Do You Hate Brigitte?

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Highly Rated
Full disclaimer, I know that I am basically just complaining and a bit salty, but in one statement: I hate her.

I understand that Blizzard put so much work into this hero and they wanted to make something unique and special. Well there is a huge difference between, unique and special and completely unkillable. Now, I understand that yes you can kill a Brig. However, at what cost?

It takes a whole team to focus on one Brig or else she will just annihilate you team with her aggressive playstyle. Even then, it's a gamble. You end up losing 2-4 teammates just trying to take out 1 well protected Brig, and then when the smoke clears, you are fighting a 3 vs 6 match. You end up hurting your teams chances at winning trying to take out a keystone that is much more difficult to kill then she needs to be.

Blizzard filled Brig up with some 5 unique both activated and passive abilities, all which are, in one word, unfair. Most supports only have 2 or 3 unique abilities that are each effective in their own way. It is completely unfair to these Zen mains, Ana mains, and Lucio mains have not received the buffs they need, enable to keep up with a high stakes game.

When Blizzard explained that they wanted a support that could "stand on her own," the thing the community forgets is that any Support can stand on their own (yes even Mercy with her pee shooter). Supports are squishy, and honestly easy targets. However, a good support has to really on their own skills to get out a situation. Not overpowered natural abilities that make a hero unkillable.

I have died many times flanking a solo Ana, Mercy, and Zen (I state these 3 in particular because they are the 3 that tend to be "picked on" the most) because they were experienced and well prepared players. They kept a cool head and even though I got the drop on them an often bring them close to death, they are still able to kill any DPS as long as they just have the experience.

The difference here with Brig, is that most of the time I just flat out run away. You cannot 1v1 a Brig and survive unless you play an AOE Character (for the most part). Heroes that specialize in isolating a target and taking them out systematically are now almost useless, cause as long as there is a Brig that spots you, you are already dead.

Her abilities are busted. She does 80 damage and piece and heals herself that same amount, unless you can hit her at least once to cancel it out, but even then you are already dead. That flail hits hard and fast, even Rein's hammer doesn't hit that hard or even nearly that fast (Rein does 75 damage each hit and is significantly slower that Brig's). As a melee hero, that damage cannot be blocked or negated in any way. I have seen games where that Flail has hit my team though a Mei wall.

If she already lands 2 hits on a normal DPS, you are already down 160 HP, and if you try to negate the healing, she usually just hits you a 3rd time or pops that shield so you can't touch her. Her lifesteal is a rip off of Reaper's. Both are instant, however even Reaper's lifesteal is only 10% of the damage he dishes. With a Brig around that pockets a tank it is impossible for a Tank Buster to do their job (or at least well). If you try to focus on the Brig, the tank will kill you, and if you focus on the tank, then Brig will just mow you down.

The armor boosts is insane as well, in particularly with her Ult. I have seen people hack a Brig in the middle of her ult and she still passes armor around. Ana's grenade is useless against her since Brig heals with Armor ups, and her ult isn't even healing, it's additional Armor. And the fact that the armor stacks and stays is definitely not fair. No support Ult overheals, and even if there is a "Cap" that is definitely not good enough. I have seen Symms with over 400 HP due to an Ult. Bastions with over 500 HP. And Torbs with Over 400 HP. All character that are high priority to kill (especially if all three are on Defense). But due to the insane amount of HP, they are almost unkillable, and even if they get low, Brig just armors them up.
(Side note: I have played a game with a 400 HP Symm. I had my Zenyatta discord her and I kid you not, my whole team jump on her. She killed every single one of us, even our 2 tanks all because a Brig decided to pocket her the rest of the game)

Her shield bash is ridiculous. There are many ult's that require up close combat and all a Brig has to do is pop the shield and stun. Now this is unfair any other character that has an ult cancelling ability ( McCree, Ana, Sombra, Rein, Roadhog) have to sacrifice one thing: Their HP. They all have to risk their own necks and HP to stun an Ult. With she has a 600 HP shield with will eat any Ult and then all it takes is 1 well placed stun that she can use as soon as she pops the shield. Deathblossoms in particular (which are necessary to clear a point in close quarter combat) are now useless, all because someone has a shield and can stun with it.

None of her abilities have a warning, have you noticed that? Every character has some sort of a warning or a que that allows players to prepare for what comes next. You actually see Roadhog's hook before it hits you. You don't have much time, but you can still prepare. Rein's charge attack, you see him drop the hammer. Even Genji's deflect you can prepare for, and there is a verbal que. Recall any character are think it over, almost all of them have some sort of verbal or physical que of what ability they are about to use. Brig has none. She has no Verbal or even Physical clue of what she is about to do and thus no warning on what to prepare.

Now the argument a lot of people make is "Well Moira was hard to kill at first but now everyone knows how to play against her." That's the thing. Moira was hard. Not nearly impossible. Even in the PTR, you could kill a Moira 1v1, you just had to keep a calm head and make the right predictions. Brig, is impossible to 1v1. Even if you can somehow predict what she is about to do, she puts out too much damage passively and self healing too quickly that any normal 200HP character has no chance.

There is a huge difference between a mind game and a 1 sided battle. What I mean is with all heroes that issue a threat, you have to bait them or out maneuver them. You wait for Genji to use deflect before making a push. You bait Roadhogs hooks so you don't actually get caught. You wait for Wraith Form or Iceform to end so you can welt on Mei and Reaper. You cannot do this with Brig. Again, you cannot bait Brig, because her passive abilities make her nearly impossible to kill and very deadly

I know what Blizzard was trying to do. And I do appreciate it. You tried to forward the story with a fun new hybrid and create a speed bump for characters that enjoy dive heroes. Just a bit of a challenge. But instead the developers created a complete Roadblock. They put a complete stop to diving and tank busting leaving many heroes useless. On top of it all, the new tank meta of 3 tanks, a Brig, and an additional Support (usually Symm) is just cruel. They have made many players gameplay experience unenjoyable, including my own.

When I play Overwatch I want to play and have fun. I want to be able to help my team and do my job the best that I can. And if I die, I want to die in an honorable and laughable way. Not running away and dying in a corner from a severely overpowered hero that I despise and loathe.

I know these thoughts are my own, and I don't really expect anyone to read this or even agree with my thoughts. I do not know how I would "fix" this hero, because I believe my own bias would be selfish. But this hero needs a huge fix. Thank you.
Highly Rated
I strongly agree. As mainly a flanker player, I am a little bit biased, but I can't help but feel like pretty much any flanker aside from Tracer is getting brutally beaten into unviability with every new character that comes out. Things like Genji specifically, are getting less and less useful as new characters are released. Sombra's hack makes him worthless, Moira can bypass his deflect and shift away from danger, even deny a reset if a Genji is Dragonblading and trying to kiill her, and now Brigitte. If you give Brigitt and Genji a 1000 1v1's, I can tell you with absolute certainly Genji will NOT win a single one, no matter how well he plays it. A gold Briggite will destroy a Rank 1 Genji.
It just feels like Blizzard are so concerned with not making DPS character overly opressive, that we might get a repeat triple tank meta. Not exactly the same, but the princicple would stay. You'd have 1 or 2 barely usable offense characters because the rest of the team basically counters everybody else.
Highly Rated
i hate Brigitte to. since she was introduce the game actual lags if someone is playing her, especially in no limit when more then one player can be the same character, which is so annoying.
Highly Rated
Getting to. I mean if you make the mistake of ending up in her melee range, you're dead. It's as simple as that. Very few heroes can actually counter her back, like Reinhardt for example.

Sure, if you play a hero that can attack at long range and you look out so you don't get anywhere near her, you generally have no problem. But if you're in a closed space and she's near, you can't avoid dying to her. That's just stupid if you ask me.

If you're like Symmetra, may as well just take your hands off the keyboard because there is absolutely nothing you can do.
Highly Rated
i hate brigitte becouse she is broken AF. plus imba

against mccrees deadeye u can wait till the last second but no dmg on her shield whatsoever

A REIN SHIELD BREAKS BY THEN....

plus STUN STUN STUN STUN STUN STUN STUN dead

as a mccree player she is pure cancer
Highly Rated
23/03/2018 17:42Posted by TheronsW
Oh boohoo peoples are crying cause Blizzard release characters that can counter Tracer and Genji, well serves you right cause everyone was tired of them.

Brigitte is fine like she is, she is a huge threat to flankers cause she was designed to do that but against long range characters she lost a lot of impact since she can only rely on her 6 sec heal. Brigitte is a niche hero against dive and flanks and she do her job really good just deal with it and adapt your comp.

So instead of crying cause your special snowflake treatment is over (let's be honest Tracer and Genji are Blizzard little favorites.) just switch and pick a Pharah/Junkrat for long range aoe damages or any other hero who can deal damages with a good security range, as long as you prevent Brigitte to hit something with her flail her healing is really limited.

Peace, a future Brigitte main.


hero comes the defenders of OP specs who play this no skill hero
Highly Rated
23/03/2018 18:36Posted by TheronsW

Here comes the butthurt Silver player who could pick a counter (Pharah, Junkrat, any long range hero) but prefer to cry on forum


Yes let's totally ignore the fact that a support hero beats almost every hero on the roster, creates a huge imbalance and might become a must pick, but just counter pick.
"Just counter pick bro"
Highly Rated
In regards to "Just stay clear," that is virtually impossible if you want to win. Every player in Overwatch knows to fight on the point or protect the payload. Brig will always be in the heat of battle, and if everyone did pick long range heroes, they would never actually touch the point.

Brig doesn't just counter flankers, I made that clear that she busts through shield tanks like pudding thus making up close combat with tanks such as Rein, DVa, Roadhog, etc. completely unfair. Defense heroes that need to be in the thick of combat as well as Offense heroes alike, flankers, dps, tank busters, and specialists have no change against her.

I have seen games where my support main friends have spent the match running away because Brig was always on there tail, and we couldn't stop her. Even if we tried, she would usually kill at least 2 more of us along the way.

You could argue that "Well that's because you are a bad player." And maybe I am. But if High Teir and ranked players are having these same concerns, then this hero needs a nerf asap
23/03/2018 18:49Posted by Brahmastra

Yes let's totally ignore the fact that a support hero beats almost every hero on the roster, creates a huge imbalance and might become a must pick, but just counter pick.
"Just counter pick bro"


Brigitte is basically useless if the enemy team is long range since she can't use her passive and can only rely on her 6 second heal
beside heroes like Bastion, Junkrat and Pharah will melt her shield away with a good safety distance while Sombra can hack her since she rely heavily on her abilities.
Jeff says that a good player of Overwatch need to play multiple heroes to be able to flex maybe its time for you to try a new hero to counter her instead of immediately cry and say that she is OP, so yeah "Just counter pick bro" and git gud.
23/03/2018 19:04Posted by TheronsW
23/03/2018 18:49Posted by Brahmastra

Yes let's totally ignore the fact that a support hero beats almost every hero on the roster, creates a huge imbalance and might become a must pick, but just counter pick.
"Just counter pick bro"


Brigitte is basically useless if the enemy team is long range since she can't use her passive and can only rely on her 6 second heal
beside heroes like Bastion, Junkrat and Pharah will melt her shield away with a good safety distance while Sombra can hack her since she rely heavily on her abilities.
Jeff says that a good player of Overwatch need to play multiple heroes to be able to flex maybe its time for you to try a new hero to counter her instead of immediately cry and say that she is OP, so yeah "Just counter pick bro" and git gud.


Let's not bring Bastion into any conversation. Bastion is a very weak hero that requires an entire group setup to support him. A solo queuing Bastion is just a punching bag mostly for Genji and Tracer who make Bastion unviable when solo queuing.

You may as well say Brigitte is countered by Torbjorn or Symmetra, more troll pick heroes that she's unlikely to encounter outside QP or bronze.
23/03/2018 19:04Posted by TheronsW
23/03/2018 18:49Posted by Brahmastra

Yes let's totally ignore the fact that a support hero beats almost every hero on the roster, creates a huge imbalance and might become a must pick, but just counter pick.
"Just counter pick bro"


Brigitte is basically useless if the enemy team is long range since she can't use her passive and can only rely on her 6 second heal
beside heroes like Bastion, Junkrat and Pharah will melt her shield away with a good safety distance while Sombra can hack her since she rely heavily on her abilities.
Jeff says that a good player of Overwatch need to play multiple heroes to be able to flex maybe its time for you to try a new hero to counter her instead of immediately cry and say that she is OP, so yeah "Just counter pick bro" and git gud.


Yes, let's just switch to a Bastion and require the entire team to adjust as well. Surely you won't be dived by Tracers, Genjis, Dva's or other heroes with Brigitte armor trying to kill you while in turret mode.
Pharah will surely work since every team has like 4 DPS mains.
Great idea. Kindly stop posting if you're going to post low quality bait.
Highly Rated
The other Brigitte thread I posted in got deleted so I'll post here with a bit of an extra content.

My view on Brigitte based on my two main heroes.

Reinhardt:
It's not a fair fight. Brigitte has a range and speed advantage over her master - she can stun him, hit twice and send flying back - recovering all the damage he might have done to her beforehand with ease.
The flail has supposed range of 6m versus Reinhardt's 5m but Brigitte actually gets about half a meter extra distance if she attacks diagonally in the direction she swings in which feels weird but is really easy to exploit if instead of chaining attacks you keep the enemy on your left and just make single-click attacks.
Opposite to this there's Reinhardt's still somewhat unreliable hammer which hasn't been completely fixed since anniversary update (I really need to edit a video I made on it - Reinhardt's right side is pretty much blind to small heroes like Tracer).
Charge - the most telegraphed, risky and potentially powerful regular ability is completely countered by a blinking-fast, well protected ability on a 5 second cooldown which additionally stuns. Rein is stopped, stunned and takes damage while Brigitte is barely getting a fun ride up out of it.
TBH Brigitte's stun can interrupt entire Reinhardt kit because all his abilities have a 1s or longer cast.

McCree:
I actually had a friend assist me in a closed game to figure out how McCree can deal with Brigitte.
He can potentially kill her with fan the hammer but she'd have to just stand and take it.
If she has healing on since before - she'll survive.
If she holds her shield button pressed - she'll shield herself in time to survive.
That's another thing - Brigitte's shield makes her completely invulnerable from the front - I can walk up to her and put the gun to her head but the shield will register this attack. Reinhardt has a space where I can go between him and the shield to attack in this way.
I figure this is also the reason some people reported Pharah and Junkrat being able to damage Brigitte when her shield is on - the shield is so close Brigitte's body might register the explosion damage sometimes - need more testing.
In the end - a 1 vs 1 tactic a master player (my friend) came up with is a step-by-step kit you need to follow to a T and still requires an open space to perform and the enemy Brigitte to fall for it (namely - the usual response from a Brigitte is to shield bash instantly after she tanks fan the hammer - followed by flail which allows her to regen - the kit exploits this reaction).
Also - shield bash again. Has a longer range, duration and shorter cooldown than McCree's flashbang with a trade of aimability to be able to ignore shields.

Conclusions:
Flail - get that extra 0,5m diagonal out and we're fine - it's too easy to exploit to be a feature... I am kinda worried about the range superiority over Reinhardt but heroes need diversity... I'll just have to deal with it.

Shield Bash - This ability needs some tweeking. Make it weaker or equal to rocket punch and charge - not superior to both. It has the benefit of keeping the shield up and being instant-cast which is a huge thing for such ability - it has no risk involved to use it (Both Rein and Doomfist are unprotected for over a second when they use their abilities).
I'd love to see it lose to the charge just like Genji's dash but even a double knockdown would be great because as of now you can't even stun Brigitte out of it.
Also - 5 sec cooldown is too short - make it at least 8s.

Whip shot - No complaints here? Need to aim this little baby and it can be stopped. Need to do some tests to see if it still executes effect after Brigitte gets stunned (like Hog's hook does) but otherwise I have no problems with this ability.

Healing per second - I have mixed feelings on this seeing as Brigg can just hit once and stay behind her shield for 4 seconds and get her entire health back by repeating this 3 times but I didn't think of an alternative and requiring continuous strikes would make her less potent as a healer in a teamfight.

Ultimate - Overall good but hear me on this... The armor need to disappear over time.
There is a reason why Sound Barrier, Primal Rage or Molten Core extra health doesn't persist.
As the ult works now it encourages just firing it when it's ready to get your team that extra 900 health total and start charging it up again.
It has to be a decision to be made - is it the right time? Can I save the team if I fire it now?
It isn't such right now - the benefit stays even if you pretty much missfire it.

Shield - Make it separate from Brigitte's body - put a small distance betweeh Brigitte and the shield - this should allow for a point blank attacks to hit and prevent AOE attacks from working when they shouldn't.

PS.
New Hero who counters Reinhardt... Every new hero does. I should start making bets. Rocket Purr is also going to counter Rein...
Why do I have the feeling that step 1 when making every new hero is "Lets design an ability which can ignore or turn off the shield".
And yes - I am salty because of the treatment my main is getting.

PS2.
Don't get me wrong. I was really excited for Brigitte to be the 27th Overwatch Hero. I love her as a character... Her kit just doesn't seem right... She's not a support that encourages aggressive play - she's a support that encourages dueling...
it's kinda !@#$e she can pretty much solo stay on point long enough for people to re-spawn and come back. She can tear reaper apart up close even though hes a tank buster, widows essentially useless when shes on the team cause she can heal and shield people full health plus her own shielding and healing anytime she hits anything. Sombra can hack her but again, she doesn't really need the shield when she can just kill the sombra in like two hits and heal to full health. I know ults are meant to be powerful but it took five consecutive head shots to kill an orisa in her ult. I feel like she needs a nerf and instead of making new, powerful characters for people to complain about that they'll later nerf, they should work on the characters they already have that need boosting, like zen and ana, who have no movement increasers or anything to help em get away when their dps inevitably run off point to chase people back into spawn
Highly Rated
I loved playing overwatch, but now, with great injustices, it's starting to get annoying.
I hate Brigitte. She is a very unfair person.
Highly Rated
I dont like Brigitte :\
Love her.

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