Topic
Mana drain spells. Weapon of victory again?
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TBC returns? mana drain arenateams again? mana drain spells have classes which have endless mana (locks and SPs).. im happy when my Shammy drained to 0 mana with 4-5 casts of Priests and 6-7 casts of skilled locks...
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I agree it sucks but just deal with it like the rest of us. Do what you can do in that situation and nothing more to do about it.
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Rather have mana drain fights then endless mana ones.
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im happy when my Shammy drained to 0 mana with 4-5 casts of Priests stop running around with 35% mana ? its takes 10% of mana per cast - cast time is 2.5s (before haste) costs 14% base mana and its not like you dont have mana regen talents (you know water shield/mana spring/mana tide) seriously it is really easily avoided - l2 WS = profit |
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im happy when my Shammy drained to 0 mana with 4-5 casts of Priests You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound. |
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound. I agree, but then neither is being able to get off such a long cast timed spell without getting -interupted -LoSd -having a team mate die because im busy trying to oom the enemy healer |
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You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound. Mabye mana burning the healer is not the best at all situations, if you see that your partner is dying and you still mana burning then it´s your fault, no offence, and there´s another way to down a healers mana is by doing enought pressure on the healer and if the healer goes LoS then go over to his partner and force him out to heal and switch back. |
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound. Dude, im not argueing with ya, im simply pointing out that for all the pros to mana burning there is equally as many counters to it. And yea, obviously im not gonna try burning while my dpsers are taking huge spike damage from those pesky caster types. In all honesty from what our guild have been doing in BGs I spend more time dispeling both the enemy team and our melee than anything else atm. It is gonna be a huge balance issue trying to find the perfect situation in which to free cast a Mana Burn, especially since disc priests get tunneled like mad in BGs atm, may change at 85 but we cant tell how things are gonna pan out atm (btw im talking RBG perspective here - not arenas - in 2s i can see rogue/Disc being a dominant comp again but then noone cares about 2s) |
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You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound. We just talking here mate, nothing els and I just said what I think and I´ve full respect that you may think otherwise. Anyway hopes it gets better in cata. |
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Eh it's better this way, really cba dks doing full pve rotation on me and not getting me under 80% hp/mana for 40 mins.
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Edited by Eltharyon on 30/11/10 13:49 (GMT)
Oh crap healers will have to drink again ,
CY@ infinite mana , time to skillup again Also there is only 1 spell to remove or fix in cata , and thats mana drain , give it either 20 sec CD or make the channeling interrupt behind pillars. |
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It's not just healers.
What about Elemental Shamans and Balance Druids? Should we just learn how to LoS? How can you dish out damage if you simply "Learn to LoS" all the time? Or what - I should turn Bear form when they start draining me? It would be convenient - but it stops a whole 10 seconds cast of Starfall and overall prevents me from doing anything... yeah, except probably for a 1 minute mini-charge within a yard and a half :) I'll put it this way - in a 1v1, 2v2 and 3v3 (Duels / Arenas) - any Priest can Mana Burn me while healing himself faster, than I can DPS and kill him down. In fact - any Healer class can survive any Balance Druid for that long, that the Mana Burn will be considered simply as a "cast when you're bored healing at some point"... |
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound. this happened before. Endless mana fight, arms/disc vs tree/ele. Arms/disc won 2/3. Third time priest was mana-burn spamming me so her partner died met them the next day, didn't lose frikken once :) |
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drain mana is totally useless now.
every healer got dispel and it's disposable only affliction got some kind of dispel protection. not sure how any other lock spec will be viable with so much unpunished dispels. |
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drain mana is totally useless now. because there are not other trashbuffs/debuffs and dispell is gcd free and doesn't cast any mana right? Just poiting that in cata its going to cost much more mana overall. |
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drain mana is totally useless now. really doesnt look like this. u need 2 gcd/casts to apply 2 debuffs which are removed with 1 instant cast spell. it's not even funny how drood and shammy healers get rid of all 4 of my lock dots in a blink of an eye. it's just impossible to set up any dmg. especially on shammy with all groundings and wind shear. qq'ing about mana drain is really early. it's definitely useless atm. lets see what cata holds/ |
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drain mana is totally useless now. Let's see if i can explain better on this charather , drain mana has been OP aganist Priests for basicly the entire WOTLK making viable setups such Double healer lock R1 material , now if you can't get anything on the target it's simply because you are bad , doesn't take much to fakecast a winshear or any kick , then fear/deathcoil/silence/shadowfury/namespellhere , and put loads of pressure , where your opponents either heals himself or die dispelling. And with drain mana beign affected by haste and going throught pillars becasue it's a channel + also beign spammable and healers having high cost on dispells + going oom tbc style , drain mana is going to be OP and needs a nerf. |
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Edited by Bumeyes on 30/11/10 18:44 (GMT)
Mana Drain should be dramatically redesigned, it has pretty much been the most frustrating ability to work against this expansion. I literally had games where locks would mana drain me without even having DoTs up, and I'd still go oom from dispelling it.
I just sat here for a good 5 minutes to think of a way to balance it, but realistically I just don't see any reason why a class with no resource system should have a resource drain ability. A good start of course would be to code it to not clip through pillars, and break fear similar to mana burn As for Mana Burn, I'd suggest reverting it to its previous cast time (hear me out) but only letting it scale with passive haste, not affected by Power Infusion, Borrowed Time, Heroism, etc. This was the primary problem with mana burn, that you could PI spam in during stuns etc. Interestingly, I have never ever heard a high rated player complain about Mana Burn outside of that context. A good player should eat one burn, maximum two before pillaring. Stuns + on use haste effects were what made it too strong. As a final note, with these changes I'd also have Resilience affect drains again. |
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shapeshifting is almost free, weee! :D
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Dont see how mana burn with 2.5 sec base cast will be that much of an issue. Drain mana on the other hand...
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