Multiplayer cinematics

General Discussion
Suggestion. Could you redesign how the cinematics works when playing multiplayer? In 99.99% of all games someone cancels it immediately, making it useless and also a waste of time since you can't cancel the fade-in/out effect (2-3 seconds wasted :p). Perhaps remove the fullscreen fade-in/fade-out and just do a simpler conversation like most other (a text-box at the bottom of the screen).

Another idea, sometimes at the end of an act you want to take care of your loot but someone in your party quickly clicks to proceed to the next act. Make this a question instead, those who answer Yes will proceed and those who answer No will stay in the current game.

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