General Discussion

19 Mar Warcraft III Patch 1.29.0 Our sincere thanks to the Classic forums, the pros, the mapmakers, the players, r/WC3, Discord (Warcraft 3 United), and all the fans who reached out to help make this patch Rexxar approved. Classic is by your side on this journey. Specific Changes & Improvements Widescreen support added. To prevent stretching their have been changes to the interfaces: Added bookends to the in-game interface Added black pillars in menus Game lobbies revised to support 24 players. We’ve added 12 new team colors (Thanks to Erkan and others for contributing to the new palette): Player 13 - Maroon Player 14 - Navy Player 15 - Turquoise Player 16 - Violet Player 17 - Wheat Player 18 - Peach Player 19 - Mint Player 20 - Lavender Player 21 - Coal Player 22 - Snow Player 23 - Emerald Player 24 - Peanut Notes Replays are incompatible between major game versions This will be the last version to support Windows XP Bug Fixes Clans can be created Mac launches Korean locale launches Various missing textures located (Thanks to TriggerHappy for the test map) Default resolution no longer resembles Felwood Ladder maps cleansed of sneaky tower locations near starting mines Malfunctioning servers will no longer interrupt gateway connectivity Known Issues Temporarily disabled Fixed Aspect Ratio in Video Options Chaos Kodo Beasts are showing as idle workers in campaign missions Unable to input text while keyboard settings are under different languages in zhCN and koKR locales Certain elements in World Editor overlap Set/GetAbilityOnXXXX functions are renamed to Set/GetAbilityActivatedXXXX SetUnitNameAll is disabled for now PlaySpecialEffect is disabled for now PlaySpecialEffectWithTimeScale is disabled for now Crash: With an ability that has "Disabled"=false, attempting to set "Disabled" to false again will crash the World Editor UnitDisableAbility does not hide an ability with Hide=true and Disabled=false Default map directory is for from maps when creating custom games Resolution does not change properly when switching between windowed and full screen Tooltips for hero abilities may not be updated Hero Balance Changes Mountain King Movement Speed Increased base speed from 270 to 290 Stormbolt Level 2: Reduce damage from 225 to 210 Level 3: Reduce damage from 350 to 325 Thunder Clap Level 1: Increased damage from 60 to 65; Increased area of effect from 25 to 30 Level 2: Increased damage from 100 to 125; Increased area of effect from 30 to 35 Level 3: Increased damage from 140 to 175; Increased area of effect from 35 to 40 Paladin Attack Speed Reduced cooldown from 2.2 to 2.0 seconds Movement Speed Increased base speed from 270 to 290 Divine Shield Level 2: Reduced duration from 30 to 25 Level 3: Reduced duration from 45 to 35 Blademaster Mirror Image Reduced Mana cost from 115 to 100 for all levels Critical Strike Removed + damage item interaction from multiplier calculation: (Avg Damage + Item Damage)*Critical Multiplier = Total Damage Prior calculation: (Avg Damage *Critical Multiplier) + Item Damage = Total Damage Far Seer Feral Spirit Level 1: Increased unit healths from 200 to 250 Level 2: Increased unit healths from 300 to 350; Reduced unit level from 4 to 3 to reduce enemy experience reward Level 3: Reduced unit level from 5 to 4 to reduce enemy experience reward Chain Lightning Reduced damage reduction from 15% to 10% per jump for all levels Far Sight Level 1: Removed mana cost; Added a cooldown of 60 seconds Level 2: Removed mana cost; Added a cooldown of 45 seconds Level 3: Removed mana cost; Added a cooldown of 30 seconds Shadow Hunter Serpent Wards Level 1: Increased damage from 11-13 to 14-16; Increased health from 75 to 90 Level 2: Increased damage from 23-26 to 27-30; Increased health from 135 to 165 Level 3: Increased damage from 41-45 to 48-52; Increased health from 135 to 200 Tauren Chieftain Movement Speed Increased base speed from 270 to 290 War Stomp Level 1: Increased damage from 25 to 30 Level 2: Increased damage from 50 to 60 Level 3: Increased damage from 75 to 90 Reincarnation Reduced spellcast from 7 seconds to 5 seconds Crypt Lord Movement Speed Increased base speed from 270 to 290 Carrion Beetles Level 1: Increased health from 140 to 170; Increase movement speed from 270 to 290 Level 2: Increased health from 275 to 330; Increase movement speed from 270 to 290 Level 3: Increased health from 410 to 490; Increase movement speed from 270 to 290 Impale Level 1: Increased damage from 50 to 75 Level 2: Increased damage from 80 to 120 Level 3: Increased damage from 110 to 165 Dread Lord Movement Speed Increased base speed from 270 to 290 Carrion Swarm Level 1: Increased maximum damage from 300 to 400 Level 2: Increased maximum damage from 600 to 700 Level 3: Increased maximum damage from 1000 to 1200 Mana Cost reduced from 110 to 100 for all levels Now damages mechanical units Sleep Cooldown reduced from 6 seconds to 4 seconds for all levels Level 1: Reduced duration from 20 (5) sec to 15 (4) sec; Reduced mana cost from 100 to 80 Level 2: Reduced duration from 40 (10) sec to 35 (8) sec; Reduced mana cost from 75 to 65 Level 3: Reduced duration from 60 (15) sec to 55 (12) sec Vampiric Aura Level 1: Increased life steal from 15% to 20% Level 2: Increased life steal from 30% to 35% Level 3: Increased life steal from 45% to 50% Lich Movement Speed Increased base speed from 270 to 290 Demon Hunter Mana Burn Increased mana cost from 50 to 60 for all levels Keeper of the Grove Intelligence Increased default value from 18 to 19 Tranquility Added 3 seconds of invulnerability on spellcast Reduced duration from 30 seconds to 15 seconds Increased healing per second from 20 to 40 Entangling Roots Level 2: Reduced duration on units from 24 seconds to 18 seconds; Increased duration on heroes from 3 seconds to 5 seconds; Increased damage per second from 15 damage to 20 damage Level 3: Reduced duration on units from 36 seconds to 30 seconds; Increased duration on heroes from 5 seconds to 7 seconds; Increased damage per second from 25 Damage to 30 Damage Force of Nature Increased Treant attack damage from 14 to 16 Priestess of the Moon Attack Speed Reduced cooldown from 2.46 to 2.33 seconds Scout Increased speed from 270 to 300 Level 1: Reduced mana cost from 100 to 50 Level 2: Reduced mana cost from 75 to 50 Warden Blink Level 2: Reduced cooldown from 10 seconds to 7 seconds Level 3: Increased cooldown from 1 second to 4 seconds Dark Ranger Life Drain Increase damage done per second and lower mana cost Level 1: Increase damage per second from 25 to 30; Reduce Mana cost from 75 to 50 Level 2: Increase damage per second from 40 to 45, Reduce Mana cost from 75 to 50 Level 3: Increase damage per second from 55 to 60, Reduce Mana cost from 75 to 50 Firelord Incinerate Level 1: Increased bonus damage multiplier per stack from 1 to 2; Increased death by incineration damage full area from 90 to 120; Increased death by incineration damage half area from 180 to 240; Increased duration from 2 to 4 Level 2: Increased bonus damage multiplier per stack from 2 to 3; Increased death by incineration damage full area from 90 to 120; Increased death by incineration damage half area from 180 to 240; Increased duration from 2 to 4 Level 3: Increased bonus damage multiplier per stack from 3 to 4; Increased death by incineration damage full area from 100 to 120; Increased death by incineration damage half area from 180 to 240; Increased duration from 2 to 4 Soul Burn Level 1: Increased duration on units from 14 seconds to 16 seconds; Increased duration on heroes from 6 seconds to 7 seconds; Increased damage from 100 to 125 Level 2: Increased duration on units from 16 seconds to 18 seconds; Increased duration on heroes from 7 seconds to 8 seconds; Increased damage from 225 to 270 Level 3: Increased duration on units from 18 seconds to 20 seconds; Increased duration on heroes from 8 seconds to 9 seconds; Increased damage from 375 to 450 Goblin Alchemist Movement Speed Increased base speed from 270 to 290 Healing Spray No longer heals enemy units Heals Alchemist Acid Bomb Level 1: Increased Damage from 5 to 8 (total damage 75 to 120; Secondary damage 3 to 5) Level 2: Increased Damage from 10 to 13 (total damage 150 to 195; Secondary damage 6.5 to 8.5) Level 3: Increased Damage from 15 to 18 (total damage 225 to 270; Secondary damage 10 to 12) Goblin Tinker Movement Speed Increased base speed from 270 to 290 Cluster Rockets Now targets air units Level 1: Increased damage from 35 to 45 damage per second Level 2: Increased damage from 65 to 75 damage per second Level 3: Increased damage from 100 to 110 damage per second Naga Sea Witch Movement Speed Increased base speed from 270 to 290 Pandaren Brewmaster Movement Speed Increased base speed from 270 to 290 Map Pool 1v1 (2)TerenasStand_LV (2)Plunderisle_LV (2)TheTwoRivers_LV (2)RoadToStratholme_LV (2)EchoIsle (2)TirisfalGlades_LV (2)Amazonia(COMMUNITY) (2)LastRefuge-1.3(COMMUNITY) (4)Floodplains1v1_LV (4)TwistedMeadows (4)TurtleRock 2v2 (4)PhantomGrove_LV (4)Avalanche_LV (4)TurtleRock (4)Duskwood_LV (4)BridgeTooNear_LV (4)FrozenClover_LV (4)TidewaterGlades_LV (4)LostTemple (4)TwistedMeadows (6)Duststorm_LV (6)GnollWood 3v3 (6)ThunderLake_LV (6)GnollWood (6)Monsoon_LV (6)DarkForest (6)UpperKingdom (6)RuinsOfStratholme (8)Mur’gulOasis_LV (6)RollingHills (6)TimbermawHold (6)StranglethornVale (8)Battleground_LV 4v4 (8)Feralas_LV (8)Northshire_LV (8)Sanctuary_LV (8)TwilightRuins_LV (8)Battleground_LV (8)Deadlock_LV (8)GolemsInTheMist_LV (8)Mur’gulOasis_LV (8)MarketSquare (8)GoldRush (8)Friends (8)BlastedLands FFA (4)Deathrose (6)Duststorm_LV (6)EmeraldShores (6)StranglethornVale (6)Monsoon_LV (6)ThunderLake_LV (8)Deadlock_LV (8)Mur’gulOasis_LV (8)TwilightRuins_LV (8)Battleground_LV World Editor Upgrades Object limit increased to 30,000 Neutral Units 2,048 Neutral Buildings - 384 Player Units - 4,320 Player Buildings - 2,400 Items - 1,024 Map size limit increased to 480 x 480 Tile slot limit increased to 16 Max execution number increased to 3,000,000 Max food limit increased to 999 Max resource limit increased to 9,999,999 Array size increased from 8,192 to 32,768 Now "Always show Health Bars" option will always show mana bar as well New Natives native GetTriggerPlayerMouseX takes nothing returns real native GetTriggerPlayerMouseY takes nothing returns real native GetTriggerPlayerMousePosition takes nothing returns location native GetTriggerPlayerMouseButton takes nothing returns mousebuttontype native SetAbilityTooltip takes integer abilCode, string tooltip, integer level returns nothing native SetAbilityActivatedTooltip takes integer abilCode, string tooltip, integer level returns nothing native SetAbilityExtendedTooltiptakes integer abilCode, string ExtendedTooltip, integer level returns nothing native SetAbilityActivatedExtendedTooltip takes integer abilCode, string ExtendedTooltip, integer level returns nothing native SetAbilityResearchTooltiptakes integer abilCode, string researchTooltip, integer level returns nothing native SetAbilityResearchExtendedTooltip takes integer abilCode, string researchExtendedTooltip, integer level returns nothing native GetAbilityTooltip takes integer abilCode, integer level returns string native GetAbilityActivatedTooltip takes integer abilCode, integer level returns string native GetAbilityExtendedTooltiptakes integer abilCode, integer level returns string native GetAbilityActivatedExtendedTooltip takes integer abilCode, integer level returns string native GetAbilityResearchTooltiptakes integer abilCode, integer level returns string native GetAbilityResearchExtendedTooltip takes integer abilCode, integer level returns string native SetAbilityIcon takes integer abilCode, string iconPath returns nothing native GetAbilityIcon takes integer abilCode returns string native SetAbilityActivatedIcon takes integer abilCode, string iconPath returns nothing native GetAbilityActivatedIcon takes integer abilCode returns string native GetAbilityPosX takes integer abilCode returns integer native GetAbilityPosY takes integer abilCode returns integer native SetAbilityPosX takes integer abilCode, integer x returns nothing native SetAbilityPosY takes integer abilCode, integer y returns nothing native GetAbilityActivatedPosX takes integer abilCode returns integer native GetAbilityActivatedPosY takes integer abilCode returns integer native SetAbilityActivatedPosX takes integer abilCode, integer x returns nothing native SetAbilityActivatedPosY takes integer abilCode, integer y returns nothing native GetUnitMaxHP takes unit whichUnit returns integer native SetUnitMaxHP takes unit whichUnit, integer hp returns nothing native GetUnitMaxMana takes unit whichUnit returns integer native SetUnitMaxMana takes unit whichUnit, integer mana returns nothing native DeleteHeroAbility takes unit whichUnit, integer abilCode returns nothing native SetItemName takes item whichItem, string name returns nothing native SetItemDescriptiontakes item whichItem, string name returns nothing native GetItemDescriptiontakes item whichItem returns string native SetItemTooltip takes item whichItem, string name returns nothing native GetItemTooltip takes item whichItem returns string native SetItemExtendedTooltip takes item whichItem, string name returns nothing native GetItemExtendedTooltip takes item whichItem returns string native SetItemIconPath takes item whichItem, string name returns nothing native GetItemIconPath takes item whichItem returns string native SetUnitName takes unit whichUnit, string name returns nothing native SetHeroProperName takes unit whichUnit, string name returns nothing native GetUnitBaseDamage takes unit whichUnit, integer weaponIndex returns integer native SetUnitBaseDamage takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing native GetUnitDiceNumber takes unit whichUnit, integer weaponIndex returns integer native SetUnitDiceNumber takes unit whichUnit, integer diceNumber, integer weaponIndex returns nothing native GetUnitDiceSides takes unit whichUnit, integer weaponIndex returns integer native SetUnitDiceSides takes unit whichUnit, integer diceSides, integer weaponIndex returns nothing native GetUnitAttackCooldown takes unit whichUnit, integer weaponIndex returns real native SetUnitAttackCooldown takes unit whichUnit, real cooldown, integer weaponIndex returns nothing native SetSpecialEffectColorByPlayer takes effect whichEffect, player whichPlayer returns nothing native SetSpecialEffectColor takes effect whichEffect, integer r, integer g, integer b returns nothing native SetSpecialEffectAlpha takes effect whichEffect, integer alpha returns nothing native SetSpecialEffectScale takes effect whichEffect, real scale returns nothing native SetSpecialEffectPosition takes effect whichEffect, real x, real y, real z returns nothing native SetSpecialEffectHeight takes effect whichEffect, real height returns nothing native SetSpecialEffectTimeScaletakes effect whichEffect, real timeScale returns nothing native SetSpecialEffectTime takes effect whichEffect, real time returns nothing native SetSpecialEffectOrientation takes effect whichEffect, real yaw, real pitch, real roll returns nothing native SetSpecialEffectYaw takes effect whichEffect, real yaw returns nothing native SetSpecialEffectPitch takes effect whichEffect, real pitch returns nothing native SetSpecialEffectRoll takes effect whichEffect, real roll returns nothing native SetSpecialEffectX takes effect whichEffect, real x returns nothing native SetSpecialEffectY takes effect whichEffect, real y returns nothing native SetSpecialEffectZ takes effect whichEffect, real z returns nothing native SetSpecialEffectPositionLoc takes effect whichEffect, location loc returns nothing native GetLocalSpecialEffectX takes effect whichEffect returns real native GetLocalSpecialEffectY takes effect whichEffect returns real native GetLocalSpecialEffectZ takes effect whichEffect returns real native GetUnitArmor takes unit whichUnit returns real native SetUnitArmor takes unit whichUnit, real armorAmount returns nothing native UnitHideAbility takes unit whichUnit, integer abilId, boolean flag returns nothing native UnitDisableAbilitytakes unit whichUnit, integer abilId, boolean flag, boolean hideUI returns nothing native UnitCancelTimedLife takes unit whichUnit returns nothing native IsUnitSelectable takes unit whichUnit returns boolean native IsUnitInvulnerabletakes unit whichUnit returns boolean native UnitInterruptAttack takes unit whichUnit returns nothing native GetUnitCollisionSize takes unit whichUnit returns real native GetAbilityManaCosttakes integer abilId, integer level returns integer native GetAbilityCooldowntakes integer abilId, integer level returns real native SetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing native GetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level returns real native GetUnitAbilityCooldownRemaining takes unit whichUnit, integer abilId returns real native EndUnitAbilityCooldown takes unit whichUnit, integer abilCode returns nothing native GetUnitAbilityManaCost takes unit whichUnit, integer abilId, integer level returns integer native GetLocalUnitZ takes unit whichUnit returns real native DecPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing native SetEventDamage takes real damage returns nothingKheluriel24 19 Mar
31 Jan Warcraft III Patch 1.30.0.9900 Your support in this campaign has been akin to the glorious Scourge marching on Lordaeron: inexorable. We thank you, and hope you enjoy! Please remember, don’t eat the grain or feed the Abominations after midnight. Specific Changes & Improvements ▪ Updated anti-cheat to keep the Horde at bay ▪ Unit button locations and hotkeys adjusted for consistency Bug Fixes ▪ [Mac] Joining a custom game no longer results in a crash ▪ [Mac] Loading a saved game no longer results in a crash ▪ [Mac] Client no longer crashes when switching between expansions ▪ [Mac] Cinematics work again ▪ [Mac] Switching between fullscreen and windowed mode no longer causes menu/text misalignment ▪ [World Editor] Crash when same ability with different buff ID’s is cast on a unit resolved ▪ Blademaster able to path through intended items during Wind Walk again ▪ Defend consistently reflects damage from piercing attacks again – see Appendix ▪ Killing a Demon Hunter at the end of its Metamorphosis no longer prevents Metamorphosis from being used for the rest of the match ▪ Stun works again if the target has already been stunned by an illusion ▪ Using Crypt Fiend's burrow/unburrow no longer resets the cooldown for the Web ability ▪ Using Town Portal on a moving Tree of Life can no longer cause the spell to interrupt and grant temporary invulnerability ▪ Units that can only attack other air units (or groups of units that include one of these units) can attack move to areas where there are trees again ▪ Dropped items can no longer be stacked on top of each other ▪ Cursor matches the mouse position when resolution is taller than wider again ▪ Players can rejoin a saved multiplayer game again ▪ Clan Message of the Day can be set again ▪ Intro cinematic displays again ▪ Text scales correctly and is no longer cut off In Windowed Mode ▪ After loading a saved game, portraits no longer stretch the width of the screen ▪ Ambient sound has been returned to ambience ▪ Hero glow for player 12 is consistent with original version again ▪ Korean and Chinese installation names of Warcraft III on Windows 10 OS no longer say "StarCraft" in those languages ▪ Setting 3 of "Set Ally Color Mode" no longer changes the team color of neutral creeps ▪ Team and color no longer reset when clicking on the dropdown arrow in Lobby ▪ The cursor no longer disappears behind the black bars of the main menu ▪ The scoreboard no longer truncates when a timer is present ▪ Tooltips for Keeper of the Grove's Learn Tranquility, Blademaster Critical Strike, and other Critical Strike abilities have been updated to properly reflect changes made in 1.29.0 ▪ IME no longer creates a green box in non-enUS clients ▪ Opening preferences no longer generates an error ▪ The map pool from Random Team has been mirrored to Arranged Team ▪ “/fps”, “/apm” and “/ping” visibility will be retained between games ▪ Sound continues to play when game is minimized ▪ No longer able to overwrite a Saved Game without receiving a warning prompt ▪ Omni lights no longer show through the Fog of War ▪ Resolution drop down no longer displays multiples of the same resolution settings ▪ Community map descriptions updated ▪ AI player start locations no longer “merge” in large custom games (Thanks to Roland for the test map) ▪ Floating texts are now correctly positioned on widescreen (Thanks to SpasMaster for the direction) ▪ Textures Doodads0-0.blp no longer missing from game data (Caught by eejin) ▪ Maps utilizing return bug now prompt an error dialogue rather than crashing on map select ▪ (4)FountainofManipulation was missing from Small FFA pool ▪ "The Tomb of Sargeras" (TFT Night Elf 3) no longer crashes when cheats have been used ▪ Matchmaking sound notification plays correctly ▪ Tooltip windows scale properly (Thanks Tasyen) ▪ Text and multi-boards are correctly aligned on the left and rights sides of the screen ▪ HTML commands no longer display during cinematics ▪ Issuing a build command to a worker while other actions are queued no longer causes the command queue to break ▪ 24 player games with AI no longer causes starting locations to be merged ▪ The glaive thrower damage buff in 1.30 is now applied to the Vorpal Blades upgrade ▪ [Mac] Units display ground shadows again ▪ Halls of the Dead and Black Citadel gold cost corrected ▪ Multiboard minimize icon location is correctly located ▪ Reinforced Defenses and similar upgrades apply correctly ▪ Polish voice over no longer overwrites Russian audio in cinematics ▪ Game data in custom campaigns no longer reverts with another map open ▪ [World Editor] The edges of the Editor window are clickable again ▪ [World Editor] BlzIsUnitInvulnerable returns the correct boolean value ▪ [World Editor] BlzSetSpecialEffectPosition and BlzSetSpecialEffectPositionLoc names are now distinguishable in the GUI ▪ [World Editor] Dead units no longer remain selectable when using BlzIsUnitSelectable ▪ [World Editor] Improved function names for ability tooltips to turn on/off autocast ▪ [World Editor] Values for BlzSetUnitDiceSides can be modified ▪ [World Editor] Renaming an Item no longer changes all Items’ names ▪ [World Editor] The default GUI values for UnitInterruptAttack and UnitCancelTimedLife no longer cause an error ▪ [World Editor] UnitDisableAbility hides an ability with Hide=true and Disabled=false again ▪ [World Editor] With an ability that has Disabled=false, attempting to set Disabled to false again no longer causes a crash ▪ [World Editor] Adding a hero ability to a non-hero unit via Spellbook no longer causes a crash ▪ [World Editor] Preloader native no longer requires “Allow Local Files” registry settings ▪ [World Editor] 3D sounds can be toggled on/off within the Sound Editor ▪ [World Editor] Movement based triggers function ▪ [World Editor] Custom ability names no longer cause increased load times and in game lag (Thanks to Retera for the test map) ▪ [World Editor] Preloader native functions (Thanks to TriggerHappy for the test map) ▪ [World Editor] SetSpecialEfffectZ will always have a set value, and SetSpecialEffect Height accounts for terrain levels World Editor Upgrades ▪ Added support for vJass with JassHelper ▪ Most buffs/debuffs can simultaneously apply to the same unit if their ID’s are different ▪ Added BlzPlaySpecialEffect ▪ Added BlzSpecialEffectAddSubAnimation ▪ Added BlzSpecialEffectRemoveSubAnimation ▪ Added BlzSpecialEffectClearSubAnimations ▪ BlzSetSpecialEffectHeight will take terrain height into consideration ▪ Users may choose up to 16 tiles including cliffs Known Issues ▪ In 24 player games AI buildings may become stuck in construction (unverified) ▪ Unit health and mana bars overlap quest text in the UI ▪ Icons are off center when the client is snapped while in windowed mode in narrow resolutions ▪ Framerate is not adjusting correctly when running in the background ▪ To help visualize and solve mouse cursor lag we have added oscursor to registry that draws the operating system arrow cursor – see Appendix ▪ Imports in custom campaigns may become corrupted Hero Balance Changes Archmage Water Elemental ▪ Level 1: Decreased Hit Points from 525 to 500; increased damage from 18 - 22 to 19 - 23 ▪ Level 2: Decreased Hit Points from 675 to 625; increased damage from 31 - 39 to 33 - 41 ▪ Level 3: Decreased Hit Points from 900 to 825; increased damage from 41 - 49 to 44 - 52 Brilliance Aura ▪ Level 2: Decreased mana regeneration from 1.5 to 1.25 per second ▪ Level 3: Decreased mana regeneration from 2.25 to 1.75 per second Mass Teleport ▪ Increased Area of Effect from 700 to 800 Mountain King Storm Bolt ▪ Level 2 damage reduced from 210 to 200 ▪ Level 3 damage reduced from 325 to 310 Thunder Clap ▪ Damage AoE reduced from 65 to 60 ▪ Damage AoE reduced from 125 to 115 ▪ Damage AoE reduced from 175 to 160 Blademaster Base Stats ▪ Reduced Agility from 24 to 22 Far Seer Far Sight ▪ Cooldown for all levels is now 30 seconds ▪ Level 1 radius increased from 600 to 900 ▪ Level 3 radius increased from 2700 to 4000 Lich Frost Armor ▪ All Levels: Reduced slow duration against all units to 4 seconds Demon Hunter Base Stats ▪ Reduced Agility from 22 to 21 Metamorphosis ▪ Reduced duration from 60 to 45 Keeper of the Grove Force of Nature ▪ All Levels: Reduced mana cost from 125 to 100 Goblin Alchemist Healing Spray ▪ Level 1: Decreased from 40 to 30 per wave ▪ Level 2: Decreased from 55 to 45 per wave ▪ Level 3: Decreased from 70 to 60 per wave Transmute ▪ Increased conversion factor from .8 to 1.25 Goblin Tinker Base Stats ▪ Reduced Armor from 4.5 to 3.5 Pocket Factory ▪ Pocket Factory now has Heavy Armor instead of Normal Engineering Upgrade ▪ Level 1: Increased spawn interval time for Clockwerk Goblins from 4 to 4.5 seconds ▪ Level 2: Increased spawn interval time for Clockwerk Goblins from 3.2 to 3.5 seconds ▪ Level 3: Increased spawn interval time for Clockwerk Goblins from 2.56 to 3 seconds Cluster Rockets ▪ Level 2: Increase base damage from 18.75 to 19.75 ▪ Level 3: Increase base damage from 27.5 to 30.5 Naga Sea Witch Mana Shield ▪ Level 1: Increased damage absorbed from 1 to 2 ▪ Level 2: Increased damage absorbed from 1.5 to 3 ▪ Level 3: Increased damage absorbed from 2 to 4 Pandaren Brewmaster Breath of Fire ▪ All levels: Increased mana cost from 70 to 75 ▪ Level 1: Reduced damage over time from 7 to 5, reduced max damage from 520 to 480 ▪ Level 2: Reduced damage over time from 14 to 10, reduced max damage from 1000 to 720 ▪ Level 3: Reduced damage over time from 21 to 15, reduced max damage from 1360 to 1080 Pit Lord Base Stats ▪ Increased starting agility from 14 to 15 Cleaving Attack ▪ Increased AoE for all levels from 200 to 250 ▪ Increased splash damage from 30% to 40% ▪ Increased splash damage from 55% to 65% ▪ Increased splash damage from 80% to 90% Human Balance Changes Flying Machine Base Stats ▪ Increased Hit Points from 200 to 250 ▪ Increased Gold cost from 90 to 100 ▪ Increased Damage from 14 - 15 to 18 - 19 (air-vs-air only) Militia Base Stats ▪ Decreased duration from 45 to 40 seconds Rifleman Base Stats ▪ Decreased attack cooldown from 1.5 to 1.35 Mortar Team Base Stats ▪ Decreased half damage radius from 150 to 100 ▪ Decreased quarter damage radius from 250 to 200 Priest Dispel Magic ▪ Increased cast range from 500 to 600 ▪ Added a 5 second cooldown ▪ Applies to Doom Guard (Creep); Doom Guard (Summoned); Pandaren Brewmaster (Storm) Siege Engine Base Stats ▪ Increased Supply cost from 3 to 4 Spell Breaker Spell Steal ▪ Cooldown increased from 3 to 6 seconds Cannon Tower Tech Tree ▪ Fragmentation Shards applies Items Ivory Tower Base Stats ▪ Increased lumber cost from 20 to 25 ▪ Reduced stock from 3 to 2 Orb of Fire Base Stats ▪ Increased hero bonus damage from 5 to 10 ▪ Increased splash damage radius from 140 to 150 ▪ Increased gold cost from 275 to 325 Upgrades Defend ▪ 1.30.0.9655 balance changes reverted Flak Cannons Tech Tree ▪ Now unlock with Keep ▪ Swapped command card location with Flying Machine Bombs Fragmentation Shards Base Stats ▪ Reduced half damage radius from 275 to 225 ▪ Increased quarter damage radius from 250 to 275 ▪ Reduced base damage for half damage radius from 18 to 15 ▪ Reduced base damage for quarter damage radius from 12 to 10 Tech Tree ▪ Now applies to Cannon Tower Improved Masonry Cost ▪ Level 1: Increased to 125 gold and 50 lumber ▪ Level 2: Increased to 150 gold and 75 lumber ▪ Level 3: Increased to 175 gold and 100 lumber Barrage Base Stats ▪ Increased base damage 12 to 14 (13-14 damage to 15-16 damage) ▪ Research button location relocated to (2,1) Orc Balance Changes Bat Rider Base Stats ▪ Increased base damage from 13 - 15 to 16 - 18 Berserker Base Stats ▪ Increased Hit Points from 450 to 475 Headhunter Cost ▪ Increased gold cost from 135 to 140 Base Stats ▪ Increased Hit Points from 350 to 375 ▪ Increased Regeneration upgrade from 0.8 to 1.0 Hit Points per second ▪ Increased range from 450 to 550 Shaman Base Stats ▪ Increased Hit Points from 335 to 350 ▪ Increased base damage from 8 - 9 to 10 – 11 ▪ Increased mana regeneration from 0.67 to 0.72 Purge ▪ Mana cost decreased from 75 to 65 Bloodlust ▪ Mana cost decreased from 40 to 35 Spirit Walker Tech Tree ▪ Now trained at Tauren Totem ▪ Changed Hotkey from (T) to (W) Witch Doctor Base Stats ▪ Increased mana regeneration from 0.67 to 0.72 Tauren Tech Tree ▪ Requires War Mill Tauren Totem Tech Tree ▪ Now unlocks with Stronghold instead of Fortress ▪ Now trains Spirit Walkers and Spirit Walker upgrades ▪ Swapped command card locations so Spirit Walkers are (0,0) ▪ No longer requires War Mill Spirit Lodge Cost ▪ Reduced lumber cost from 150 to 135 Items Scroll of Speed ▪ No longer applies to Goblin Sappers Orb of Lightning ▪ Decreased chance to purge from 35% to 30% Upgrades Berserker Base Stats ▪ Decreased the damage debuff from 50% to 40% ▪ Swapped command card location with Troll Regeneration upgrade Burning Oil ▪ Moved command card location to middle row Liquid Fire Base Stats ▪ Reduced the attack speed debuff from 80% to 60% Reinforced Defenses Base Stats ▪ Reduced from 200 to 175 lumber ▪ Increased gold cost from 50 to 75 Tech Tree ▪ Unlocks with Stronghold instead of Fortress Spiked Barricades Cost ▪ Level 2: Reduced from 175 to 100 lumber ▪ Level 3: Reduced from 275 to 125 lumber Troll Regeneration ▪ Swapped command card location with Berserker upgrade Ensnare Base Stats ▪ Reduced duration for units from 12 seconds to 10 seconds ▪ Reduced cooldown from 16 seconds to 15 seconds Pulverize Tech Tree ▪ Requires War Mill Undead Balance Changes Acolyte Base Stats ▪ Increased Hit Points from 220 to 230 ▪ Increased Hit Point Regeneration while on Blight from 2 to 4 per second ▪ Increased armor from 0 to 1 (6% damage reduction) ▪ Increased movement speed from 220 to 250 Destroyer Base Stats ▪ Reduced Hit Points from 900 to 850 ▪ Reduced Orb of Annihilation bonus damage from 20 to 15 Frost Wyrm Base Stats ▪ Reduced Frost Breath attack duration on Heroes from 10 seconds to 3 seconds Necromancer Base Stats ▪ Increased base damage from 7 to 9 (8-9 damage to 10-11 damage) Cripple ▪ Reduced mana cost from 175 to 125 Unholy Frenzy ▪ Reduced drain from 4 to 3 Hit Points per second Raise Dead ▪ Increased base summon duration from 40 to 45 seconds Obsidian Statue Base Stats ▪ Reduced Hit Points from 550 to 500 Skeleton Warrior Base Stats ▪ Increased Hit Points from 180 to 190 Skeleton Mage Base Stats ▪ Increased Hit Points from 230 to 240 Buildings Haunted Gold Mine Base Stats ▪ Reduced Blight radius from 960 to 768 ▪ Reduced cost to 225 gold and 210 lumber Necropolis Base Stats ▪ Reduced cost from 255 to 225 gold ▪ Reduced build duration from 100 to 90 seconds Ziggurat Base Stats ▪ Increased Hit Points from 550 to 600 Items Orb of Corruption Base Stats ▪ Decreased armor reduction from 5 to 4 Sacrificial Skull Tech Tree ▪ No longer requires Graveyard to purchase Base Stats ▪ Decreased stock regeneration from 60 to 45 Items Book of the Dead ▪ Changed number of Skeleton Warriors and Skeleton Archers from 4 each to 3 each ▪ Changed HP of Skeleton Warrior and Skeleton Archer from 180 to 190 Upgrades Cannibalize ▪ Swapped command card location with Frenzy upgrade Ghoul and Abomination ▪ Decreased the duration from 33 seconds to 20 seconds for Ghouls and Abominations Ghoul ▪ Increased healing from 10 to 16 per second Abomination ▪ Increased healing from 15 to 25 per second Devour Magic ▪ Decreased damage against summoned units from 180 to 160 Disease Cloud (Abomination) ▪ Increased damage from 1 to 2 per second ▪ Reduced duration from 120 to 90 seconds Exhume Corpse ▪ Now generates Crypt Fiend corpse instead of Ghoul corpse Frenzy ▪ Swapped command card location with Cannibalize upgrade Skeletal Longevity ▪ Increased duration time from 15 to 20 seconds ▪ Removed upgrade – included in Skeletal Mastery Skeletal Mastery Cost ▪ Increased gold cost from 125 to 200 ▪ Increased lumber cost from 150 to 175 Tech Tree ▪ Now unlocks with Halls of the Dead ▪ Now includes Skeletal Longevity ▪ Research button location relocated to (0,1) Stone Form ▪ Moved command card location to the middle row Night Elf Balance Changes Archer Base Stats ▪ Increased Hit Points from 245 to 260 Tech Tree ▪ Improved Bows command card location swapped with the Marksmanship upgrade Chimeras Base Stats ▪ Decreased half damage splash radius from 125 to 100 Druid of the Claw (Bear Form) Base Stats ▪ Decreased base damage from 29 - 44 to 25 - 40 Druid of the Talon Base Stats ▪ Increased cost from 135 to 150 gold Faerie Fire ▪ Reduced duration on units from 90 to 70 seconds ▪ Reduced duration on heroes from 60 to 40 seconds Dryad Abolish Magic ▪ Reduced damage against summoned units from 300 to 250 ▪ Applies to: Eredar Sorcerer, Naga Couatl, Centaur Sorcerer, Polar Furbog Shaman, Forest Troll Shadow Priest, Kobold Geomancer, Mur'gul Snarecaster, Nerubian Seer, Salamander Seer, Watery Minion Snarecaster, Tuskarr Healer, and Ice Troll High Priest Glaive Thrower Base Stats ▪ Increased base damage from 36 - 53 to 51- 68 Huntress Base Stats ▪ Increase base damage from 15 to 16 (16-18 damage to 17-19) Tech Tree ▪ Moonglaive now unlocks with Tree of Ages ▪ Sentinel is researched by default ▪ Sentinel has a 180 second duration Mountain Giant Base Stats ▪ Decreased cost from 425 to 350 gold ▪ Decreased Supply from 7 to 6 Taunt ▪ Now activates a second time after 3 seconds ▪ Cooldown increased from 15 to 16 seconds Hippogryph Tech Tree ▪ Hippogryph Taming is researched by default Hippogryph Rider Base Stats ▪ Increased Hit Points from 765 to 780 Buildings Ancient of War Base Stats ▪ Reduced Hit Points from 1000 to 900 ▪ Reduced base attack damage from 44 to 36 Tech Tree ▪ Removed Sentinel upgrade – researched by default Ancient of Wind Tech Tree ▪ Removed Hippogryph Taming upgrade - researched by default Ancient Protector Base Stats ▪ Reduced build time from 60 to 55 seconds ▪ Decreased rooted attack cool down from 2 seconds to 1.7 seconds (24.75 to 29.12 damage per second) ▪ Decreased uprooted attack cool down from 1.5 seconds to 1.4 seconds (19.67 to 21.07 damage per second) Moon Well Base Stats ▪ Increased mana regeneration at night from 1.25 to 1.50 per second Chimera Roost Tech Tree ▪ No longer requires Ancient of Wind to build Neutral Balance Changes Purge ▪ Reduced damage to summoned units from 400 to 200 Ensnare ▪ Ensnare (Neutral Hostile) - Reduced unit duration from 10 seconds to 8 seconds; hero duration from 5 seconds to 3 seconds; increased cooldown from 10 seconds to 15 seconds ▪ Ensnare (Naga) - Reduced unit duration from 15 seconds to 8 seconds; hero duration from 12 seconds to 3 seconds; increased cooldown from 12 seconds to 15 seconds Cannibalize ▪ Creep cannibalize changed from 10hps to 12hps ▪ Duration reduced from 33 to 20 Items Boots of Speed ▪ Now have a stock of 2 at game start Map Updates (2)TerenasStand_LV ▪ More building area at start locations ▪ Swapped creep camps at the expansions - closer expansion is the easier creep camp now ▪ Level 8 Wizard no longer agro's on passing units ▪ Swapped the Mercenary camp location with the green creep camp - these buildings are now further away from start locations (4)Avalanche_LV ▪ Swapped Mercenary Camp with Fountain of Health ▪ Swapped Tavern for Mercenary Camp ▪ Added a Tavern to the center of the map ▪ Relocated creep camp to prevent accidental agro (4)BridgeToNear ▪ Relocated creep camp to prevent accidental agro (8)Ferelas_LV ▪ Pushed back several expansion goldmines and creeps to prevent accidental agro (8)GolemsInTheMist_LV ▪ Relocated the 2 Mercenary Camp creeps further to prevent accidental agro (8)TwilightRuins_LV ▪ Swapped the remaining Goblin Laboratories on the outside of the map with the Goblin Merchant's at the center of the map ▪ The center creep camps that dropped level 1 permanent items now drop level 1 power-ups (4)PhantomGrove_LV ▪ Red camps are two levels harder now - Item drop is unchanged ▪ Replaced the level 3 Ghosts with level 3 Skeletal Marksman (2)Amazonia ▪ Reduced the number of Wand of Illusion and Sentry drops by creating proper level 2 Charged items drops (2)SwampedTemple ▪ Removed all custom data ▪ Cleaned up tree placement ▪ General map clean up from removing the custom doodads ▪ Revised again by Anomines (2)NorthernIsles ▪ Cleaned up tree placement (2)ConcealedHills ▪ Cleaned up tree placement (2)RoadToStratholme_LV ▪ Revised based on community comments but not yet added to 1v1 pool (4)TwistedMeadows ▪ Red Dragons replaced with Granite Golems to prevent base harass (Thanks Ugrilainen) Map Pool 1v1 ▪ (2)TerenasStand_LV ▪ (2)Plunderisle_LV ▪ (2)SwampedTemple (comm) ▪ (2)NorthernIsles (comm) ▪ (2)EchoIsle ▪ (2)TirisfalGlades_LV ▪ (2)Amazonia (comm) ▪ (2)LastRefuge (comm) ▪ (2)ConcealedHill (comm) ▪ (4)TwistedMeadows ▪ (4)TurtleRock 2v2 ▪ (4)PhantomGrove_LV ▪ (4)Avalanche_LV ▪ (4)TurtleRock ▪ (4)CentaurGrove ▪ (4)BridgeTooNear_LV ▪ (4)Synergy_big_paved (comm) ▪ (4)TidewaterGlades_LV ▪ (4)LostTemple ▪ (4)TwistedMeadows ▪ (4)FurbolgMountain (comm) ▪ (6)GnollWood 3v3 ▪ (6)ThunderLake_LV ▪ (6)GnollWood ▪ (6)Monsoon_LV ▪ (6)DarkForest ▪ (6)UpperKingdom ▪ (6)RuinsOfStratholme ▪ (8)Mur’gulOasis_LV ▪ (6)RollingHills ▪ (6)TimbermawHold ▪ (6)StranglethornVale ▪ (8)Battleground 4v4 ▪ (8)Feralas_LV ▪ (8)Northshire_LV ▪ (8)Sanctuary_LV ▪ (8)TwilightRuins_LV ▪ (8)Battleground_LV ▪ (8)Deadlock_LV ▪ (8)GolemsInTheMist_LV ▪ (8)Mur’gulOasis_LV ▪ (8)MarketSquare ▪ (8)GoldRush ▪ (8)Friends ▪ (8)BlastedLands FFA ▪ (4)Deathrose ▪ (4)FountainOfManipulation (comm) ▪ (6)EmeraldShores ▪ (6)SilverpineForest ▪ (6)Monsoon_LV ▪ (6)NeonCity (comm) ▪ (8)Deadlock_LV ▪ (8)Mur’gulOasis_LV ▪ (8)TwilightRuins_LV ▪ (8)Marketsquare Appendix Defend Pre-1.30.0 The immune field was calculated twice: 30%: Reflection : Immune Damage + Reflect Damage 21%: Immune Damage: Immune Damage if not 49%: Take 50% Damage 1.30.0 30%: Reflection : Immune Damage + Reflect Damage 70%: Take 50% Damage Mouse Lag When submitting reports of mouse lag please include a video and system specs. To do so, follow these steps: ▪ Run regedit ▪ HKEY_CURRENT_USER -> Software -> Blizzard entertainment -> warcraft iii -> Video -> Right-click -> New DWORD 32 bit value ▪ Value name -> oscursor ▪ Set to 1Kheluriel20 31 Jan
22 Jan [Diablo 2] Support Ending for Windows XP and Vista With an upcoming platform patch intended to streamline the process of launching and connecting to Diablo II, we will be ending support for Windows XP and Vista. Microsoft ceased mainstream support for these versions of Windows in 2009 and 2012, respectively. As we continue to support our legacy titles, we have found the vast majority of our audience has upgraded to newer versions as well. Once our next patch update hits, Diablo II will no longer run on Windows XP or Vista. We encourage any players who are still using one of these older OSes to upgrade to a newer version.Zaerhinon0 22 Jan
3h South African server or not? Is Blizzard ganna give South Africa a server or can i get a refund? It has been 15 years yet blizzard has ignored an entire continent. I personally do not want to support a company that says "!@#$ you! give us money!"TentenUmbra3 3h
1d Re-Release of Diablo Series for Consoles I had a vision of Blizzard re-releasing the whole Diablo series on consoles. They managed to do a great job with Diablo 3: Eternal Collection. This time, since they already have the plans laid out just by copying the past PC versions and converting it to be console compatible, I think this could be done. This will bring back the old series from those who have not played the game back in the 90s. Blizzard could also redo the graphics of the old series and amp up the cinematics to match that of the most recent. Who's with me on this?OFWGKTA2 1d
5d Are both WC3 and WC3:R gettting a GUI API? Hey everyone, Does anyone know if both WC3 and WC3:R are getting a GUI API to implement a custom UI for more advanced RPG elements in custom games? (for example a UI to show bags/gear/quest details/item details/conversations) Would like to know if we should still invest time implementing this for WC3 or can just wait to use this new API? Kind regards, LossbotLossbot0 5d
15 Apr Claina / An Amazing Art person [W.o.W.] This is my Message to Blizzard. - ...DgnWoW2 15 Apr
15 Apr Connection lost, item's too. Today i lost connection to a game in which after trying to reconnect to the same game finding, it no longer existed and was no longer able to connect to games for like 20 mins on the same character. The items i picked up and placed into my stash, along with the items i was yet to pick up from the floor due to lack of inventory space. All gone. Are these items lost forever? they were quite valuable and this has set me back quite far in progression. USEast ladder Diablo II:LoDDragoon0 15 Apr
14 Apr Playing Dota on Mac I just installed warcraft iii on mac with the version being 1.30, how do i play dota? i've tried downloading a map and putting it in the maps folder, but it's not there in the game. Please helpPersisus1 14 Apr
13 Apr Warcraft 3: TFT Disconnecting constantly I've been dealing with what I think is the same issue since the last two new patches. I've been experiencing sudden disconnects from just sitting in game channels and ALWAYS after I've been in a ladder game. There is nothing wrong with my internet, router, computer or TFT, Windows, etc. Everything is a-ok and updated and so on. I also tried the Blizzard steps guide and I'm always running admin mode in TFT and I also tried reinstalling two times. The weird thing is that I can always rejoin again. Sometimes it seems to get stuck when joining Northrend but I can simply cancel and try again and then it works. So it's like I'm being thrown off but only for a very small period of time. ALWAYS after games and sometimes when I'm just in channels. Any Blizzard admins on this? I tried making a support ticket but they redirected me to forums...StoneDMO6 13 Apr
13 Apr Help playing Dota on Mac Please help how do I play Dota on mac? I just got warcraft iii on mac and I don't know how to play Dota on it. I downloaded a Dota map and copied it to the maps folder, but it didn't show up in the game.Persisus0 13 Apr
13 Apr "Agree you dont own this game to play" Hi, I've been a warcraft 3 player on and off since it came out and I've been playing it every now and again over the last few years. I remember when it was added to the download library so that your CD key is linked with your account and you would never have to buy a second copy of the game in case you lost it - this was a good thing. I owned the game after all. But I logged in a couple of days ago and reinstalled it as I'd wiped my harddrive, only this time it asked me to agree to a condition that stated that I am only licensing the copy of the game and do not own it. Which is a bit rich given that I actually do still have the disk somewhere. I've been increasingly annoyed with Activision/Blizzards constant demands for more microtransaction money lately, and the only reason I can see why they might add this condition is so that they can try and sell me an online season pass or something for a game that I already own. If you don't agree to this term, the game won't install. So they're removing my right to play a game that I own without agreeing that I don't really own it and they do, and I'm just borrowing it off them. Is this even legal? Either way, it's so very, very in character for a company that I used to really like and am now sick to death of. I want more content for Starcraft 2 but all we're getting is character skins and commentator packs, which I couldn't care any less about. I'm going to play the Reforged Warcraft 3, but I'm also fully expecting it to again be a microtransactions-filled cash grab of loot boxes and unlockable cosmetics.Stormpigeon1 13 Apr
13 Apr i was banned from the hive workshop i was not even there. they just banned me for nothing.andreasasp0 13 Apr
10 Apr Linux Support for Blizzard Games The question of Linux support comes up time and time again but I really think it is time that Blizzard actuallty supported Linux. Here is why. Drivers aren't an issue anymore One of the big reasons that people didn't want to use Linux was the poor state of graphics drivers. This isn't an issue anymore. The drivers have massively improved and the major performance differences that some games still show are down to the lower quality wrapper-based ports rather than the native ports (like those Valve did for their games). Vulkan The Vulkan API is the cross-platform versions of DirectX 12. These two APIs are the future of PC Games but Vulkan isn't restricted to Windows 10 like DX12 is. By using Vulkan, Blizzard can generate code that is multi-platform friendly and would make the job of creating and supporting Linux games much easier in the long run. Blizzard are also a member of the Khronos group, the people who publish the spec for the Vulkan API. Source: https://www.khronos.org/members/contributors Distro Fragmentation isn't an issue Another common argument for not using or supporting Linux is the number of distributions. While there are large number of options, the vast majority of Linux users use a small handful of distros that are very similar to each other. More importantly, Valve only officially support Ubuntu which makes their job easier while also reducing the diea who need to officially support every distribution that exists. Users are willing to test/support companies that support Linux There is a dedicated and growing community around Linux gaming that is willing to help developers, both finanically and constructively, who want to support. The community while buy the games while also do their best to report bugs or test development builds for upcoming or already existing games that are being ported. Blizzard are a massive company and they could easily grab the attention of this entire community and it would help to provide a lot of real world testing for them. Operating system choice is good Giving people the choice of using a non-Windows operating system to play Blizzard games is only a good thing. While you can use Mac OS X you do have to buy an Apple Mac to use it (in line with the license agreement anyway). This is important because Windows 10 and the upgrade tactics have drawn a lot of negative attention to Microsoft. There is an even growing number of people who are switching to Linux or at least considering it. However, there is one problem. Linux has (or had) a chicken and egg problem. Nobody uses it because nobody develops for it which leads to nobody developing for it as nobody uses it. While Valve and other companies have been changing this by porting games to Linux, a company as large as Blizzard porting their games to Linux would do wonders for this movement and would really send a signal to games and developers alike to actually take Linux seriously as a gaming platform. The benefit of doing this is that the users have more choice as to what operating system they run on their computer without having to make sacrifices. You can run the games via WINE but that isn't perfect whereas a native port would allow for Linux Gamers to enjoy the best possible Blizzard experience without having to install/use Windows. Linux Market Share Growth While the accuracy of web based statistics for operating ysstem use is questionable, the usage graph that will be linked below shows that Linux now has more than 2% of the market share on desktop operating systems. This is, again, a sign of progress. Source: https://www.netmarketshare.com/operating-system-market-share.aspx?qprid=9&qpcustomb=0&qpsp=187&qpnp=24&qptimeframe=MJohners6 10 Apr
10 Apr Will this PC be good enough for Classic WoW? I've read the game engine will be based on the Legion one, I'm not sure that my computer is strong enough to handle 40 men raids, highly populated zones and such on 45-60 fps with medium graphics. Could you please check it out and tell me if upgrading is a must if I want to raid seriously, or I should be okay on lower-medium settings. Thanks for reading! Specs: Intel Core i5 2500K @ 3.30GHz ; 8.00GB Dual-Channel DDR3 ; SyncMaster (1920x1200@59Hz) 2047MB NVIDIA GeForce GTX 760 (Gigabyte) ; 447GB KINGSTON SA400S37480G (SATA-2 (SSD)) ; Gigabyte Technology Co. Ltd. H67M-UD2H-B3CptTeemo2 10 Apr
08 Apr Daiblo 2 Hi, I tried to log into my old account but all my charachter's was gone. Not expired, but just completley gone. I thought that if they expied that they would still be there but you coulden't log into them. It happend to two of my account but my last account was still there and still working. And I know that they are not stolen but possible expired. Any help to get them back?Crazycid3 08 Apr
08 Apr Diablo II ladder Have been trying to figure out when the ladder reset or resets.Greenz42230 08 Apr
06 Apr Diablo 2 Anyone can help me? Cant play diablo 2 anymore since battle.net say cannot lon in to battle.net please try againMrtopklasse4 06 Apr
06 Apr Can I change how I see someones (nick)name? Hello everyone! I hope your day is going well… A dear and close friend of mine changed their BattleTag name to something I honestly really REALLY dislike, dispite me sharing (before they changed it) that I didn’t like it whilst they were doubting between two names… :confused:. I play with them a fair amount and honestly I dont want to think about the fact of having to look at that name every day we play together… Is there some way I could change how their name would appear for me (like with Steam and how you can ‘nickname’ people so they look different for you alone)? Thanks (sorry if I’m in the wrong spot posting this) - DraccerDraccer1 06 Apr
05 Apr Warcraft3 battle.net Can't Load game We played sunken city with my friends and we cannot load that map again with load game button. it's not creating the lobby. My screen gets gray color and thats it.Sanchess1 05 Apr
04 Apr Can' t host arranged team Hello everyone. a known issue and a problem i have tried to fix over many years with the same result. I cant get it to work. For a long time my brother and i have tried to make arranged team work. but we cant host a game. I have ofc spend countless hours reading, see toturial how to host. and yes i have: 1.) opened my firewall to warcraft 3 (and tried disableing it) 2.) port forward my ip4v to the port 6112-6119 i can host a custom game but not an arranged team game. I have talked to blizzard support about it and yea they cant help and suggested i made a topic in here. so here i am. again. Warcraft 3 is an amazing game but holy hell. how can this stil be an know issue with no fix for 15 years and even with the remaster og warcraft 3 reforged. still an issue . Hope someone can help us out, Best RegardMubii0 04 Apr
02 Apr classic.battle.net/war3/ladder quit updating Since a while back the ladder page for Warcraft 3 is not updating anymore. This was an issue a while back aswell. Would be cool to see the correct ranks!EndarS0 02 Apr
01 Apr I own warcraft 3 but it asks me for cd key... Dear all I tried to purchase Warcraft 3 It says i already own it I installed it , via download link Now it asks me for 2 CD keys Can you please point me where are the cd keys ?btimofte15 01 Apr
30 Mar Add Warcraft 2 Bnet Edition to Classic games Blizzard, please add Warcraft 2 to the Classic games shop option. I can`t even explain with my words how much this game means to me, and how many memories from my childhood are connected to it. And nowdays i must make some shaman dances to run it on a modern PC. Warcraft franchise and Blizzard games multiplayer community really starts with this game. So I want you to honor this fact by bringing game back to life. And I want to assure you that me and many more will support you in doing so by cash. If you don`t sure go with this project on Kickstarter and you`ll see how many people support my idea.KOMBAT16 30 Mar
28 Mar Warcraft 1-2 From GOG 1-- Bethesda celebrate Elder Scroll 25th anniversary for to give free Morrovind copy with all dlc include and stingy blizzad 25 year game not give free… 2–Also very disappoint to not selling own platform to buy? i have a lot of wow token to balance… 3-- And also cant fix own game, what A JOKE… how can hard ? how? 4-- Moreover no remaster just fix a simple things … and want money again and different company.? im not buy again 20+ year game… i give you my balance if you want. just buy for me to gog…Norrec0 28 Mar
20 Mar Warcraft III Always disconnect at game start Hello, can you please help me? I can't play W3 classic after I preordered reforged version. When 1vs1 ladder game loaded instantly says that "you win" or "you disconnected". How to fix this? Should I open any ports or make some preconfigurations to the system to play W3 TFT in battle.net? System: Windows 10, MSI GP62 6QF I already tried forward TCP 6112, disable firewall, use wired connection etc.xiphias4 20 Mar
20 Mar Blizzard is no longer worthy of our respect Having recently read about the bloodbath of layoffs at Activision Blizzard, where around 800 employees lost their livelihoods at the exact same time that Bobby Kotick announced a record-breaking year of earnings for the company, I wanted to share my absolute disgust and disappointment with literally anyone at Blizzard who still cares about making games with integrity, as well as my fellow gamers. To give a little background, I have been a massive fan of Blizzard's games since the inception of the Diablo, WarCraft and StarCraft franchises. I've diligently waited for and been thrilled by successive new releases throughout the past 20 years. The five years of my regular World of Warcraft-playing days contain many of my fondest gaming memories. Sadly, Blizzard is clearly no longer the same company that solidly maintained my respect, attention and support for over two decades. A steady and tangible decline in Blizzard’s ethical standards has brought us to where we are today, to the point where it seems the company is no longer capable of making and selling great games for a realistic, reasonable and sustainable profit. While correlation doesn’t always mean causation, it’s not difficult to connect the dots between Blizzard’s partnership with Activision and its relatively rapid descent into some of the worst corporate profit-spinning practices that currently plague the video games industry. From increasingly shady loot boxes, to the utterly cynical look and feel of Diablo Immortal (a ghoulish rehashing of uninspired existing game) and now the axing of hundreds of dedicated employees who helped deliver the company’s most profitable year to date – spotting Activision’s growing influence on Blizzard does not require any great detective abilities. The trite yet ever-popular argument trotted out by corporate apologists of: “It’s a company’s job to make money” fundamentally misses the point of what is happening to Blizzard, and indeed the wider video games industry. Yes, companies need to make money, but when you sacrifice both the quality and integrity of your product on the altar of unrestrained greed, then don’t be surprised when the consumer audience starts to look elsewhere. Blizzard is already squandering its integrity along with its talent, so how long will it take before the quality of its games starts to wane as well? Blizzard used to be a company that could boast a near-guarantee of excellence for every title they produced. They achieved this by essentially doing two things: taking their time and letting talented people do what they loved. The result: five franchises packed with critically-acclaimed masterpieces that were also smash hits commercially, a devoted global fanbase tens of millions strong, the creation of a national sport in South Korea, the development of BlizzCon as a premier annual games event, innumerable awards and accolades and, crucially, decades of viable, sustainable growth for the company itself. Compare this with Activision – a company that specialises only in chasing one gold rush trend after another. From squeezing Guitar Hero/Rock Band to death, to corrupting Destiny and releasing endlessly forgettable Transformers titles, Activision is only capable of manufacturing hype, rather than games with heart. Even the mighty Call of Duty franchise, the shining jewel in Bobby Kotick’s diadem, was considered a “disappointment” when its latest release generated $500 million. If this isn’t the perfect signal that the snake is starting to eat itself in desperation, then I don’t know what is. Activision’s burning need to satiate its shareholders’ desire for inflated profits through unsustainable growth is now clearly infecting Blizzard, and I doubt that there’s anyone left who has the strength to resist its creeping influence. So, rather than merely enable the degradation of a once-great company whose games have delighted me for most of my life, I’ve decided to invest my time and money elsewhere. As a consumer in the Digital Age, there’s really only two things you do to help improve the business practices of an industry you care about: make a fuss online and vote with your wallet. The EA Star Wars Battlefront 2 loot box debacle proves that big publishers won’t improve their atrocious behaviour unless their customers explicitly tell them that they will not stand for it. Personally, the shameless axing of 800 employees off the back of record-breaking sales figures is something I will not stand for. I don’t want a Diablo 4 release that badly. If this is the new way that Blizzard is going to do things, if they are going to mimic Activision and the big publishers who unceremoniously drop dedicated and talented people just to keep the shareholder money pipeline turned on a little longer, then I’d rather not help finance that outcome, even in such a minor manner. Until there is some strong evidence that Blizzard’s remaining management team plans to clean up their act, I’m not going to buy any of Blizzard’s new releases, I will no longer attend BlizzCon, I will not contribute any form of encouragement or endorsement via social media, nor will I play any of the Blizzard titles I currently own. Like money, the goodwill and patience of a customer base is not infinite, something that Activision Blizzard is starting to discover. I urge Blizzard’s decision makers to consider the true cost of what they are doing – both in terms of hurting the company’s long-term health and the more immediate concern of jettisoning basic decency and respectability. Yours respectfully, A dedicated Blizzard fanValtyr7 20 Mar
19 Mar Wc3: Reforged Demo. Was wondering if peeps will get to play the demo prior to the release? would really like to play the new culling of Stratholme demo.FransBauer1 19 Mar
12 Mar Diablo 1/connection problem to battlenet. Hi guys I installed first Diablo, and wanted to connect to battlenet, and it gives me the information: "your internet connection is either very poor or is not processing packets through port 6112. you will be able to chat but will not be able to play games....etc" I remember that it was easy to play Diablo on winxp, and I created new inbound rule for diablo with open port 6112 on win 7 64bit but battlenet still gives me the same information. Any hint will be appreciated. ThanksArnoldxx5 12 Mar
11 Mar Epic journey through Warcraft 2 campaign! Join my epic journey through Warcraft 2 campaign! <3 nostalgia https://www.twitch.tv/master_lew And for youtube https://gaming.youtube.com/channel/UCgw2mtThvKtdvUKpeSIn87A See you soon!MasterLew0 11 Mar
10 Mar WC3:TFT on MAC - unable to initialize Error 4 Hello everyone, I wanted to install my old WC3 + TFT games on my current Mac and downloaded the recent installers from battle.net After installing and entering my CD-Keys I always get an error message. "Warcraft III was unable to initialize. Error 4" I could not find any explanation for this error online and appreciate any help in solving the issue. It's a MacBook Pro (late 2015, 8 GB RAM, 2,7 GHz Core i5, Intel Iris 6100 graphics) with MacOS mojave (10.14.1). Thank you all in advance.Ridic0 10 Mar
08 Mar Mein Account wurde gesperrt. wie man am Titel erkennen kann wurde mein Account gesperrt und habe mir ausversehen ein neuen Account hergestellt mit der E-mail. Ich wollte auf mein Account zugreifen welches Overwatch beeinhaltet , jedoch konnte ich mich nicht anmelden mit mehreren versuchen und ohne erfolg. Ich wollte dann durch ihren Support das Problem beheben. Als ich es versuchte stande dort das ich meine Ausweisdokumente anhängen sollte. Ich habe aber keine Ausweisdokumente beim registrieren eingegeben. Somit komme ich zum Schluss das ich ihre hilfe brauche durch diese Discussion. Liebe Grüße ZommeZomme3 08 Mar
08 Mar Can't find old Wc3 after Reforged purchase So I bought Reforged, not having bought Wc3 through the launcher before. I was considering it, but I have the old CDs somewhere, figured it wasn't necessary. Does the current version of Wc3 not come with the Reforged purchase? I've seen several hints of this, like Grubby's twitter, but can't find any sort of link to the original, neither through the launcher nor the website.Sairuss25 08 Mar
07 Mar Question about Warcraft 2. Human Campaign 13 In the 13th human mission for Warcraft 2, Lord Lothar is killed by the Orcs. The mission sets Lother as a unit of the Nation of Dalaran. If you complete the mission with zero losses (as some people on Youtube have done) then Blackrock Clan has 1 kill, which is Lothar. BUT... The nation of Dalaran has TWO units. What is the other unit? It's a mystery unit.SneezyEli2 07 Mar
07 Mar Problem connecting to Diablo 2 Yesterday I was afk in a game and the game crashed.. After I got disconnected and I tried making games I was having "Failed To join" issues. After trying to make 3 games it logged me out and now I cannot even connect to Battle.net and havent been able to for a day now. How do I solve this issue? I didnt do anything wrong, I was literally afk.zasu1 07 Mar
07 Mar can you help me login to battle net Hi I pre purchased wc3 :reforged and activated my wc3 through the battle net and created an account on the email connected to the game. when i try to login to battle net with wc3: TFT It tells me that I have been temporarily restricted from the server. I tried connecting through my phone data and It worked. Iam currently not able to join with my ip adress from my wifi for some odd reason. can you please help me log in with my currently ip adress.Meriadock5 07 Mar
07 Mar Russian players on English servers. Can I ask why we encounter a lot of russian players on english servers? Most of them don't speak english or refuse to speak english and have names that cannot be pronounced in battles, this makes it hard to call out things especially when you have same classes you up against. This language barrier is preventing teamplay massively and causing annoyance when they refuse to speak the server's language and proper communication is impossible. I have been seeing this more often lately and honestly find it quite debilitating to play a game as a team when there is a language barrier. I see this in WoW, Heroes, Overwatch.Ylumina1 07 Mar
07 Mar Thank you Blizzard. I'm out :( Blizzard, From the age of 10, you have been pretty much the forefront of everything my gaming childhood holds dear and can attribute to, your RTS Warcraft series to Dungeon Crawling Diablos (D2 till i Die!) ultimately glued me to my crap PC back in the day...and then, you made WoW...that bug filled, imperfect, imbalanced piece of love in a PC monitor was the final nail in the Coffin that sealed my fate into PC gaming and 14 years down the line...i was still there! Unlike the other Veterans of Vanilla I loved each iteration (although Pandas wasn't fun, but that's my own personal taste talking). So from the bottom of my heart I truly thank you for the joy of 20 years! Thank You. But now you're Activision, You've lost some key people for the development of what were your core franchises, you've slipped into the money grabbing side of gaming and are now going down the Mobile route...hey, we all gotta make money I understand, but for me, with Diablo coming off my Only Gaming Platform and teams in WoW and Diablo falling, even WoW classic and the Remaster of WC3 (2 things my inner child has been screaming for) will not keep me buying and subscribing. Anyway, Thank You for the past 20 year guys, you were the undisputed in your time, now, I think EA is laughing. RustyRustyNuts211 07 Mar
07 Mar Diablo buyable again Diablo 1 is now with Windows 10 Support available on GoG: https://www.gog.com/game/diabloKonstantin1 07 Mar
23 Feb no antihacking on call of duty 4? is blizzard not running anti hacking protocols on call of duty 4? aimbot, movement and armor hacks are already rampant in it. it is almost unplayable if you're not hacking. they can keep all other games clean and will hardcore ban you if you do try to hack the others, so why is cod4 their new shiny button suddenly the red headed step child so to speak. i paid a stupid amount of money for this game and its quickly becoming trash for the same reason steam is trash now.Rune7 23 Feb
23 Feb cant play the original WC3? bought warcraft 3 reforged expecting to be able to play the original WC3 but i can't for some reason even though it says it comes with the purchase so i log into my battle.net and it says i have purchased the game proof: https://prnt.sc/mnccpj but there is no option to download the old one on the battle.net client then i use my good old friend google and i find out that you can download it here https://eu.battle.net/account/management/download/ but when i try to download it and it finishes download and this menu pops up https://prnt.sc/mncgnq ive tried to both launch the game and repair it nothing works i get the same black screen over and over again the black screen comes up basiclly telling me i need a key which i dont have for context this is the blackscreen ive been getting all the time: https://prnt.sc/mnci73 I have no freaking clue why blizzard turns downloading and original game into rocket science apart from that any help or anyone that could shed some light on the situation about the original WC3 would be greatly appreciated :)Nogels1 23 Feb
18 Feb Frozen Throne key is missing. Greetings, I have problem, so recently I've pre-ordered Warcraft 3 Reforged and I was expecting to get Classic Frozen Throne key, which i did not recieved, but here is the thing, 3 year ago I purchased only Reign of Chaos and did not even bothered to get Frozen Throne (which was mistake apparently), I do have key for Reign of Chaos but Fronze Throne key is missing, can someone tell me why is this like that ? Thank you.Gimli1 18 Feb
17 Feb Diablo 2 - New patch (?!) on Mac OS Mojave Hi ! Until yesterday I was able to play D2 on MacBook pro, of course launching the game is hardest part. Since today whenever I try to login to BattleNet my game tries to update, but it crashes and that's over and over again. I have tried below things: 1.Updating from BNUpdate prior to starting the game - Fail 2. Downloading updated from Blizz page - failed as well 3.Uninstalling D2 4. Reinstalling it + patching manually to 1.14D - Success ! But again when I try to login to battle net - update starts again and it either crashes or return me to my desktop without any progress (I waited like 15 minutes nothing happened) I deployed Windows 7 machine, installed D2 and I can login without a problem, however that does not work as workaround as mouse is jumping like crazy - unplayable. Can you please check what is the reason for this update for MacOs ?losiu3 17 Feb
16 Feb Diablo 2 - Could not create Hell mode game I was playing my Barbarian. Since the last time I logged out, I could not create a hell mode game for my Char anymore (I could join other Hell games, could create NM games). I tried log in and out a lot of times but it has not worked out :( Please help!Kiss0 16 Feb
16 Feb warcraft 3 reforged suggestions consider making map itself changable via triggers. ie: changing height map, making&removing cliffs&walls, making&removing ramps, changing current water level, changing floor textures and build&movement rules. this would allow making really cool maps, random generated maps, changing labyrints. consider making gameplay constants changable via triggers. this would make maps way more versatile in ways they can be changed. (this would mean they are no longer called constants but gameplay vars.) consider making anything that is currently hardcoded to be altered via triggers. ie: able to add more damage&attack types, detecting damage before it's done and able to change it (custom damage formulas), lifting unit z pos up into air and making it ignore unwalkables with custom walkability control trigger, easier way to add custom resources(gold, lumber) like oil (have resources as array where you can add elements), changing weapon graphics that models are holding (people have been making mods to do this, but this should be native) or changing part of models (one unit or unit type). changing animations or designing new ones.Finaryman1 16 Feb
16 Feb [Warcraft III] Client does not see w3n files After checking out what the program accesses, it seems to look for custom campaigns in C:\Users\user\Documents\Warcraft III\Campaigns Is it possible to configure the client to look for .w3n files in another location? In previous versions, WarcraftInstallFolder\Campaigns was the correct one, and it was better that way. Thanks!DynamicLink1 16 Feb
11 Feb Warcraft 3 czech language support. Hello. I want ask if you will add czech language as official suported in to warcraft 3. I am proud owner platinum edition of warcraft 3 + frozen throne and patch 1.28 is not supporting czech language anymore. When Poland is supported so I want support for Czech as well. Because in the Czech Republic there are a lot of players and lovers of warcraft. I am sorry for my bad English. I used google translator.Sorpan2 11 Feb
11 Feb warcraft 3 reforged čeština Dobrý den chci se zeptat bude v nových warcraft 3 reforged čeština ? V hodně starý verzi klasickýho warcraft 3 byl dokonce i cz dabing tak se chci zeptat jestli v novým budou alespoň titulky.legion0 11 Feb
10 Feb Help, plz. Hi I just bought warcraft 3, but when I want to play on the bat, it says my CD key is being used by someone else? I bought and downloaded the game a few hours ago. how do i get it to work?BonBon0 10 Feb
03 Feb Hilfe bei Warcraft 3 Reign of Chaos Hallo miteinander, ich habe vor einiger Zeit das Spiel Warcraft 3 Reign of Chaos mit der Expansion Frozen Throne gekauft. Habe auch noch die CD´s und die CD´Keys. Nun habe ich mir einen neuen Laptop gekauft,der kein Laufwerk hat. Ist es irgendwie möglich,das Spiel trotzdem herunterzuladen? Mit Starcraft 2 hat es nämlich funktioniert. Liebe GrüßeChrille2 03 Feb