This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.
Ready to serve, paladins can defend their allies with sword and shield, or they can wield massive two-handed weapons against their enemies. The Light grants paladins additional power against the undead and demons, ensuring that these profane beings corrupt the world no longer.
Paladins are not only zealots, but also guardians of the righteous, and they bestow blessings on those the Light would shine upon. The Light radiates from paladins, and worthy allies who stand near them are emboldened by its power.
Paladins stand directly in front of their enemies, relying on heavy armor and healing in order to survive incoming attacks. Whether with massive shields or crushing two-handed weapons, Paladins are able to keep claws and swords from their weaker fellows – or they use healing magic to ensure that they remain on their feet.
- Type Tank, Healer, Melee Damage Dealer
- Standard Bars Health, Mana
- Available Armor Cloth, Mail, Leather, Plate, Shields
- Available Weapons One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Stalwart paladins are trained to use the heaviest armor and shields, and can utilize their skill to ensure that enemies focus on them, defending weaker members of their group.
Paladins charge their weapons with holy might, allowing them to deal additional damage with their strikes.
As champions of order, paladins are extremely potent in a group – their auras, blessings and seals can improve damage and survivability for both themselves and their party.
Paladins’ potent healing abilities can ensure that they and their allies remain in fighting shape.