Students gifted with a keen intellect and unwavering discipline may walk the path of the mage. The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners. To avoid interference with their spellcasting, magi wear only cloth armor, but arcane shields and enchantments give them additional protection. To keep enemies at bay, magi can summon bursts of fire to incinerate distant targets and cause entire areas to erupt, setting groups of foes ablaze.
Masters of ice can command blizzards that tear into flesh and limit movement. Should enemies manage to survive this assault, the mage can shrink them into harmless sheep in the blink of an eye.
Powerful magi can even generate enhancements and portals, assisting allies by sharpening their minds and transporting them instantly across the world.
Mages demolish their foes with arcane incantations. Although they wield powerful offensive spells, mages are fragile and lightly armored, making them particularly vulnerable to close-range attacks. Wise mages make careful use of their spells to keep their foes at a distance or hold them in place.
- Type Ranged Magic Damage Dealer
- Standard Bars Health, Mana
- Available Armor Cloth
- Available Weapons Wands, Daggers, One-Handed Swords, Staves
Mages can expend mana in order to deal high amounts of damage with amazing speed, though they must be wary of exhausting themselves.
By calling upon sheets of ice, columns of flame, and waves of arcane power, mages can effectively attack multiple foes at the same time.
A mage has many options for controlling the battlefield, from freezing enemies in place to transforming them into helpless critters.
Mages possess the ability to transport themselves and their allies between cities and can summon replenishing food and water.
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Learn more about the Mage on the following fansites.

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[Close]Comments (415)
Mazrigos
Burning Steppes
Burning Legion
Defias Brotherhood
Dragonmaw
Quel'Thalas
Darkmoon Faire
Grim Batol
Argent Dawn
Al'Akir
Finally some one got it right!
Ravencrest
Ravencrest
Ravenholdt
Hellfire
Argent Dawn
Earthen Ring
Ahn'Qiraj
Grim Batol
why cant blizz make pure dps classes have their spec's all the same dps, if i want to play frost i shuld not have to get bad dps, right?
Runetotem
Auchindoun
Twilight's Hammer
Emeriss
Genjuros
Turalyon
Dragonmaw
Kor'gall
Ravencrest
The Maelstrom
Hakkar
The Maelstrom
Magtheridon
Earthen Ring
Magtheridon
Silvermoon
Outland
Twilight's Hammer
They have a weak buble (except frost) , a good mage is a magre with brain. Otherwise they are extreemly easy to kill. They have over 20 spells that matter in pvp, and its like playing a game of chest. If you know what to do your #1, if you dont you will always be #2
Burning Legion
Stormscale
Hellfire
The Maelstrom