General Discussion

5h Fireside Gathering Bug Report Megathread Greetings, patrons! Uncovering any issues with your Tavern or our new Fireside Gathering features? Please help us make your Tavern experience better by posting any Fireside Gathering-related bugs in this thread. Please copy and paste the below template in a reply below. Off topic replies will be removed. Which event did you attend? (Tavern name, venue, and address OR event link from firesidegatherings.com) Were you an Innkeeper or a Patron? What type of device did you use? (Samsung Galaxy S8+, iPad Air, etc.) Operating system (Optional) Were you using GPS location services, wi-fi, or both? Describe the issue. (Use as much detail as possible. Any screenshots are helpful.) Fireside Gathering Known Issues Some players may not properly receive the Fireside Friends card back. Attendees of a Fireside Gathering may remain on the Tavern’s attendee list for several minutes after logging out or closing Hearthstone. Some wireless access points may not be detected during Innkeeper setup.Prokkar0 5h
10h Watch and Learn Buddies Thread -New users on top; -Remember to have the option for spectating on from your game settings; -Users who play on other servers, will have this specified; -No more space, old users will be erased. Check topic replies for more ids. BATTLETAGS: moongrandpa#2931 FireX#1940 ZelchJ#2838 Kjevo#1806 Shiketsu#2651 CoreGaming#2958 MkA#1469 Mihnea#2497 Taiji#2511 Noolik#2566 Carolus#2546 Abkun#2844 TomMurloc2#1950 Iöthys #2997 Hadouken#2895 Gintako#1296 Fliss#2366 Grace#2504 rsbeer#2406 Markiog#2156 Hassansabbah#2142 Hikuro#2218 lifeinmont#1386 Wexus#2134 Fuuijin#1759 patrunjica#2153 Elstar#2735 Green#2686 Netanio#2611 goldi90#2860 Balrog#2904 Monetoso#2953 positiveplus#2978 Maplej#2525 Quaris#1472 Dominich#2161 Klaik#2367 BurgerDan#2226 Boyling#2243 wowzzta#2732 DizzyDwarf#23731 AirGear#2800List updated up to reply number #621Corpsus823 10h
2d HotFixes - 15 August 2017 15/8/2017 Addressed an issue where the AI would not attack if the player controlled an Abomination Addressed an issue where the following cards were not showing up properly in Arena picks: Shadowblade; Arfus; Bolvar, Fireblood; Blackguard; Prince Valanar; Howlfiend; Sindragosa; Hyldnir Frostrider; Spellweaver; Grave Shambler; Prince Keleseth; Prince TaldaramZaerhinon0 2d
6d Knights of the Frozen Throne Release Schedule Greetings! There’s a chill in the Tavern as we prepare for the launch of Knights of the Frozen Throne! We’re excited to get Hearthstone’s latest expansion in your hands as quickly and as smoothly as possible. The expansion will roll out on a region-by-region basis, beginning with the Americas. After we ensure that everything is running smoothly, we will then roll out the expansion to Asia, followed by the Europe region. We estimate that Knights of the Frozen Throne will be available for play by the following times: Europe Region: August 11 05:00 AM CEST Americas Region: August 10 12:00 PM PDT Asia Region: August 11 07:00 AM KST The new Icecrown Citadel mission content will also be available with the release of Knights of the Frozen Throne, in the form of three parts. One part will release each week, at the estimated release times indicated below: Rise of the Knights of the Frozen Throne: Prologue & Lower Citadel Americas Region: August 10 12:00 PM PDT Asia Region: August 11 07:00 AM KST Europe Region: August 11 05:00 AM CEST Battle For Icecrown Citadel: Upper Reaches Americas Region: August 17 10:00 AM PDT Asia Region: August 18 05:00 AM KST Europe Region: August 18 12:01 AM CEST Showdown with the Lich King: The Frozen Throne Americas Region: August 24 10:00 AM PDT Asia Region: August 25 05:00 AM KST Europe Region: August 25 12:01 AM CEST Don’t forget to shake off your boots before coming into the Tavern – We’ll see you soon!Zaerhinon32 6d
09 Aug Standard Format for New Players We’ve received some questions from our newest players about how to access Standard format. Since as a new player you’re unlikely to own any Wild cards, you’ll be automatically assigned Standard format. When you head over to Play mode, you’ll be facing off against other Standard decks when you queue up. After both formats are unlocked*, a ‘button’ will appear on the upper right of the deck selection screen when you enter Play Mode. When an octopus-like Kraken symbol is showing there, you’re in Standard, while a thorned infinity symbol symbolizes Wild. Just press the button to switch between formats. We hope that helps clear up any confusion. Please accept our warm welcome, and we wish you many merry hours spent in the Hearthstone tavern. * Wild can be unlocked by crafting any Wild-only card, such as those found in the Curse of Naxxramas and Goblins vs Gnomes sets.Zaerhinon28 09 Aug
09 Aug Hearthstone® Ice Cream Citadel Tour Twitter® Sweepstake (“Official Rules”) 1. Eligibility. BLIZZARD ENTERTAINMENT SAS, A FRENCH COMPANY (referred to herein as the “Sponsor”), IS THE SPONSOR OF THIS CONTEST (the “Contest”). This Contest is open to anyone aged thirteen (13) or over residing in AUSTRIA, BELARUS, BELGIUM, BULGARIA, CROATIA, CZECH REPUBLIC, DENMARK, EGYPT, ESTONIA, FINLAND, FRANCE, GERMANY, GREECE, HUNGARY, ICELAND, IRELAND, ISRAEL, ITALY, KAZAKHSTAN, LATVIA, LITHUANIA, LUXEMBOURG, MALTA, NETHERLANDS, NORWAY, POLAND, PORTUGAL, ROMANIA, RUSSIAN FEDERATION, SERBIA, SLOVAKIA, SLOVENIA, SOUTH AFRICA, SPAIN, STATE OF QATAR, SWEDEN, SWITZERLAND, THE UNITED KINGDOM, TUNISIA, TURKEY, UKRAINE (the “Entrant”). If you are between the ages of thirteen and the legal age of majority in your country of residence (a "Minor"), one of your parents or legal guardians must submit a signed, written statement that they have read, understood, and agree to these Contest rules with your entry, and that such agreement constitutes acceptance of these Contest rules on behalf of you and themselves. Directors, officers, and employees of Sponsor, its parent company, and any of their respective affiliate companies, subsidiaries, agents, professional advisors, advertising and promotional agencies, and immediate families of each are not eligible to win any prizes. All applicable federal, state, and local laws and regulations apply. Void where prohibited or restricted. 2. Disclaimer. The Sponsor, all participating sponsors, and any of their respective parent companies, subsidiaries, affiliates, directors, officers, professional advisors, employees, and agencies will not be responsible for: (a) any late, lost, misrouted, garbled, or distorted or damaged transmissions or entries; (b) telephone, electronic, hardware, software, network, internet, or other computer, or communications-related malfunctions or failures; (c) any Contest disruptions, injuries, losses, or damages caused by events beyond the control of Sponsor; or (d) any printing or typographical errors in any materials associated with the Contest. 3. Contest Period. The Contest shall commence on 11:00 CEST August 12, 2017 and shall continue in duration until 23:00 CEST August 26, 2017 (the “Deadline”). All entries must be received by the Deadline and in accordance with these Official Rules to be eligible to win a prize. 4. How to Enter the Contest. To enter the Contest, the Entrant must: (a) Meet the eligibility requirements set forth in Section 1 above; (b) be a registered user of Twitter®. The Entrant shall submit a picture of the Hearthstone Ice Cream Citadel truck (the “Picture”) via Twitter using the hashtag #icecreamcitadel; and (c) Follow any of the following Twitter accounts: @playhearthstone, and/or @hearthstone_fr, and/or @hearthstone_pl, and/or @hearthstone_de. Multiple submissions by the same Entrant are allowed. Each submission shall be submitted subject to the following requirements: (i) The Picture shall not feature any trademarks, logos, pictures, paintings, writings, music, compositions, sounds, or any other intellectual property belonging to any third party other than as set forth in these Official Rules; (ii) The Picture shall not contain any material that is libelous or defamatory, or any other illegal content; that discloses private or personal matters concerning any third person; that is obscene, indecent or pornographic material. (Here you are some hints where and when the Hearthstone Ice Cream Citadel truck can be found stationary: La Défense, Paris, France: August 12, from 11:00 to 19:00 CEST; Place François Mitterand, Lille, France on August 14, from 12:00 to 20:00 CEST; Ship Street, Brighton, UK on August 16, from 11:00 to 19:00 BST; Centrum Handlowe Arkadia, Warsaw, Poland on August 21, from 12:00 to 20:00 CEST; Sony Center, Berlin, Germany on August 23, from 09:00 to 19:00 CEST; and Hohenzollernring, Cologne, Germany on August 25-26, from 15:00 to 23:00 CEST.) 5. Determination of Winners. On or before September 15, 2017 the Sponsor will randomly choose one hundred eighty (180) winners (the “Winners”) among Entrants who meet the requirements defined in Section 4 of these Official Rules. The Winners will be eligible to obtain a prize defined in Section 6 of these Official Rules. The Winners will be contacted via the Twitter direct messaging system on or before September 15, 2017 to obtain the Winners’ mailing addresses (which shall be sent by the Winner to Sponsor on or before September 20, 2017 ) for prize distribution. The prizes shall be sent by mail before September 30, 2017. 6. Prizes. i. The first twenty Winners — a bundle which contains one Hearthstone towel, one Ice Cream Citadel t-shirt, and one Hearthstone tote bag (approximate retail value of the bundle - $35.00). Twenty (20) bundles of this sort will be distributed in total for the Contest; ii. The next seventy Winners — a bundle which contains one Ice Cream Citadel t-shirt, and one Hearthstone tote bag (approximate retail value of the bundle - $20.00). Seventy (70) bundles of this sort will be distributed in total for the Contest; iii. The next ninety Winners — one Hearthstone tote bag (approximate retail value - $5.00). Ninety (90) Hearthstone tote bags will be distributed in total for the Contest. 7. Odds of Winning. Odds of winning a prize depend on the total number of Entrants, and on the total number of eligible submissions for the applicable drawing. ALL TAXES ASSOCIATED WITH THE RECEIPT OR USE OF ANY PRIZE AS WELL AS ANY COSTS AND EXPENSES ASSOCIATED WITH ACCEPTANCE AND USE OF A PRIZE ARE THE SOLE RESPONSIBILITY OF THE WINNERS. Prizes returned as undeliverable or not claimed (including the absence of Winners’ answer to Sponsor’s Twitter direct message and/or failure to provide a correct mailing address in one of the eligible countries mentioned in Section 1 above) within the time period specified by Sponsor will be forfeited and, at Sponsor’s discretion, awarded to an alternate winner for the drawing at issue. Prizes are not transferable. No substitutions or exchanges (including for cash) of any prizes will be permitted, except that Sponsor reserves the right to substitute a prize (or portion thereof) of comparable or greater value for any prize. Limit one prize per household or address. All prizes are awarded "AS IS" and WITHOUT WARRANTY OF ANY KIND, express or implied, (including, without limitation, any implied warranty of merchantability or fitness for a particular purpose). All prize details are at Sponsor’s sole discretion. 8. General Release. By entering the Contest, you release Sponsor, participating sponsors and any of their respective parent companies, subsidiaries, affiliates, directors, officers, employees, and agencies (collectively, the "Released Parties") from any liability whatsoever, and waive any and all causes of action, related to any claims, costs, injuries, losses, or damages of any kind arising out of or in connection with the Contest or delivery, misdelivery, acceptance, possession, use of or inability to use any prize (including, without limitation, claims, costs, injuries, losses and damages related to personal injuries, death, damage to or destruction of property, rights of publicity or privacy, defamation or portrayal in a false light, whether intentional or unintentional), whether under a theory of contract, tort (including negligence), warranty or other theory. 9. Copyright Notice. The Contest and all accompanying materials are copyright © 2017 Blizzard Entertainment, Inc. All rights reserved. All other trademarks referenced herein are the properties of their respective owners. 10. Miscellaneous. The Contest and these Official Rules will be governed, construed, and interpreted under the laws of France. Entrants agree to be bound by these Official Rules and by the decisions of Sponsor, which are final and binding in all respects. Sponsor reserves the right to change these Official Rules at any time, in its sole discretion, and to suspend or cancel the Contest or any Entrant's participation in the Contest should viruses, bugs, unauthorized human intervention or other causes affect the administration, security or proper play of the Contest or Sponsor otherwise becomes (as determined in its sole discretion) incapable of running the Contest as planned. Entrants who violate these Official Rules, tamper with the operation of the Contest or engage in any conduct that is detrimental or unfair to Sponsor, the Contest or any other entrant (in each case as determined in Sponsor's sole discretion) are subject to disqualification from entry into the Contest. Sponsor reserves the right to lock out persons whose eligibility is in question or who have been disqualified or are otherwise ineligible to enter the Contest.Zaerhinon0 09 Aug
05 Aug Upcoming Card Change: Dreadsteed With the launch of Knights of the Frozen Throne, we will be making a change to the Warlock card: Dreadsteed. Dreadsteed's text will read: Deathrattle: At the end of the turn, summon a Dreadsteed. While the current design of Dreadsteed isn’t an issue, its interactions with other cards that will be introduced in Knights of the Frozen Throne would be. Rather than change those cards to accommodate Dreadsteed, we made the decision to change Dreadsteed instead. This will prevent Dreadsteed from causing any issues in the upcoming expansion as well as in future sets.Zaerhinon2 05 Aug
31 Jul Forum Guidelines - Please Read Welcome to the Hearthstone General Discussion forums! Before you begin posting we’d like you to understand a few things about how to post here, what’s appropriate to post, as well as how to best use these forums. Please read and be aware of the Code of Conduct and the forum posting guidelines. These will ensure that we can all enjoy discussing games with one another. Posting To get started you’ll need a BattleTag. This is a name you choose that identifies you throughout all Blizzard games. If you currently play World of Warcraft, Diablo III, or StarCraft II you probably already have one. If you do not play any of these games, you’ll want to visit www.Battle.net, log in to your existing account (or create a new one), and then choose to create a BattleTag on the left. You will also need a game license attached to the account, even if it’s just a Starter Edition. 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Creating a thread to ask for replies as votes is not a discussion. Threads violating this guideline are subject to deletion. Do not post about locked or deleted threads. Posts that are moderated have a reason behind the moderation. It's up to you to read the forum Code of Conduct and these guidelines to determine what you did wrong, learn from your mistake, and attempt to post again without breaking any rules. Naming and shaming constitutes harassment Accusing players by name, denouncing them for behavior that might, or might not be justified can lead to post/thread deletion and a suspension. While such warnings may sometimes be warranted, allowing targeting of others in such a fashion is open to abuse and thus not allowed. You may present your point of view while preserving the anonymity of those involved.Zaerhinon0 31 Jul
28 Jul Auchenai Soulpriest and Lifesteal Synergy Update Greetings! In Knights of the Frozen Throne, we’re introducing a new keyword, Lifesteal, that summarizes the previously existing card text “damage dealt by this also heals your hero”. We’re looking forward to showing off more new cards with the Lifesteal keyword in the coming weeks. Two cards currently exist with the Lifesteal ability in their text box: Wickerflame Burnbristle and Mistress of Pain. In Knights of the Frozen Throne, we’ll be updating their card text to say “Lifesteal” rather than their current “damage dealt by this minion also heals your hero” text. You can check out what that will look like by clicking the links above! Stop Hitting Yourself Auchenai Soulpriest and Mistress of Pain have had a very interesting relationship. Their current interaction results in a continuous loop of healing and damage that results in a rather grisly end to the current game. In Knights of the Frozen Throne, we will be changing the interaction between Auchenai Soulpriest and all minions with Lifesteal so that the Auchenai Soulpriest ability will only trigger once. We hope you are looking forward to our next chilling expansion!Zaerhinon16 28 Jul
1m New Basic Priests Cards: (0) Plea Heal target for 2-3 (3-4) Mana (Card) Power Word: Fortitude - Give All Friendly Minions 3+ Health. Draw a Card New Status Effect: Frightened - Enemies Minions cannot attack . this effect lasts until next turn. 4-5 Mana (Card) Psychic Scream - Frightened All Enemy creatures, (frightened creatures attack attack you or your minons), draw a card Creatures (2) cost card 2/3 : Deathrattle: add a random (1 cost) spell too your hand (4) 2/4 (Taunt) (Deathrattle) add 1/1 with tauntSakurarosa0 1m
2m Unlicensed Apothecary w/ Evolve Shaman I'm not sure if it's a bug or is working as intended but it seems a little unfair to call it a "summon" when I evolve minions. Having a bunch of 1 drops on the board and then using Thrall, Deathseer has lost me a lot of games, similarly with having 2 drops and using evolve & it seems to defeat the purpose of the cards and has completely ruined games that I should definitely have won or at the very least had a solid chance of winning. I don't know why Evolve is classed as a summon, because you aren't summoning new minions but rather transforming the old ones. I think that both Unlicensed Apothecary and Doomsayer should be removed from evolve possibilities, or at least Unlicensed Apothecary should only apply to minions played after Evolve was used, I went 30-0 as a punishment for evolving a 1 drop into a 3 drop and that seems really unfair and broken to me.Naxella48 2m
14m Blizzard! Why you hate MAGE? Blizzard! Why you hate MAGE? What happened to mage, really? From expansion to expansion mage got nothing, and nothing I mean not a good card-mechanic/combo, not a good card (I explain later), nothing that would makes mage better in a simple field than an other hero. Let’s start from this latter expansion: Mage got the worst DK ingame. It’s 9 manas, you can’t do anything on the round you played it (other DKs could do a lot), its hero ability is so weak (compaired to others: 1 dmg; while the priest could use his 2-3 times in a round, dealing an extra 4-6 dmg, or let’s see druid’s +3 dmg (or +3 armor – or sometimes both)), you couldn’t use it until the 10th round, make a water elemental (if lucky) for the 11th, while other heroes bring down the house on round 10 and 11 on you. Same with Sindragosa. 8 manas, gives you 2 DR units for random! Legendaries, again on round 9 or 10 at least. It’s useless imo. What should I do with a 1-5 mana (or even 6-7 mana) random legendary on round 9 or 10? Totally useless legendary. The main problem is when you are able to play and use both Jaina DK and Sindragosa in a game, your chances to win that round is already high, but when you use them in a round you goin to lose, they changes nothing, you don’t have any chance to turn the tide. Useless. About expansions and game mechanics, let’s see some examples: You came up with the idea of elementals – the shaman is the best with it still. Secrets – the paladin is the best with it still. Kazak – Priest is the best. Spells (dmg, manacost, usefulness) – Rogue or Shaman is the best. Destroying a creature – Priest is the best in many ways, he could easily destroy any creature with a simple spell, while mages often need to use at least 2 cards to do that on big creatures. And don’t forget about stealing a creature, which step gives you a creature and destroys one for the enemy, so it is mainly 2 creatures advance. Buffing creatures – Mages can’t buff creatures, all other heroes can!!! Healing creatures – Mages can’t heal creatures (it’s not a problem really, just saying), 3 heroes can Legendary minions – Mages got a lot of useless legendary creatures, while other heroes got a lot awesome ou can’t miss. Seriously: Anomalus (very special use in a very special deck, but mainly useless in any deck), Rhonin (same as Anomalus, mostly can’t use 3 magic missiles on round 9 or higher), Flame leviathan (ROFLMAO), Sindragosa (it’s a sin to use it), Antonidas (ok, he is cool, a little special, not any deck could use it, but he is strong) - we really need some mid-range legendary minions for mages. Legendary quests – mage’s quest isn’t the worst, but maybe the 3rd worst, there are so many better ones. Jade – Not a mage feature. C’thun – Not for mages, there are much stronger heroes on that field. Adept – Not a mage feature. Deathrattle – Not for mages either, but most of the heroes could use this mechanic pretty good. So what’s the game mechanic mages good at it? Elementals? Nope, there is a better elementalist. Kazak/Reno? Nope, there is the priest. Destroying creatures? Nope, there is the priest. DK? Hell no. One more notion about mage’s cards: there are so many of them doing random stuff, gives you random spells, random creatures. It’s not a plan to win to use random stuff. WE NEED A GOOD GAME MECHANIC FOR MAGESKojiki14 14m
27m Missing golden cards A couple of weeks ago i discovered that my golden priestess of elune was gone, and a normal version had taken its place. At first i thought that i might have remembered incorrectly, and that i might have disenchanted the card, so i didn't think much about it. But some time later when i looked at my collection, i saw more cards i was completely sure that i had in golden, gone, and replaced with non-golden ones (i saw it when my collection said i had new cards, but it was card i already had, but i knew i had in golden). Anyone else having experienced this, or is it just me? (Note that i haven't logged in on any device that isn't mine, and have changed my password since)RandomGuy0 27m
37m Ultimate infestation The fk is wrong with you? Druid Turn 5 casts this spell like, really? that's how you slow down the meta huh? I'm at rank 3, had 75 games with the same deck so far. 33% of the ladder was druid. Not a joke, have the statistics on HS deck tracker. 33% is fine when there are 3 classes. Ugh, wait, it's 9. Really Blizzard?DarkStroke0 37m
38m Druids? Is anyone else pretty much facing nothing else but Druid currently? I know the meta hasn't 'settled' yet, but looking at how strong their cards currently are..it wouldn't surprise me at the least to still see loads of Druids in a month time. Its starting to get irritating.Releaz23 38m
1h Report spam! A new spam is on the way, they keep the card in the hand, so the time doesn't start. The result is, the lack of pacience made you to concede, so they win the game, please report those users!Aslaug2 1h
1h KotFT adventure mode videos (update: bosses of the Upper Reaches) Completed Prologue and the three bosses of the Lower Citadel. The encounters are not hard but in case someone would like to see the fights, I post the videos here: Prologue: https://www.youtube.com/watch?v=hsQ2s2MxKiM Basically an introduction to the new card type: Hero card. No need of any strategy or deck. Simply play through it with any deck you have to get the free Hero card! Lord Marrowgar https://www.youtube.com/watch?v=K7jdgkomejI His Hero power is healing him back to full health. This means you need to one-turn-kill him from 30 full health! While there are many decks that can deal 30 damage in one turn, or 15 damage with Alexstrasza, the design of this boss allows an interesting way to beat him. Marrowgar usually summons a 0/8 minion on turn 3/4 and later with the effect: deal 15 damage to the enemy hero at the start of your turn. Therefore, if you can "steal" two of this minion and have them survive till your next turn, it is instant win! You can achieve this with Sylvanas Windrunner, Mind Control, Cabal Shadow Priest, Mirror Entity and the new secret: Frozen Clone. Also, in case Marrowgar summons the 0/8 minion but you cannot steal it, kill it with Crazed Alchemist or Kooky Chemist! Deathbringer Saurfang https://www.youtube.com/watch?v=aHUpryew9_g His Hero power is "Can only take damage from weapon". Fortunately, he only have 20 health. I beat it with a standard pirate Warrior deck on the first try without much difficulty. Lady Deathwhisper https://www.youtube.com/watch?v=GJ2CX8UJ3zI Her hero power deals damage to all your minions until they have only 1 health. Therefore, your minions will not stay on the board for long. Also, she has 30 health and 90 armor! Fortunately, you are provided with a 30/5 dragon with the effect that he can't attack or be attack when damaged. He begins with 1 health. Deathwhisper will damage him to 1 health on her turn but never kill him. Therefore, what you need to do is to construct a deck with a lot of healing, so that the dragon can kill Deathwhisper! Once you beat all three bosses of Lower Citadel, you are rewarded a Kights of the Frozen Throne pack. ***** Also here is the result of my 45 packs. 2 legendaries 8 epics. Acceptable I guess? Take a look if you are interested. https://www.youtube.com/watch?v=4hRlLfZsNc4Wakeman6 1h
1h Naxxramas: Disenchant Naxx cards before purchasing the adventure. Hello Hearthstone community, I do not own the Naxxramas adventure but i want to buy it. I crafted many cards of this adventure like "Kel'Thuzad, Loatheb, e.t.c..". I just want to know if i will still get the cards if i already owned them (crafted with dust). It would be good to know if im free to disenchant all the cards before i buy the adventure. Thanks for any help and information.Phartox2 1h
2h Tavern Brawl Reward This is getting old when you only can get classic pack. What about random pack? Come on, it is more exciting than only classic pack!Malico8 2h
2h Arena in koft Hey guys have you played arena lately? Have you noticed that dks are draftable now? I consider this pretty much unfair. 1)The dks are an auto include, so you dont even have to pick between the 3 cards 2)Once they re played its almost game over for you. So unless you re lucky to draft a dk, you know that sooner or later the arena run is gonna be over for you. What are your thoughts on the matter? I think you should not be able to draft themTheChemist6 2h
3h Winners and Losers from KoTF Well guys, it is time for retrospective! Who are the winners and the losers from the new expansion? What do you think ? I personally think: The huge winners: 1. Druid 2. Priest 3. Pirate warrior Medium: 4. Mage 5. Paladin 6. Shaman Losers: 6. Rogue 7. Hunter 8. WarlockArthasKing5 3h
3h Devolve has to go absolutely gutted they pushed the evolve trash in shaman for new expansion, it was already a complete embarrasment what an utter shame and a slurr on the hearthstone name the entire mechanic is absolute no skill garbage and clearly aimed at noobs as an old shaman main of the reincarnate days im so disappointed in the shaman DK. a dk designed around anything else would have been fine, murloc based, deathrattle based, windfury ffs ??? some kind of cool badass windfury enabling dude with overload synergy but no. oh look ive lost the board... DEVOLVVVVVE DHHHUUUUVOLVE UGHHHHFFFF ME LOSING ME DEVOLVE THEY BUFF ME DEVOLVE ME PLAY MINIONS THEN EVOLVE DUHHHHGetSchwifty7 3h
3h Discussion about KofTF Missions I'm happy with the Missions. I like PvE content, I appreciate the freebies and they've been very entertaining. After helping a friend with the first wing and finishing the second one yesterday, I had a discussion with myself about it because I'm weird. And I want to share it with you all and hear your thoughts. Lore and Entertainment I don't know the lore of Warcraft but I had the luck of having the story of Arthas and the Lich King told to me by someone that is passionate about it. Knowing this story makes me appreciate the Missions a lot, especially the Lich King's interactions. I think I would still like it considering that most (maybe all) jokes are around card lingo puns but I don't think my experience would be so good if I didn't know that piece of the lore. Gameplay Gameplay is mostly a series of deck building puzzles. Of the 6 bosses so far, 4 of them are pure deck building puzzles. Play once to understand the puzzle, build a counter, win the second. The bosses of the first wing and Sindragosa were exactly this. The other two bosses of the second wing I beat them in the first game. While many will say that this is rather easy, I beg to differ. It's easy for me and maybe for most active users in this forum that build their own decks. However we are not representative of the population. Most players netdeck and pilot decks as they see on streams and VODs... we can argue that they will beat it when they see the stream or VOD where they can get the deck list and see the game plan applied to the deck list... but that doesn't mean they beat it, just that they ran through it. I've done that with Karahzan, not judging! New Player Experience This is where I'm mostly worried. One of my friends tried to beat the first boss for 5 days. He asked for help and I sat with him after work. He simply didn't have the cards to beat the first boss. I ended up helping him create a deck that with some luck and draw could beat it. And he did, at first try with a bit of luck and draw! I wonder how many new players with very short collections and empty friends list have not been able to beat the first wing? Because that single pack is more relevant to them than to the people that can easily get it.Vlad8 3h
3h Which legendary is worth to craft from Knights of the Frozen Throne expansion? Hello guys! Which legendary is worth to craft from Knights of the Frozen Throne expansion? I already crafted golden Lich King! Which legendary looks good in golden form? Ty!Tortorious5 3h
4h What a game...(battle) xD Omg what a hilarious game i just played with my custom made (wild) Secret Paladin...made just for fun... and THAT'S kinda what happened... xD I was playing vs. Reno Lock...and he was obviously dominating the board... In my custom made deck i mostly had (/ have) secrets, some minion buff spells, and only some minions that have to do with secrets... So he was controlling the board, destroying my minions, slowly eliminating my secrets (i had lot of them :)) and at some point even used Reno and Kazakus. and THIS IS WHERE THE FUN KICKS IN... xD :> I had 1 secret in play that will reduce the health of next minion to 1... He had 24 health at this point and decided to use Jaraxxus! :> :> My secret triggered and lowered Jaraxxus to 1HP...which resulted in his hero having only 1 health left LOL. He also got the 3/8 weapon as result. BUT THAT'S NOT ALL...! :D xD :> I also had 1 secret active / in play...that will deal dmg to his hero equal to dmg dealt to my hero... :D :D :D And on the same turn he decided to use his weapon to attack my hero...and you figure the rest... :> :> :> ------ Boom... he literally 1 shot himself in 1 turn where he started with 24 health...while i was expecting to lose...on my side pretty much 99%, as i only made this setup for pure fun of it...ok, and the quest to cast 40 spells tbh. :D Funny stuff... :pShadow7 4h
4h New game mode idea (to help new players) Hello, just played some games in HS and came to an idea to help new players to step a foot into this game. It always bothers me to play at low ranks and meet obviously new players, who have "bad" decks. They want to play this game and have to face people, who have a larger amount of cards, much more experience and much more deck quality on their own. I feel bad beating them and they probably feel bad losing crushingly. So here's my idea: Add a new game mode, like standard, but only accessible for new players. So new players only have to face new players and they all can have some neat games there. Its a much better game when you can face an opponent who has an about to equal deck and u start battling it out turn after turn. And when the new players think they have a nice deck, they can simply switch to normal standard or ranked and try it there. Well but how do define a new player. Well maybe by the number of cards in their collection, time played, level gained or just number of games they played. If they reach a certain point in their HS career the new player mode will just be inaccessible for them and they have to move on. Since im not a new player, I can only imagine how it is to be one. But since HS is a F2P game I can imagine there are new players coming every day to the game and if they mostly face experience players who defeats them by a mile it can probably lead to frustration and quitting the game very early. If this is the case its very bad for almost everyone. Well and if u can keep ur new players you get a bigger player base and more players mean more money maybe, but this is not my buisness ;) In the end I just wanted to share my idea that came across my mind. Hope u all have a nice day greetings from Germany Onkelbob PS: If this is the wrong way to approach an idea like this pls let me know I just googled HS forum and landed here. I also just want to share this idea. I think its a good one but I speak for myself. And finally my english is bad and I probably should feel bad, but I don't so have fun.Onkelbob1 4h
4h 80g Quest (On right now) Hey, legit 80g quest here looking to trade. Picture proof available on request (with date/time stamp), but I must insist you go first to avoid scammers. Add me: SpicyBanger #2145SpicyBanger1 4h
5h all the KIDS will cry once again EVERY TIME BLIZZARD RELEASE EXPANSION ALL OF YOU WILL CRY ABOUT MORE NERF. THATS WHY THIS GAME IS TOTALLY DEAD BECAUSE THE FACEBOOK SUCKS THINKS AND NOW IS YOUR TIME BLIZZARD TO SAY ALL THE TRUTHS ABOUT YOU. YOU SPONSORE WITH THE ACTIVISION ONE OF MY WORST COMPANY EVER MADE IN THIS WORLD AND ONE GAME WHICH I STILL CRY FOR MY MONEY AND I TALKING ABOUT DESTINY 1 and no 2. YOU ARE DEAD BLIZZARD AFTER THISkamikazi89561 5h
6h Ye, enjoy this for the following months Yup, you may nerf exodia mage right now. Remember when you nerfed druid savage roar combo? Remember when you nerfed grim patron combo? Same thing boys. Also keep your dumb predictable replies to yourself (use eater of secrets, git gud, blablabla)yean6 6h
6h Bolvar's Entry Sound Dear Blizzard, I think you ment for Bolvar's entry sound to be "This last act of service, is mine." As it it in WoW. not "This last act of sacrifice, is mine."Frogly3 6h
6h cancer game it is sometime i play and cancer game i think it isXzaavy2 6h
7h Druidstone I've played Hearthstone since beta. Played all classes (Priest/Paladin more then others) And I can safely say that Druids right now are the most broken iteration of any class with the exception of MAYBE Totem Golem/Tunnel Trog shamans or Naxx aggro huntards. They have too many ramping tools, mid game is strong, and due to the Jade cards and the new Ultimate Infestation (basically a "I win" card in 90 percent of games regardless of board state) they crush in the late game with endless value. Of course the cherry on top is the fact that with innervate they can access all these cards and out value control while simultaneously keeping up with aggressive decks. Thank you BlizzardSheldon7 7h
7h Anyone seen a new Meta deck shaping up? I cant say i do, and usually it dont take so long, this is good news for me, i never know what to expect these days, HS is fun now. Only thing i faced a few time now is the old Handlock Lock, seems to work pretty well again. Also seen a lot of buff druids with focus on buffing fledgling early (you can just concede if the can buff up this early, especially if you play in Arena). Other than that i cant see any Meta deck taking shape, anyone else ?simalarion5 7h
7h Skins Will Tyrande Wisperwind appear again for free or in shop or another skin on priest? Because anduin is horrible . Like warlock , he is horrible too , but he has no skins , you need to make at least 1 skin on warlock blizzardGhul1 7h
8h Does golden Y'shaarj summon golden cards? Hello guys! Does golden Y'shaarj summon golden cards at end of turn or not golden if you dont have them golden? Ty! Is he worth to craft? When will Whishper of the Old Gods rotate from standard? Ty!Tortorious4 8h
8h cabncer fgame it took long in turm xkeepdreamx report cancer dudeXzaavy0 8h
8h Life and Adaptation Hello boys and girls, I've been thinking, which is a common occurance lately, I should see my doctor about that later... anyway, thinking about adaptations in KotFT. I think it would be mostly beneficial to add Lifesteal to the list of possible results from adapting a minion. Hunter A class unmatched at early board control through sheer synergy, that suffers from having no ways to regain life against other aggressive decks. Lifesteal adapt could give them that option, when it's needed the most. Warlock This class and its hero power obviously benefit from having Lifesteal. However, only zoo runs an adapt currently, so it shouldn't make it too powerful, yet much less dangerous to keep tapping for cards than otherwise. Vicious Fledgeling It would be a direct nerf to this card, which is perfectly fine. I'd like to know your thoughts on this, whether you are in favour or against this idea, and of course... WHY, INSECT?Xavathos3 8h
9h [Mission] I don't understand Sindragosa Her hero power reads "At 20 health, transforms all enemy minions into blocks of ice". She was still at 30hp when I played Alexstrasza on her, nothing happened (15hp left). Next turn I attack her with Alexstrasza (7hp left) and her hero power triggers. Can anyone explain this? (Was still easy to win though)Mashed9 9h
9h Knights of the frozen throne too easy? Hey guys, I was wondering if anyone else felt like the Knights of the Frozen throne adventure was too easy. I played most adventure wings and I found this adventure to be the easiest in general, to the point where I don't even need to change my decks. I've made 3 custom decks so far and once I've made them I win on the first try, and I just beat the upper reaches which came out today. It's too easy compared to other adventures, didn't they say it would be especially hard because it's free? I could beat Saurfang and Sindragosa easily with a weapon warrior deck, killed Lady Deathwisper in a single turn by doubling Valithria's attack twice and healing her once with a custom palladin deck, which admittedly came down to a lucky draw, and I beat Putricide with just a secret mage deck without too much fuss. And the lamest of all is that I could beat the lord marrowgar and Lana'thel by just rushing them with a murloc shaman deck which I usually use in quickplay and competitive. I may have had some lucky draws seeing how I beat Marrowgar's bonestorm with murlocs that boosted other murlocs' hp, but I completed the murloc quest and didn't even get to play megafin because I already won. And I didn't even plan to win, I planned to scout out his deck and come up with a strategy, a strategy I didn't even need in the end. And I can think of a bunch of decks that could beat him easily. Copycat Priest, bum-rush Hunter, evidently murloc shaman, presumably murloc palladin, it's too easy! I honestly expected a harder adventure, seeing how previous adventures had some really strong bosses with much more powerful abilities. Don't get me wrong, I like the adventure so far and I think it's great that it's free, but I recall Blizzard announcing the adventure would be harder than others and so far it's the easiest adventure aside from Curse of Naxxramas. It's a simple case of either bum-rushing the opponent, or simply not using minions. This holds true for all except one boss, which is lady Deathwhisper. It's a little bit of a let-down in terms of difficulty. Don't get me wrong, I like the gimmicks, and I wouldn't mind if these strategies worked on just one of the bosses, but I got 4 out of 6 bosses with just 2 decks and only one of those 2 decks was created for the sake of beating a boss.ChrisMorray0 9h
9h Share chances for different sets Hello, dear Blizzard employees. I would like to change the current system of loots of cards. You, for your part, have repeatedly confirmed that there is such a system. Including a loud bug with 2000 dust. As again it is known from official sources, for each addition the chance of falling out of the legendary card is considered separately. And we are faced with the following situation. I bought for real money, won in the arena received for quests and other 57 sets of cards new additions RLT of them I dropped 2 legendary cards for 9 (guaranteed) and 45 pack. On the day of release, I watched a lot of streams where nothing like this happened to anyone. And people who opened 160 packs on the video received 12 legendary cards. Cryparian collected a complete collection of legendary expansion cards for about 240 packs. All this is on Tvich in the records, which is a direct proof. The data on what I received and how much it was discovered can be easily checked, in my battletag. I'm not in any way complaining about the low chance and something else, I BELIEVE to the statements that in the long run everyone is equal. But how much can an average player open for packs per 1 addition, on average per pack per day, and then for 3 months round up to 100 packs. And imagine that he was unlucky, and he received only 3 legendary cards, and as we have seen this is more than possible. Yes, suppose he should fall on the legendary map in 5 packs in a row in 301 \ 302 \ 303 \ 304 \ 305 But many players are not able to pass even for the mark of 150 packs of one add-on, all the same the game is positioned as free. There is a new addition and again our guy is not lucky. And so constantly. Tell me why you need to share chances for different sets. After all, if we make a common chance, then millions of players will finally approach that average value, and everyone will become equal. And I hope happy. After all, if several additions in a row you can not reach the white band. Do not you stop believing in it. And is it fair. Deprive the player of his white strip.Zol0 9h
10h KotFT Adventure Greets everyone, I'm not quite sure if I should be posting this topic here or in the "Deck Strategies" section but anyway, in the new adventure i successfully defeated Lord Marrowgar and Deathbringer Saurfang, it took me some tries but i did it, but my problem is Lady Deathwhisper, I just can't beat that boss, I know that we should find some synergy with the dragon but I can't make that happen, so I would like to know some decks of yours and tips (if possible). P.S: What are you thinking about the new expansion? What's your opinion about the Adventure and the Card Packs?Blazt15 10h
10h these forums are still bugged? really? theyre still bugged? good way to make sure theyre not filled with people saying how absolute !@#$ the game has gotten i guess, have half the posts mysteriously vanish. Can someone please explain how one of the richest game companies has a buggy launcher, a buggy game and forums that have been bugged at least since ungoro?CrzyLion1 10h
14h Jade Druid is no longer! Finally... Skulking Geist, 6-mana 4/6, Battlecry: Destroy all 1-cost spells in both hands and decks. http://www.hearthpwn.com/cards/62883-skulking-geistNYARLATHOTEP27 14h
14h I love the new warlock hero skin announcement! OMG the new warlock hero skin is AMAZING! I thought blizzard couldn't beat the new paladin hero skin with the cute blonde hair (that you can get in this new expansion) but iam wrong :D!MastaG6 14h
14h So ... anyone going to explain to blizzard that, they introduce so many counter measures for things, but not freeze + doomsayer. so, until blizzard finds a way to fix this glaring issue, any of you fine people want to fill me in on ways i can get around this? i play druid and hunter mostly, i also play priest but they actually have counters. the only thing i can think of, is forcing every deck to have several silence minions, but that to me is just flat out retarded, especially in this current meta, im gimping my deck just to stop mages? thats moronic as there are supposed to be 9 classes, blizzard ¬_¬ lol so ... outside of silence minions, what else can i do? wild druid i could stand a chance as they actually do have some removal, but we only have naturalise ... yeah, im going to draw cards for my MAGE opponent ... lolMBvideo10 14h
18h How can you ban Conceal but make Simulacrum? rogues conceal gets banned because its non interactive What is Exodia Mage? Interactive? What makes Simulacrum? More interactive? I love Blizzard, i love this game but on some dicissions i dunno whats going on in the creative Team.Dowsha3 18h
21h How do I copy decks? Can someone please explain to me how to copy decks and maybe what decks are really good.Laurie4003 21h
21h Uther - Bug or intended? So something weird happened this other game. The opponent, Uther (dk hero) was at 4 health, with 0 armor up. 1 Charge of the 5/3 Lifesteal weapon left. He decided to take an 8/8 Giant hit in the face, dropping him down to -4. This was displayed on his health. AFTER the initial hit was taken, he healed for 5. Back to +1. He didn't die to it. Lore wise this would make sense somewhat since well..at this point he IS a Dk. But gamewhise - does it at all? Anyone able to explain? It doesnt make sense to me whatsoever. He clearly 'died' first.Releaz17 21h
22h its time to quit this game My 2 friends uninstall this game few days ago, i am about to follow. Hunter and all fcking face tactics everywhere, i played 4 games today and 3 times hunter with same stupid strategy. AAAaaaJarb5 22h