Topic (Locked) graveyard camping in bgs
Missý
Argent Dawn
Missý
70 Human Paladin
950
Edited by Missý on 19/06/11 06:36 (BST)
Put a wall around the back of the graveyard and give players TB-style immunity when standing on their own graveyard. Easy.

Give me a job now please Blizz.


^ This.

The blue post earlier was probably not a blizzard worker. I won't accept it. I WILL NOT!
Tell me I live in denial, tell me it's all something I've to accept. But I WILL NOT! I WONT! NEVER!!

Tell me the same people are 'balancing' the game.
Tell me the same people are making the game 'better'.
Tell me the same people reach out to their gamers and listen, showing that they still care for their players.
TELL ME THE SAME PEOPLE DECIDED THE KEYRING'S REIGN OF TERROR HAD TO REACH AN END!
TELL ME THE SAME PEOPLE ARE MAKING THIS GAME THE BIGGEST ABOMINATION OF GAMING 2011!

Yea... tell me that please. 'Cause I'm confused. :(
Esh
Moonglade
Esh
85 Draenei Priest
2970
Gosh, a person with 0 resillience getting farmed. I wonder why so really.

Are you only listening to these kind of people nowadays blizzard? Becouse i feel like the better core of people out there is getting neglected based on the whining of low-rated / casual players.


There we go....again. "low rated/casual" Used in such a derogatory manner.
Bg's are not war, they are a game. Games should have some form of rules so it's fair. If someone can sit on your corpse and insta-nuke you the microsecond you rez, whatever way you can look at it-it's not fair.
Just because you can do it to them-still does not make it fair practice.
Tauz
Outland
Tauz
50 Orc Warrior
450
Edited by Tauz on 19/06/11 10:59 (BST)
Gosh, a person with 0 resillience getting farmed. I wonder why so really.

Are you only listening to these kind of people nowadays blizzard? Becouse i feel like the better core of people out there is getting neglected based on the whining of low-rated / casual players.


There we go....again. "low rated/casual" Used in such a derogatory manner.
Bg's are not war, they are a game. Games should have some form of rules so it's fair. If someone can sit on your corpse and insta-nuke you the microsecond you rez, whatever way you can look at it-it's not fair.
Just because you can do it to them-still does not make it fair practice.
its not fair? im getting tired of all these stupid trolls... resilience is there for a reason you know...
if you could compete with pvp geared players without it, what would be the reason of the pvp gear itself?
Daweedisgood
Alonsus
Daweedisgood
55 Troll Death Knight
0
Edited by Daweedisgood on 19/06/11 11:30 (BST)



There we go....again. "low rated/casual" Used in such a derogatory manner.
Bg's are not war, they are a game. Games should have some form of rules so it's fair. If someone can sit on your corpse and insta-nuke you the microsecond you rez, whatever way you can look at it-it's not fair.
Just because you can do it to them-still does not make it fair practice.
its not fair? im getting tired of all these stupid trolls... resilience is there for a reason you know...
if you could compete with pvp geared players without it, what would be the reason of the pvp gear itself?


PvP gear= gear gained from PvP instead of PvE
Resilience is not always present in PvP gear
It is a stat meant to scale down the damage meant for PvE targets
Yasueh
Eonar
Yasueh
19 Undead Priest
430
Because a simple concept like matching the damage and health pools of players to each other, and then tuning raid bosses after that is below the great minds of Blizzard, and they had to do it another way, just to prove they could. Then they had to add resilience when it became obvious it didn't work that way.


Also, in all the multiplayer PvP games I've played since 1991, that have characters respawn after they get killed, a grand total of zero had all the players spawn in the same place, and at the same time, except for WoW.

You know what else those games don't have? GY camping.

Props to Bliz for bucking the trend and trying to do things their own way, but sometimes what everyone else does is done for one simple reason.

IT ****ING WORKS.
Mayoí
Argent Dawn
Mayoí
82 Blood Elf Mage
2300
We have an update on this topic for you :-)

The days of graveyard camping in Warsong Gulch may be coming to an end soon, thanks to some new plans we have in store for the battleground in patch 4.1:

We are moving the graveyards to their own terrain level, preventing camping by members of the opposing team.

However, this will also serve another purpose; players will no longer be able to respawn and run straight back into their flag room. They will either have to drop down then run up the tunnel, or go around the top of the base. This adds around 20 seconds to the journey from the graveyard to the flag room.


So. How did that go?
It made camping even worse as there is now just ONE way out of the Graveyard; Forwards.
Liftwaffe
Draenor
Liftwaffe
39 Goblin Hunter
670
03/03/2011 13:11Posted by Takralus
The days of graveyard camping in Warsong Gulch may be coming to an end soon, thanks to some new plans we have in store for the battleground in patch 4.1


Yep, finally the GY camping ended...
Thebadguy
Twilight's Hammer
Thebadguy
70 Gnome Mage
1310
Pretty good solution Blizzard, now they only got one way to go:

RIGHT INTO MY WAITING NOAM ARMS =D
Zenatron
Azjol-Nerub
Zenatron
85 Night Elf Warrior
7255
I don't know what solution was intended by lowering the GY in WSG, but when you face sad Al'Akir premades in random BG's, (I'm getting the feeling they invented the lamest strategy in that BG) I'm sure the solution did not work.
Bvision
Saurfang
Bvision
85 Human Rogue
3795
Edited by Bvision on 20/06/11 05:00 (BST)
03/03/2011 13:11Posted by Takralus
We are moving the graveyards to their own terrain level, preventing camping by members of the opposing team.


You made sure the victims can't flee anymore. Thus you failed and it is taking you to long to hotfix this terrible mistake.

03/03/2011 13:11Posted by Takralus
However, this will also serve another purpose; players will no longer be able to respawn and run straight back into their flag room. They will either have to drop down then run up the tunnel, or go around the top of the base. This adds around 20 seconds to the journey from the graveyard to the flag room.


Well done. This part succeeded.
Bvision
Saurfang
Bvision
85 Human Rogue
3795
should enable you to go underground so the campers can charge/shoot at you.
Catrosa
Emerald Dream
Catrosa
85 Draenei Shaman
4435
Blizz Fails again theres one way to stop this and thats having guards at the gy and a wall around it bar a gate to get out and as soon as you try and enter you get teleported out if you try and camp gy..... or if they camp graveyards they loose honour points for evertime they start attacking someone in the graveyard that should stop them as they be loosing something instead of gaining anything...
Yasueh
Eonar
Yasueh
19 Undead Priest
430
Edited by Yasueh on 26/06/11 19:24 (BST)
Personally I like this idea:

  • Having the spirit rezzer apply a stacking DoT to everyone alive in the GY vicinity.

  • Have the stacks apply more often the closer you get to the GY center.

  • Also have them apply out beyond the range that the rezzing effect works to, to keep live players from getting close to ones that are due to rez shortly.

  • Shortly before the spirit rezzer does the mass resurrection, it does an AoE centered on itself, which would kill any live player inside the rezzing area, and do a percentage of damage to ones out as far as the DoT application reaches.

  • Apply a short buff to rezzing players, giving them immunity to application of the DoT and to all other damage, but which makes them unable to use any abiliities.

  • The time of this buff would be taken off the 30s ressurection timer, so they aren't waiting too much longer to rez.

  • Make the edge of the ressurection area visible while dead, and the length of the after rez buff just long enough to get out of the area surrounding that where the DoT application extends to.

  • Make the FC debuff multiply damage from the rezzer's DoT by 5.

  • Repeatedly taking huge damage from rezzer DoTs and AoE could kick you from the game.


Which would result in:

  • It would prevent FCs, or anyone defending them from camping anywhere near the GY

  • It would prevent enemy teams from camping the GY (people rezzing could just move over to the other side of the DoT area from the campers, and if they spread out around the GY, the people rezzing can gang up on just one of them).

  • It would also work wonders against non-botting AFKers.
Cleansweeper
Scarshield Legion
Cleansweeper
85 Night Elf Hunter
2375
"The days of graveyard camping in Warsong Gulch may be coming to an end soon"


Lowering the GY was the best IDEA ever to give us GY campers even more view on our targets, and leave them no space to run and hide!

TY

Im posting on my ally but i ment this ofc on my horde character!
Its hilarious, the ally is really trapped by a huge wall behind them and 6 hordes in half a cricle around their GY and making them wormfood over and over again.

But you cant be for real as BLUE poster to claim GY camping days may be over, when they infact LOWER the GY more to the battlelevel.
Yasueh
Eonar
Yasueh
19 Undead Priest
430
"The days of graveyard camping in Warsong Gulch may be coming to an end soon"


Well, they're certainly over for all the people who have been quitting the game recently.
Taurabunga
Shattered Halls
Taurabunga
85 Tauren Shaman
4755
We have an update on this topic for you :-)

The days of graveyard camping in Warsong Gulch may be coming to an end soon, thanks to some new plans we have in store for the battleground in patch 4.1:


hahahahaha
Ursul
Runetotem
Ursul
85 Tauren Druid
6950
Edited by Ursul on 27/06/11 05:08 (BST)
This is hilarious.

There was a marginal group of people complaining that in rated bg took too long to kill the enemy flag carrier since the healers would return too quickly.

Most high level rated bg pvp players had no issues with this but someone decided it was an issue. GY gets changed.

Now you might think well screw the casual random bg player cause now it's working for the rated bg teams. Nope wrong. So wrong that they removed WsG from the rated rotation over a month now.

Conclusion: Implementation of a fix to fix what was not broken. Fail to fix the suposed main problem and in the process created and even bigger problem.. ROFL HILARIOUS

Just want to add that 12 pages of people discussing resilience, casuals vs hard core, if u get camped u are a nab arguments and all sorts of nonsense is also HILARIOUS
Nerispell
Tarren Mill
Nerispell
90 Human Mage
6145
meh, GY camping is valid stratergy to victory..

in love and war is no rules of engagement:p (or somthing)
Yasueh
Eonar
Yasueh
19 Undead Priest
430
Edited by Yasueh on 27/06/11 06:24 (BST)
27/06/2011 05:08Posted by Ursul
in rated bg took too long to kill the enemy flag carrier since the healers would return too quickly.


19 WSGs -> all higher WSGs.

NO MOUNTS.

When everyone is limited to running or travelform/ghostwolf as the highest speed, the game is completely different, because it effectively makes the map much bigger.

Dropping the level requirements on mount training made a real mess of BGs designed around completely different mount levels (of course, the original map designers have probably left Blizzard by now, and the new ones are incapable of grasping this element of map design).
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