65 Blood Elf Death Knight
Edited by Deimes on 20/11/10 14:29 (GMT)
This was an official thread of statements given by Slorkuz, on behalf of the Creative Development team(and so Chris Metzen too, for the uninformed). This is not at all my creation and so is fully official.
A few weeks ago, we launched a small questionnaire on this forum, asking people to post questions directed to the CDev team. [...]
Most of your questions fell into one of four categories:
1. Questions that will be answered by soon-to-be-released published content (such as the upcoming novel The Shattering by Christie Golden)
2. Questions that will be answered by soon-to-be-released game content (patches 3.3.5 and 3.9.0, as well as the Cataclysm expansion)
3. Questions that can't be answered at this time without thoroughly spoiling future game and published content
4. Questions that we can answer now, if only partially
Using your questions (verbatim!) from category #4, the CDev team has been meeting with Chris Metzen and Alex Afrasiabi to nail down answers that we can share with you now. So get your secret decoder rings ready, kids! Here comes the first set of answers!
Q: Will a dev ever actually answer anything in this thread?
Q: What happened to all of the Scourge’s Obsidian Destroyers?
A: The entities known as obsidian destroyers are actually enslaved titan constructs that were once called the tol'vir. The tol'vir were created to maintain titan lore repositories and titan machinery surrounding the titan cities of Ulduar and Uldum. Not long after the troll empires divided the insectoid kingdom of the aqir, the aqir that travelled north discovered and overthrew the tol'vir society in Northrend. These aqir would eventually become the race we know as the nerubians today, having adapted the tol'vir's architecture for their own purposes. Similarly, the aqir that travelled south ransacked and overthrew a titan research station near Uldum, renaming themselves the qiraji and calling their new home Ahn'Qiraj. Although the Scourge would eventually consume the nerubian empire and throw its few remaining tol'vir slaves into the front lines, it's possible that more tol'vir still exist in the hidden titan city of Uldum or deep within the remnants of Azjol-Nerub.
Q: The Blood Knights of Silvermoon lack direction. None of them were seen in Northrend, and it is very unclear whether the Order still exists, or if it's been disbanded. It's also very unclear where the Blood Knights obtain their power, now. It used to be the Naaru, but then... remnants of the naaru. Surely these remnants are all but tapped now. Do we obtain power from the Sunwell?
A: As of the end of the Burning Crusade expansion, blood elves who wield the Light do so through the power of the renewed Sunwell. It is a harmonious relationship, no longer one of discord caused by the blood elves' attempts to bend the Light to their will, which will likely have a positive effect on blood elf society in the long run. Look forward to updates that reflect this change in the Silvermoon and Blood Knight quests.
Q: What happened to Frostmourne after it was shattered?
A: While this is a closely guarded secret, we'll trust you to be discreet: no one knows where the remnants of Frostmourne are now.
Q: Will we be hearing from any of the old or neglected human nations in Cata, specifically Stromgarde, Kul'tiras, and the remnants of Alterac (hey, Deathwing paraded around as an Alterac noble before)?
A: With the revamp of the classic World of Warcraft zones, players will get a chance to see how the fallen nations of Stromgarde and Alterac have fared over the last few years. Kul Tiras, the island nation, will not be visible at the start of Cataclysm – something about tectonic plates shifting it out to sea....
Q: What is the nature of the Void state of the Na'aru? For a being of the Light, turning into such a dark being seems like a heavy weakness. Sucking in souls and causing destruction simply because of a loss in strength greatly diminishes their saintly image. Though, this might be a reason they don't act in combat very much, as turning on your army due to fatigue wouldn't be good for morale.
A: Because three cases of this "cycle" have been demonstrated in Nagrand, Auchindoun, and Sunwell Plateau (K'ure, D'ore, and M'uru, respectively), players may have received the wrong impression with regard to the magnitude and rarity of these events: it is EXCEEDINGLY rare for a naaru to fall into a void state, and even rarer for a fallen naaru to be brought back into the Light. A naaru's fall into the void represents a catastrophic loss for the naaru and for the forces of the Light, and it is the saddest, most heart-wrenching event for the naaru to witness. Conversely, a naaru being reborn into the Light brings renewed hope and sense of purpose to every naaru; if energy beings could weep tears of joy, this would do it.