21 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying.
Primary
Unlocked at level 3
Throw a jar with jumping spiders that leap up to 25 yards to reach their enemy and attack for a total of 645% weapon damage as Poison.
Unlocked at level 9
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
The spirit returns 4291 Life per second.
Haunt's damage turns into Fire.
Unlocked at level 18
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Defensive
Unlocked at level 4
Enemies who hit or are hit by your Zombie Dogs are Chilled for 3 seconds.
Unlocked at level 19
Cooldown: 10 seconds
Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.
Unlocked at level 8
Enemies are no longer Immobilized and will instead run in Fear for 5 seconds.
Unlocked at level 14
Cost: 100 Mana
Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
Decay
Unlocked at level 17
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Last updated on Dec 21, 2022 5:54 AM PST