-100000 also very insolent....cba to report even
Blizzard basicly gief away LEGENDARY gear to anyone who was capable to press stinky LFR button.... which means ANYONE in community can wear legendary regardless of skill...
yet you are insolent enought to come and whine !
Hope legendaray politics from MoP happend now and only now and never ever in future of WoW....
What you want next from blizzard? to hand you a gear right? stop this I beg you ,demands like yours destroyed this game and make it not challanging,worthless and very big subscribers lose... and I hope subscribers drop will continue till ever blizzard stop to lisen such a lame demands.
OK, firstly, being insolent isn't anywhere near a bannable offence (this isn't the army, circa 1942, LOL!) and secondly, I don't even think he, or she, was being insolent, anyway?
My issue with the cloak is not so much that it's time consuming to get (TBH, I think that is fair enough, for a legendary), so much as it was used as a gating device to bar people from doing Ordos.
This is/was a particular issue, especially early in the patch, as there is no valor gear to buy this time, so world boss gear was really the only gear progression available to non "real" raiders after LFR/Timeless gear.
This, obviously, affected new/returning players, but it also affected those with the cloak, as it meant that you struggled to make an Ordos group on quieter realms and also, ended up feeling you had to explain the situation in detail (and almost apologise!) for them not being able to join; or risk looking like it was your decision to bar them, rather than the game's.
Of course, it's not so much of a problem now, as you can just join raid browser Ordos groups and avoid all the unfortunates who are still cloakless, but it's really just hiding the problem.
So, as I say, I think it's OK to make getting a legendary take a bit of work, but it becomes a major issue if it effectively bars people, for a long time, from other progression within the game.
Having said that, I really wouldn't mind if they nerfed the requirements again, if it helped the game as a whole, because I'm not a selfish person, or a person who gets their sense of worth from their personal progression, relative to others', in a game.
I think, ideally, there would be as big a pool of people to do stuff with as possible and the ability and personalities of those people would be considered > than their ability to access gear.