faction: Alliance
    Additional Info: The Vanguard has set up an agreement with Theramore to use the Fort, they exchange services to supply each's demands.


DARNASSUS

    Darnassus Gate
    Guild: The Woodsong Sentinels
    Faction: Alliance
    Additional Info: Main garrison of the Woodsongs is located on the very gates of Darnasuss; occasionaly can be spotted in other Sentinel-guarded towns


DESOLACE

    Shadowprey Village
    Guild: Horde Relief Team
    Faction: Horde
    Additional Info: The Horde Relief Team has a very close alliance with the Shadowprey trolls. They granted them a base in their own village.


DUROTAR

    Razor Hill
    Guild: Dagger and Totem
    Faction: Horde
    Additional Info: Base of operations, shifts around alot however.


DUSTWALLOW MARSH

    Theramore
    Guild: The Alliance Cavalry
    Faction: Alliance
    Additional Info: The Cavalry have long been considered too much of a Stormwind-only army, so we've moved it to a rather centered area between the capitols. The Cavalry do -not- claim Theramore. Simply "Renting" it for a base, not a home.


    Theramore - Foothold Citadel
    Guild: Theramore Guarde & Lightsworn
    Faction: Alliance
    Additional Info: The Theramore Guarde simply guard Theramore. The Foothold Citadel is used as a base for these means. The Lightsworn Order has taken refuge in Theramore Keep, after having Menethil being mostly destroyed due to the Cataclysm.


    Theramore - Inn
    Guild: The Giddy Widdow
    Faction: Alliance
    Additional Info: The Giddy Widdow is a tavern, open to any travelers, selling food and drinks.


MOONGLADE

    Shrine of Remulos
    Guild: Dawning of the Day
    Faction: Horde
    Additional Info: Guardians of Cenarius, meets in Moonglade at least once a week.


MOUNT HYJAL

    Base of Nordrassil
    Guild: Keepers of Nordrassil
    Faction: Alliance
    Additional Info: An order of Night Elves focused on protecting the World tree, Nordrassil.


MULGORE

    The Great Wall
    Guild: The Thousand Eyes
    Faction: Horde
    Additional Info: After Camp Taurajo was burnt to the ground by Alliance forces, the Eyes have relocated to the newly built Great Wall separating Mulgore and the Barrens.


ORGRIMMAR

    Valley of Honor
    Guild: The Dakka Clan
    Faction: Horde
    Additional Info: -


THOUSAND NEEDLES

    Fizzle and Pozzik's Speedbarge
    Guild: ISGA
    Faction: Horde
    Additional Info: The ISGA are renting accomodation and use of the facilities aboard the speedbarge to use as a semi-permanent base of operations, provided they do not interfere with the patrons or officials. Roleplay guild, espionage and subterfuge-centric theme.
Terrafros
The Sha'tar
Terrafros
85 Human Mage
8015
Edited by Terrafros on 29/04/11 14:05 (UTC)
EASTERN KINGDOMS


BLASTED LANDS

    Surwich
    Guild: Cenarion Outreach
    Faction: Alliance
    Additional Info: After the burning of Astrannar the outreach fled with its refugees. Hearing of the problems in Blasted Lands with the corruption of the forests, they decided to move in to help, elves to heal the lands, other races to defend locals, clear the area of demons and fel-affected creatures.



DUSKWOOD

    Knight's Hollow
    Guild: Straczi podsveti
    Faction: Alliance
    Additional Info: A place of meetings and initiation ceremonies.


    Twilight Grove
    Guild: Sisters of Battle
    Faction: Alliance
    Additional Info: Although the Nightmare dragon has since died, the Sisters keep the grove alive with their twisited magic.



EASTERN PLAGUELANDS

    Ruins of the Scarlet Enclave
    Guild: Bloodwyrm
    Faction: Horde
    Additional Info: Governor Luísa and her council rule over the city. We're planning to establish an active city at any given period of time. So far we use it in the evenings, as it's when most RP happens. Visitors are welcomed.



ELWYNN FOREST

    Agee Tyler's House
    Guild: Elders
    Faction: Alliance
    Additional Info: The Elders (alliance) hotspot, where folks know they may find their fellow elders around and about, to sit around a camp fire, grill some freshly caught fish from the pond below and share stories of rheumatism and the good old days.



IRONFORGE

    Ironforge's Visitor Center(Ironforge Commons)
    Guild: Gnomeregan Tourism Board
    Faction: Alliance
    Additional Info: Also uses Stormwind Visitor's Center, Stormwind City Trade District, but it's not a main office.


    Military District Empty Building
    Guild: The Eclipse Cartel
    Faction: Alliance
    Additional Info: Used for storage, crafting and meetings.


    Mystic Ward
    Guild: Iron Company
    Faction: Alliance
    Additional Info: Two story residence with two barrels and a crate below the staircase. Under the 'M' of Mystic on the map.


    Two story house west of Auction House(Three barrels in front)
    Guild: Stonefoot Clan
    Faction: Alliance
    Additional Info: The building is mainly used as a meeting place, as well as a starting point for most RP events.



REDRIDGE MOUNTAINS

    Lakeshire
    Guild: Township of Lakeshire
    Faction: Alliance
    Additional Info: We are the citzens of the town, like npc's, so should work fine if other guilds want a HQ in the town also.



SILVERMOON CITY

    Murder Row
    Guild: The Snapdragon Urchins
    Faction: Horde
    Additional Info: They do not own this, but they have a hideout somewhere on this street.


    Royal Exchange
    Guild: Nova Secta
    Faction: Horde
    Additional Info: The unoccupied house(to the right as you come out of the Royal Exchange side of the SMC Inn) is used for secret meetings only, the jeweller's shop is used for casual meetings.



    Pyrewood Village
    Guild: Obsidian Corporation
    Faction: Horde
    Additional Info: The base of operations, also used as a residency for the members.



SILVERPINE FOREST

    Fenris Keep
    Guild: Gilnean Liberation Front
    Faction: Alliance
    Additional Info: -



STORMWIND CITY

    Command Center
    Guild: Stormwind City Watch & The Sixth Regiment
    Faction: Alliance
    Additional Info: Both guilds share the Command Center as a base of operations.


    Pig and Whistle Tavern(Old Town)
    Guild: Aggression Business Club
    Faction: Alliance
    Additional Info: A Tavern staff that is a group of bartenders, mercenaries, cultists that sells smuggled/illegal beverages and food, acting all normal.


    Slaughtered Lamb
    Guild: Cult of Echoes
    Faction: Alliance
    Additional Info: The Cult of Echoes haunts the catacombs beneath the Slaughtered Lamb, and makes use of the various experts (and fire) in the basement.


    Stormwind Harbor
    Guild: Assurance
    Faction: Alliance
    Additional Info: The guild does not 'own' the Harbor, but rather acts in service of it, overseeing the coming and going of vessels.



WESTERN PLAGUELANDS

    Andorhal - Alliance side
    Guild: The Templars of Steel
    Faction: Alliance
    Additional Info: Frontline base in an unending fight against the Forsaken.
Terrafros
The Sha'tar
Terrafros
85 Human Mage
8015
Edited by Terrafros on 22/01/11 23:11 (UTC)
OUTLAND



SHATTRATH CITY

    Scryer Tier
    Guild: The Scryers Legion
    Faction: Horde
    Additional Info: The Scryers Tier is in often use by the Scryers Legion, often events are being held and many different communal events take place here.




ZANGARMARSH

    Swamprat Post
    Guild: Swamprat Mercenaries
    Faction: Horde
    Additional Info: The few times the guild meets, they meet here.










NORTHREND


BOREAN TUNDRA

    Valiance Keep
    Guild: Chapter of Light
    Faction: Alliance
    Additional Info: -



HOWLING FJORD

    Westguard Keep
    Guild: Immortalis
    Faction: Alliance
    Additional Info: -
Terrafros
The Sha'tar
Terrafros
85 Human Mage
8015
Reserving for use.

Guild HQ migration complete!

All additions from now on will be done in this topic.

I will soon do a complete revamp through this topic, as there are some guilds whom I doubt their existence of.

I've had to do a minor adjustment to the layout of the topic, but hopefully it should not be too noticable.

Please help by reporting the first post for a sticky!
Lunairi
The Sha'tar
Lunairi
85 Night Elf Rogue
6760
Guild: Ordo Daemonica
Zone: None specific
Subzone: Library in Ironforge (where the Archivist is busy researching enough evidence to convince the Grandmaster to stop drinking and start acting)
Or....The Blue Recluse in SW - where you'll find the Grandmaster getting slowly drunk.
Additional Info: In a few months time (when RL study commitments are finished with) I'll be looking at having a permanent guild outpost - being a reclusive order and a reactive one means a more permanent base would be ill-advised. As the last one was razed to the ground.

Hmm....I guess to make it easy though we'll call the current HQ (aka the bar) as The Blue Recluse in SW
Richård
The Sha'tar
Richård
85 Human Warrior
5305
Haven't seen Argent Reserve nor Sherriff of Stormwind in about 6-10 months
Firin
The Sha'tar
Firin
83 Blood Elf Death Knight
3625
The Obsidian COrporation disbanded some months ago and reformed, then disbanded again only to reform again!
Braan
The Sha'tar
Braan
85 Tauren Shaman
3620
Edited by Braan on 23/11/10 22:58 (UTC)
So with the Shattering less than two (edit: five) hours away, I suppose the Eyes' entry needs updating seeing as Taurajo (sadly) won't be any more.

Guild: The Thousand Eyes
Zone: Mulgore
Subzone: The Great Wall
Additional Info: After Camp Taurajo was burnt to the ground by Alliance forces, the Eyes have relocated to the newly built Great Wall separating Mulgore and the Barrens.

Oh, and the Eyes currently has two entries; one under The Opened Eyes and another under The Thousand Eyes. To clarify, these are the same guild, so the Opened Eyes one should be removed.

EDIT: So it happens at 3:00 server time. I was only off by... three hours. <coughs>
Barkahn
The Sha'tar
Barkahn
84 Orc Warrior
1420
Well then, this is going to be a little of a weird one.

Guild: (Shame on me I cant remember the name) House of <something>
Zone: Gilnaes
Sub-zone: Greymane Manor.*

*Within lore, I'm reccomending to my friend that the manor for our guild be actually mext to it and of same design, but of course we need to use the actual Greymane Manor for the RP.

If this is approvable, all is well.
Finnley
The Sha'tar
Finnley
80 Undead Rogue
1940
Terrafros, dear? You left Stranglethorn Vale out of the Eastern Kingdoms list. *Smirks*
Minuialwen
The Sha'tar
Minuialwen
85 Night Elf Priest
1980
Edited by Minuialwen on 28/11/10 20:23 (UTC)
---
Finnley
The Sha'tar
Finnley
80 Undead Rogue
1940
Guild: ISGA
Zone: Thousand Needles
Subzone: Fizzle & Pozzik's Speedbarge.
Additional Info: The ISGA are renting accomodation and use of the facilities aboard the speedbarge to use as a semi-permanent base of operations, provided they do not interfere with the patrons or officials. Roleplay guild, espionage and subterfuge-centric theme.
Dieven
The Sha'tar
Dieven
85 Night Elf Druid
6550
GUILD: Cenarion Outreach
ZONE: Blasted Lands
SUBZONE: Surwich village

ADDITIONAL INFO: After the burning of Astrannar the outreach fled with its refugees. Hearing of the problems in Blasted Lands with the corruption of the forests, they decided to move in to help, elves to heal the lands, other races to defend locals, clear the area of demons and fel-affected creautres.

We are recruiting now. Pls whisper myself or Fabrice.
Kelyaan
The Sha'tar
Kelyaan
85 Human Death Knight
8035
GUILD: Chapter of Light

ZONE: Borean Tundra

SUBZONE: Valliance Keep

ADDITIONAL INFO:After the Cathedral was partly Damaged the Chapter move to a more open and grander place to reside
((Still recruiting in small limited numbers /w Kelyaan or Valkiryja for info ^-^ ))
Alicaryn
The Sha'tar
Alicaryn
85 Undead Mage
2980
Edited by Alicaryn on 18/01/11 01:16 (UTC)
Guild: Bloodwyrm

Zone: Eastern Plaguelands

Subzone: Ruins of the Scarlet Enclave

Additional Info: Governor Luísa and her council rule over the city. We're planning to establish an active city at any given period of time. So far we use it in the evenings, as it's when most RP happens. Visitors are welcomed.

We've made a map of the area: http://img88.imageshack.us/img88/1616/bloodwyrmmap.png


You should post a link from your Guild Thread to this one here... at least until this gets Stickied!
Dolldakka
The Sha'tar
Dolldakka
85 Orc Shaman
5005
Edited by Dolldakka on 02/01/11 17:05 (UTC)
Guild: <The Dakka Clan>
Zone: Nagrand - Durotar - Stormwind.
Subzone: Halaa (guild meetings) Orgrimmar Vally of Honour (casual meetings) Stormwind - Dwarf District. RP-PVP entertainment)
Additional Info: The Dakka are a PVP warband, we will not tolerate alliance in our city, but have started to make a point of frequenting theirs. Perhaps our explots have finally started to make an impact, and our notoriety will spread over the coming year.

((oki we are a little greedy on the zones, but they all have their uses for the guild and we share with any who contest. except for the alliance of course... Halaa.. and Stormwind... *coughs* come contest please!))
Petzinos
The Sha'tar
Petzinos
20 Gnome Warrior
160
Guild: Aggressive Business Club
Zone: Stormwind City
Subzone: Pig and Whistle Tavern - Old Town
Additional Info: A Tavern staff that is a group of bartenders, mercenaries, cultists that sells smuggled/illegal beverages and food, acting all normal.

Don't use the Recluse to RP in! Use a Tavern with a staff that do active RP!- Pig and Whistle - Old Town!
Kirakeller
The Sha'tar
Kirakeller
85 Human Rogue
3925
Guild: the Cult of Echoes
Zone: Stormwind City
Subzone: Mage Quarter
Faction: Alliance
Additional Info: the Cult of Echoes haunts the catacombs beneath the Slaughtered Lamb, and makes use of the various experts (and fire) in the basement.

Brambline
The Sha'tar
Brambline
85 Blood Elf Hunter
6945
Edited by Brambline on 08/01/11 12:38 (UTC)
Agee Tyler's "Sheep" house
Guild: Elders (Alliance guild)
Zone: The house on top of the waterfalls in Elwynn Forest
Coordinates 50.7, 13.6
Subzone: The valley below which has a lake, tents etc. Alliance gryphons fly over this area.
Additional Info: The Elders (alliance) hotspot, where folks know they may find their fellow elders around and about, to sit around a camp fire, grill some freshly caught fish from the pond below and share stories of rheumatism and the good old days. (http://the-elders.guildomatic.com/)

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Click here to view the Forums Code of Conduct.

Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]