Topic Mana drain spells. Weapon of victory again?
Zloybatushko
Skullcrusher
Zloybatushko
68 Undead Priest
3115
TBC returns? mana drain arenateams again? mana drain spells have classes which have endless mana (locks and SPs).. im happy when my Shammy drained to 0 mana with 4-5 casts of Priests and 6-7 casts of skilled locks...

Fyrapan
Kilrogg
Fyrapan
85 Human Paladin
5260
I agree it sucks but just deal with it like the rest of us. Do what you can do in that situation and nothing more to do about it.
Xartlol
Laughing Skull
Xartlol
85 Blood Elf Paladin
7840
Rather have mana drain fights then endless mana ones.
Rivermagic
The Maelstrom
Rivermagic
90 Gnome Priest
7280
im happy when my Shammy drained to 0 mana with 4-5 casts of Priests


stop running around with 35% mana ?

its takes 10% of mana per cast - cast time is 2.5s (before haste) costs 14% base mana and its not like you dont have mana regen talents (you know water shield/mana spring/mana tide)
seriously it is really easily avoided - l2 WS = profit
Fyrapan
Kilrogg
Fyrapan
85 Human Paladin
5260
im happy when my Shammy drained to 0 mana with 4-5 casts of Priests


stop running around with 35% mana ?

its takes 10% of mana per cast - cast time is 2.5s (before haste) costs 14% base mana and its not like you dont have mana regen talents (you know water shield/mana spring/mana tide)
seriously it is really easily avoided - l2 WS = profit


You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound.
Rivermagic
The Maelstrom
Rivermagic
90 Gnome Priest
7280
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound.


I agree, but then neither is being able to get off such a long cast timed spell without getting
-interupted
-LoSd
-having a team mate die because im busy trying to oom the enemy healer
Fyrapan
Kilrogg
Fyrapan
85 Human Paladin
5260
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound.


I agree, but then neither is being able to get off such a long cast timed spell without getting
-interupted
-LoSd
-having a team mate die because im busy trying to oom the enemy healer


Mabye mana burning the healer is not the best at all situations, if you see that your partner is dying and you still mana burning then it´s your fault, no offence, and there´s another way to down a healers mana is by doing enought pressure on the healer and if the healer goes LoS then go over to his partner and force him out to heal and switch back.

Rivermagic
The Maelstrom
Rivermagic
90 Gnome Priest
7280
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound.


I agree, but then neither is being able to get off such a long cast timed spell without getting
-interupted
-LoSd
-having a team mate die because im busy trying to oom the enemy healer


Mabye mana burning the healer is not the best at all situations, if you see that your partner is dying and you still mana burning then it´s your fault, no offence, and there´s another way to down a healers mana is by doing enought pressure on the healer and if the healer goes LoS then go over to his partner and force him out to heal and switch back.


Dude, im not argueing with ya, im simply pointing out that for all the pros to mana burning there is equally as many counters to it.
And yea, obviously im not gonna try burning while my dpsers are taking huge spike damage from those pesky caster types.
In all honesty from what our guild have been doing in BGs I spend more time dispeling both the enemy team and our melee than anything else atm.
It is gonna be a huge balance issue trying to find the perfect situation in which to free cast a Mana Burn, especially since disc priests get tunneled like mad in BGs atm, may change at 85 but we cant tell how things are gonna pan out atm
(btw im talking RBG perspective here - not arenas - in 2s i can see rogue/Disc being a dominant comp again but then noone cares about 2s)
Fyrapan
Kilrogg
Fyrapan
85 Human Paladin
5260
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound.


I agree, but then neither is being able to get off such a long cast timed spell without getting
-interupted
-LoSd
-having a team mate die because im busy trying to oom the enemy healer


Mabye mana burning the healer is not the best at all situations, if you see that your partner is dying and you still mana burning then it´s your fault, no offence, and there´s another way to down a healers mana is by doing enought pressure on the healer and if the healer goes LoS then go over to his partner and force him out to heal and switch back.


Dude, im not argueing with ya, im simply pointing out that for all the pros to mana burning there is equally as many counters to it.
And yea, obviously im not gonna try burning while my dpsers are taking huge spike damage from those pesky caster types.
In all honesty from what our guild have been doing in BGs I spend more time dispeling both the enemy team and our melee than anything else atm.
It is gonna be a huge balance issue trying to find the perfect situation in which to free cast a Mana Burn, especially since disc priests get tunneled like mad in BGs atm, may change at 85 but we cant tell how things are gonna pan out atm
(btw im talking RBG perspective here - not arenas - in 2s i can see rogue/Disc being a dominant comp again but then noone cares about 2s)


We just talking here mate, nothing els and I just said what I think and I´ve full respect that you may think otherwise.

Anyway hopes it gets better in cata.
Shisui
Daggerspine
Shisui
85 Tauren Druid
4445
Eh it's better this way, really cba dks doing full pve rotation on me and not getting me under 80% hp/mana for 40 mins.
Eltharyon
Outland
Eltharyon
85 Night Elf Hunter
8670
Edited by Eltharyon on 30/11/10 13:49 (GMT)
Oh crap healers will have to drink again ,
















CY@ infinite mana , time to skillup again

Also there is only 1 spell to remove or fix in cata , and thats mana drain , give it either 20 sec CD or make the channeling interrupt behind pillars.
Mosshoof
Emeriss
Mosshoof
85 Tauren Druid
5350
It's not just healers.
What about Elemental Shamans and Balance Druids?

Should we just learn how to LoS? How can you dish out damage if you simply "Learn to LoS" all the time?
Or what - I should turn Bear form when they start draining me?
It would be convenient - but it stops a whole 10 seconds cast of Starfall and overall prevents me from doing anything... yeah, except probably for a 1 minute mini-charge within a yard and a half :)

I'll put it this way - in a 1v1, 2v2 and 3v3 (Duels / Arenas) - any Priest can Mana Burn me while healing himself faster, than I can DPS and kill him down.

In fact - any Healer class can survive any Balance Druid for that long, that the Mana Burn will be considered simply as a "cast when you're bored healing at some point"...
Katherinai
Darkmoon Faire
Katherinai
75 Human Death Knight
0
You make it sound so easy, but water shield, totems that give mana back, have u ever used Dispells and hit totems with wand or any spell??? Its not as easy as you make it sound.


I agree, but then neither is being able to get off such a long cast timed spell without getting
-interupted
-LoSd
-having a team mate die because im busy trying to oom the enemy healer


Mabye mana burning the healer is not the best at all situations, if you see that your partner is dying and you still mana burning then it´s your fault, no offence, and there´s another way to down a healers mana is by doing enought pressure on the healer and if the healer goes LoS then go over to his partner and force him out to heal and switch back.


this happened before.

Endless mana fight, arms/disc vs tree/ele.

Arms/disc won 2/3. Third time priest was mana-burn spamming me so her partner died

met them the next day, didn't lose frikken once :)
Sháx
Stormscale
Sháx
80 Undead Priest
0
drain mana is totally useless now.
every healer got dispel and it's disposable
only affliction got some kind of dispel protection.
not sure how any other lock spec will be viable with so much unpunished dispels.
Eltharyon
Outland
Eltharyon
85 Night Elf Hunter
8670
drain mana is totally useless now.
every healer got dispel and it's disposable
only affliction got some kind of dispel protection.
not sure how any other lock spec will be viable with so much unpunished dispels.


because there are not other trashbuffs/debuffs and dispell is gcd free and doesn't cast any mana right?




Just poiting that in cata its going to cost much more mana overall.
Sháx
Stormscale
Sháx
80 Undead Priest
0
drain mana is totally useless now.
every healer got dispel and it's disposable
only affliction got some kind of dispel protection.
not sure how any other lock spec will be viable with so much unpunished dispels.


because there are not other trashbuffs/debuffs and dispell is gcd free and doesn't cast any mana right?




Just poiting that in cata its going to cost much more mana overall.


really doesnt look like this.
u need 2 gcd/casts to apply 2 debuffs which are removed with 1 instant cast spell.
it's not even funny how drood and shammy healers get rid of all 4 of my lock dots in a blink of an eye. it's just impossible to set up any dmg. especially on shammy with all groundings and wind shear. qq'ing about mana drain is really early. it's definitely useless atm. lets see what cata holds/
Luckyløck
Steamwheedle Cartel
Luckyløck
80 Gnome Warlock
2805
drain mana is totally useless now.
every healer got dispel and it's disposable
only affliction got some kind of dispel protection.
not sure how any other lock spec will be viable with so much unpunished dispels.


because there are not other trashbuffs/debuffs and dispell is gcd free and doesn't cast any mana right?




Just poiting that in cata its going to cost much more mana overall.


really doesnt look like this.
u need 2 gcd/casts to apply 2 debuffs which are removed with 1 instant cast spell.
it's not even funny how drood and shammy healers get rid of all 4 of my lock dots in a blink of an eye. it's just impossible to set up any dmg. especially on shammy with all groundings and wind shear. qq'ing about mana drain is really early. it's definitely useless atm. lets see what cata holds/


Let's see if i can explain better on this charather , drain mana has been OP aganist
Priests for basicly the entire WOTLK making viable setups such Double healer lock R1 material , now if you can't get anything on the target it's simply because you are bad , doesn't take much to fakecast a winshear or any kick , then fear/deathcoil/silence/shadowfury/namespellhere , and put loads of pressure , where your opponents either heals himself or die dispelling.

And with drain mana beign affected by haste and going throught pillars becasue it's a channel + also beign spammable and healers having high cost on dispells + going oom tbc style , drain mana is going to be OP and needs a nerf.
Bumeyes
Stormrage
Bumeyes
85 Worgen Priest
9355
Edited by Bumeyes on 30/11/10 18:44 (GMT)
Mana Drain should be dramatically redesigned, it has pretty much been the most frustrating ability to work against this expansion. I literally had games where locks would mana drain me without even having DoTs up, and I'd still go oom from dispelling it.

I just sat here for a good 5 minutes to think of a way to balance it, but realistically I just don't see any reason why a class with no resource system should have a resource drain ability. A good start of course would be to code it to not clip through pillars, and break fear similar to mana burn

As for Mana Burn, I'd suggest reverting it to its previous cast time (hear me out) but only letting it scale with passive haste, not affected by Power Infusion, Borrowed Time, Heroism, etc. This was the primary problem with mana burn, that you could PI spam in during stuns etc. Interestingly, I have never ever heard a high rated player complain about Mana Burn outside of that context. A good player should eat one burn, maximum two before pillaring. Stuns + on use haste effects were what made it too strong.

As a final note, with these changes I'd also have Resilience affect drains again.
Rnnak
Ravenholdt
Rnnak
85 Tauren Druid
6725
shapeshifting is almost free, weee! :D
Barré
Outland
Barré
80 Undead Priest
6590
Dont see how mana burn with 2.5 sec base cast will be that much of an issue. Drain mana on the other hand...

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