For rogues, the only code is the contract, and their honor is purchased in gold. Free from the constraints of a conscience, these mercenaries rely on brutal and efficient tactics. Lethal assassins and masters of stealth, they will approach their marks from behind, piercing a vital organ and vanishing into the shadows before the victim hits the ground.
Rogues can dip their weapons in paralyzing toxins that render foes unable to defend themselves. These silent stalkers wear leather armor so they can move unencumbered, ensuring that they land the first strike.
With the rogue’s poisons and speed, the first strike is often the last step before the killing blow.
Rogues often initiate combat with a surprise attack from the shadows, leading with vicious melee strikes. When in protracted battles, they utilize a successive combination of carefully chosen attacks to soften the enemy up for a killing blow. Rogues must take special care when selecting targets so that their combo attacks are not wasted, and they must be conscious of when to hide or flee if a battle turns against them.
- Type Melee Damage Dealer
- Standard Bars Health, Energy
- Available Armor Cloth, Leather
- Available Weapons Bows, Crossbows, Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords
Rogue talents can strengthen their ability to hide in shadows, kill foes with quick, deadly strikes, and survive in extended slugfests.
Rogues sneak about the battlefield, hiding from enemies and delivering surprise attacks to the unwary when opportunity arises.
By coating their dual-wielded blades with deadly poisons, rogues can deliver catastrophic damage to their targets.
When endangered, rogues have many tools at their disposal to avoid their enemies’ gaze and, if necessary, their attacks.
By planning and combining successive melee attacks, rogues can build up combo points that allow them to deliver devastating finishing blows in combat.
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Learn more about the Rogue on the following fansites.

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[Close]Comments (644)
Azjol-Nerub
Aerie Peak
What is this !@#$!!!! World of Karma'craft
Azjol-Nerub
Thats the last post, deal with it
Aerie Peak
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Stormscale
Argent Dawn
Drak'thul
Outland
Rofl the irony
Trollbane
Dentarg
Outland
Azjol-Nerub
Frostwhisper
Al'Akir
Balnazzar
fix the class plz
Kazzak
Jaedenar
J/k lol 3k Backstab.
Daggerspine
Kel'Thuzad
but the dmg nerfs is sth i dislike the most -.- "By planning and combining successive melee attacks, rogues can build up combo points that allow them to deliver devastating finishing blows in combat." wtf devastating? 15 k crits in pvp with envenom :O and mages hit me with 60 k i don't get the point -.-
Aerie Peak
They take too long to reset and with the nerf to rogues damage and the insane damage buff that other classes got makes it even harder to stay toe to toe with players in 1v1
Shorter CD's thats all we need.
Sylvanas
Chamber of Aspects
Shattered Halls
this whole new direction of WoW is supposed to be geared on balance and class distinction right? So what is the point of writing that? It has NOTHING to do with the game. I've never once felt like a mercenary or ever had a quest remotely related to being a mercenary.
Rogues are great fun and it would actually be good if they incorporated some of the "mercenary" element to it. At the minute I only feel like an assassin / batman without the gadgets.
I vote for more class specific quests. I know their are some but they are incredibly time consuming and long winded and expensive with in-game gold, but they are easily the most fun to do.
Blade's Edge
Magtheridon
Hellfire
Vek'nilash
-Damage is a joke
-New(old) abilities are a joke
-Survivability is a joke,because of the lack in damage.
Good bye my Rogue and i give my undying thank you to Blizzard for working(doubt it) so long on deciding how to balance the Rogue class and came to the conclusion of nerfing their damage to the point that its a joke.
Silvermoon
Ahn'Qiraj
Boulderfist
Kilrogg
Hellscream
My rogue is made to be:
master interruptor [top interrupts in every instance ...better than PALADIN - and that's pathetic for them]
invisible for healer [when your position if good and you know what abilities You need to use healer can forget about healing You]
healer's and tank's best friend [exposing armour, dismantle dangerous enemies, interrupting, stunning casters, SMOKE BOMB! to cover party from range attacks, removing rage effects from enemies etc etc. and NOT GETTING ANY AGGRO -> ToT in use]
Rogue is making every party better, encounters easier and more fun.
So play this class IN FULL!
...and enjoy :)
Ahn'Qiraj
Defias Brotherhood
How about in PvP @ 85+lvl, i havnnt got 85+ rouge player, but ive heard from many in-game players, that they become useless for PvP after 85lvl....
Blade's Edge
Silvermoon
Stormscale
Burning Legion
Argent Dawn
Alonsus