Tactics and Strategy

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16 Jan Protoss Mega Thread Welcome to the protoss mega thread. Use this specific thread to have any of your questions about all things protoss answered by your fellow players!Nakatoir51 16 Jan
19 Sep Terran Mega Thread Welcome to the terran mega thread. Use this specific thread to have any of your questions about all things Terran answered by your fellow players!Nakatoir23 19 Sep
17 Nov 2017 Zerg Mega Thread Welcome to the zerg mega thread. Use this specific thread to have any of your questions about all things zerg answered by your fellow players!Nakatoir23 17 Nov 2017
28 May Micro practice Hi, is there a way for practicing microing certain units? A map or sg? If I get army v army I get slaughtered all the time.Basy2 28 May
10 May Protoss is too much right now!!! Toss OP...let's be honest, they are OP. Don't come crying fagsMartines3 10 May
09 May ZVT TURTLE Can someone tell me how i can early harras terran when he is turtling in his base with tanks turrets, on this maps you have main and natural that close to eachother so i can't even make nydus because terran can jump with his army into it in 2 sec. For now i am taking next bases and play makro games but beating terran with 200/200 thors, tanks 3/3 is very hard and i am loosing most games, even gglords cant win against this :PSandro3 09 May
07 May TVP Balance, please? Why is this game so much in toss favor in TvP match up and when we will finally see some balance changes fixing this each patch worsening issue? I am diamond 2 and I have 55% win-rate in both TVZ and TVT but only 28% in TVP. I don't care that I am not pro SC2 I don't think to be able to defeat protoss I need to be pro player or at least way above his league. This simply unfair and making the game very frustrating.Neroad18 07 May
28 Apr tvt coinflipp At the start of the game if you go 1 gas, you have to make tech lab for starport so you can build raven asap, or save scan. And when your opponent chooses to not make bashee and start marine production of reactor, you have big disadvantage. But you don't know he is not going bashee to make reactor on barracks and build tech lab with starport, it is so stupid. And you can't reaper scout on all maps and also if he is attacking with helions you can't afford send reaper yet - depends on your build. Also reaper helion part, one player stops massing reaper helion and transition and if second player keep massing them and attack you autolose. And reaper helion battles are pure rng... Tell me you like lose whole mineral line to one liberator, tell me you like 2 rax reaper, tell me you like play vs someone which doesn't even fight your army and mindlessly tries to sucide units into your mineral line, game is no more about playing ,but about avoiding you opponent and try to kill his workers. Tvt midgame is so coinflipp when you don't have yet first seonsor tower an d turrets, you can't defend 3 base all at the same time and you don't know if he didnt build 2 medivacs for example, you would have to luckily scan and than point you need mule to get you production going and that if you put your viking at air space he can drop on natural and you can't defend all 3 bases at that point, what if you put tank and 6 marines on your natural and he attack with whole army, you can't send marine every time, because you would have no units, lets say that he is in middle with his army and defender wont have enough scan to track his army movement and you can't send marines to all direction at that point and lets say you put some vikings in airspace between your main and he attacks your third with everying you autolose, or you choose to defend third and natural and he drops you to the main. it is just who randomly attack first and attacking is easier, because defender has to resaturate gaes and mineral line repair building, rebuild building and addons, rebuils sensor tower rehotkey units etc. Why attacker one drop or a move. And because you bases dry out and you will be stuck on less bases if you are defender, you will have hard time to comeback. And say attack first is stupid, because 12 worker start you have more resoruces before you can scout yet and you won't be able to have 100% information everygame, and every build beat other like rock papper scissors, if you do specific attack and he choose to defend this for example you lose, but if he has no counter to this he loses. It is so random https://www.youtube.com/watch?v=8fQMr7cm308 LIKE LOOK AT THIS !@#$ GAME 1 ONE PLAYER SNEAK UPON CLIFF AND YOU CAN'T send marine every 20 second to all directions, because if he moves on map with some army you will losing them, you cant have 2 sensor towers yet, so because one player sneaked under cliff now gets massive advantage for free. So dumb tvt is just doomdrop or siege under cliff, or sacking units into enemy mineral line so dumb!!! ... https://www.youtube.com/watch?v=pXkRVS-3V2o Like looook this random proxy starport and helion drop, this is so random, i beaten with this build even gm btw, because it is pure rng, how do scout this, reaper doesn't scout this, scan ? No you can't scan that early, if he doesn't do it you lose... Interesting btw polt was pro and doesn't even use split rapid fire and clumps up his workers... Gj polt for getting to the lategame, he lost so many workers and was behind 10 workers. Look at what you done, poor polt comes from army and looking forward to play some sc2 and he comes back to this sh1t like WTF ? Supernova was just trolling him... See how this game is stupid, pure rng....IIIIIIIIIIII0 28 Apr
26 Apr ZvT: BC...??? Hello mates, Can you explain me how to deal with BC ? 90% of the time i'm aware of a 1/1/1 by the time i got decent drones (1st full w/ gaz and 2nd mineral full), 2 air defense in each mineral line, while still haven't been able to get enough ling + bane to deal dmg on a wall garded by a single tank, while not being able to nydus (rather time or good scouting), the first BC pops, kill one of the defense, kill the queen (even if healed by another), 3/4 drones and leave By the time i try to get either air-air unit or ground-air unit (who are killed like the were nothing), the 2nd pop and repeat the action... with the 3/4 drones killed each time with a queen i fell down piece by piece without being able to do something What's the solution to what appears to me as completely imba ?Tik3 26 Apr
24 Apr Back to SC2 LotV after 4 years. Pls Help Hi everyone, Becoming a dad of 2 children and other rl issues, I had to stop playing SC2 back in 2015. Now I find myself having some free time and I started practicing again as a Terran but I simply can't keep up with all those changes. For the record I was a top Platinum player playing against Diamond and low Master's players that never got the promotion to Diamond due to season locks. My skill against Terran was fine. Against Zerg I had 0 problem and against Protoss, it was a nightmare. I just could not figure how to win those guys. Now, I want to come back but I can't find a build order for each matchup somewhere. I can't find a decent Terran in youtube to learn all the metagame. I used to watch Day9, Halby's videos and read TL forums. Now everything has changed. They don't even play SC2 anymore. Can you point me to the right direction guys? I need specific build orders for Terran that are not cheesy and prepare you for long macro games and good youtube videos that are Terran oriented with good analysis of what they do and why. Thanks in advancewrathchild4 24 Apr
23 Apr Mine Once -> do something else So I wonder how do I stack orders telling a probe to [mine something -> return cargo -> do something else] when the return cargo hotkey is hidden until the probe have something? Is there some way to unhide the return cargo hotkey or is it supposed to be like this? I wonder because it would be a great way to macro.Lodrak2 23 Apr
22 Apr Use separate MMR for team off race ? I don't understand why blizzard uses the same MMR for team matchmaking. Are you guys dense? How can you expect a person to be the same MMR and play at the same level unless they earned it? I am forced to carry kids that off race , it's a waste of time . Please fixCoach0 22 Apr
22 Apr Use separate MMR for team off race ? I don't understand why blizzard uses the same MMR for team matchmaking. Are you guys dense? How can you expect a person to be the same MMR and play at the same level unless they earned it? I am forced to carry kids that off race , it's a waste of time . Please fixCoach0 22 Apr
17 Apr Returning players asks for help Hello everyone! I have returned to starcraft 2 and I see that a lot of things have changed in LotV since HotS f.e.: Thors are now really good against broodlords and ofc the new units which I have absolutely NO IDEA how to use and what they are good against. I somehow ended up back in T3 diamond after few games winning by my old-schooll builds (hellion opening into expo into mech for example) and trying to macro. So after a few days I got promoted to T2 diamond and this is where I got hit in the face terribly...I feel like my macro is really bad and insufficient and I am having trouble dealing with enemy compositions. I feel like I am a REALLY BAD player because I just dont know where to start/which element of mechanics of play should I start improving (macro? / builds? / units compositions?/ all of it at once?) You see, these are my most common probles and questions I would like to get answered: Any general tips for newcoming player into lotv? What are good compositions for terran vs other races and which units should I assemble (with the new ones)? How many workers should I make every game? I somehow always end up making around 60 (20 for three mining bases) How do I improve my macro? I can see my opponents expanding really fast but not greedy...when I do the same, I have troubles securing my expansions f.e. I have MMM with ghosts and protoss has his ,,deathball" - collosi, HTs, and man....those chargelots! I read you have to have a lot of marines against chargelots but my army (even if I split) always ends up evaporating and I cannot reassemble my army fast enough and I always end up losing my expo and army...sometimes even the whole game... How do I improve my mechanics as terran player? Should I drop more? Should I multitask a lot and try to attack more places at once? I know this sounds so bad when terran player is asking these things but when I was about to try this I always felt like I am not fast enough for this kind of thing... P.S.: You see: back in the days of HotS when I had similiar problems, a lot of players told me that I should just switch to protoss because terrans were really weak at that time. So I did and with stalker colosi and basic macro and mechanics I ended up making it to top diamond in about 50 ladder games and even beating some masters. I know this sounds rubbish but even some of my friends keep telling me that I have the heart of protoss. To sum it all, I will appreciate every advice you guys could give me...I know I know that I should GIT GUD (I played Dark souls, yes), but please...I am asking for your help Your loayal starcraft 2 fanškopek2 17 Apr
11 Apr Help for 16 hatch 0:48 Hi everyone, i've seen many pros, when playing zerg, being able to put the hatch at 16 supply at the timing 0:48, while no matter which drone i pick, at 0:48 i simply do not have 300 minerals, i always get the hatchery around 0:51 There is something i'm missing? some hotkeys or some tips? or anything else? ThanksFinal0 11 Apr
29 Mar PvX defending first attack Hi So I am a rookie player that played every race a little bit in ranked and then decided on P. If I manage to survive the first enemy attack without too large losses I win the game around my elo always. However if the enemy decides to attack I usually end up with fewer forces then them. Are there any sort of benchmarks how many units of what type I should have at any given timepoint (e.g Minute) so I dont die up to plat aggression? I am not a Plat yet, but for now this would be the goal. My macro seems fine, I figure that this is why I win late games in Gold; i just have twice their economy and still better spending. Its just the early game that instantly makes or breaks me. Any help or advise?Aratek3 29 Mar
29 Mar cannon rush pvz Is it even worth it. I saw it in pro games, only on maps when u can block space by 2 pylons and than build inside 2 cannons, otherwise no. I do one more variant when i block space with 4 pylons and inside 2 cannons, if drones don't get in it works. But if i place pylon before hatch outside overlord range, it almost never work, zergs to paranoid and move overlord from hatchery or send 2 drones to scout. Is there any other way to cannon rush, i heard you have to cannon rush every game in pvz otherwise you lose free advantage, but it doesn't seem that good.QUITimMaster2 29 Mar
29 Mar PVT Carrier Swarm. Good Evening All! I started playing last season and have been having fun in the ladder. I played plenty Single player but now want some good games vs players. I have trouble with 2 match ups but I only need help with one. I understand that I should get into their base early but it's tough once they wall off and just make a safe zone. Carriers :( How does a zerg match up vs mass carriers? I have tried infesters with Marines and they just focus them down and then deal with the infested marines, I have tried mass Corrupters too and Hydra with +1 Range. How to I crack them open before they have enough to A left click with carriers? If I assault the base I take many losses to defenses and then they can just push across map before I recover my forces? If I can't crack them open then is there any ways to deal with the Mass Carrier? They seem so absurd and out of every loss I endure mass carrier feels most painful and simple for my enemy to execute. I am not very good in general but I do try. is Mass carrier something you need mad skills to deal with? Should I just transition to Protoss? Thanks a Bunch PhageXPhage2 29 Mar
29 Mar Carriers imbalanced and broken MM How do you counter mass carriers as terran ? Please show a video where terran actually wins vs mass carriers. This game is stupid and also the matchmaking balance doesn't exist. The other night I had 2 diamonds+ 1 plat vs Me (diamond) and 2 golds , how does that remotely make sense? This is why blizzard is losing fan base same with overwatch, they don't make good games anymore. Will never buy another blizzard game again. Let's watch this company slowly die and short their stocks that made me alot of money actually. Also they actually do pay people to go on forums to tell you that you are wrong and to "git gud" funny.Coach5 29 Mar
29 Mar Are carriers actually OP? Before you say "whiny plat noop F2 zerg player xDd !@#$", hear me out. What I mean with OP is that they are viable in every situation, and with kiting they can 1v1 every unit in the game. Even a battlecruiser or a thor. Also, they arent that expensive. Compare them to battlecruiser in price. I would compare them to brood lords, but carriers can attack both air and ground. I hate cannon rush, but its not OP, Im just too slow and overreact to that. Mass battlecruisers arent OP because A . they are really expensive and B. they can either go all in, allowing you to base trade (unlike carriers being able to be recalled by one click), or save their teleport to go back to base, allowing you to proceed. So yeah I think carriers are OP, and just calling me a noob and telling me l2p without giving any advice wont really change my mind.Sargas18 29 Mar
13 Mar Can we just get a new RTS Blizzard I've been so fed up with the state of games since 2016 I cant find anything that takes my interest like starcraft and warcraft did to me.. I dabble with new games everyday and nothing is fun its all micro transactions and Battle royal i'm so over it and the fact WC3 Remaster dont even have a release date makes me sad since Starcraft is unplayable for me now always initilizing game mode forever. But yeah what do you all think? If i could get back onto a stable version of Starcraft like it was before it went F2P then maybe ill be back but until then im just stuckWindrunner5 13 Mar
09 Mar Looking at the minimap Hi, I have been playing for some time Starcraft 2 but I am unable to look at the minimap. I know it's very important to do it but looking at two places at once seems tricky. How do you do it, guys?Alfred1 09 Mar
28 Feb What is the mech play vs protoss? Hello, I just watched a guide about it from 2017 https://www.youtube.com/watch?v=5nbMJgaj3uQ He starts with some cyclones, which is still a build I saw from Kelazhur in GSL this year who uses 4 but then transitions into bio. The guy in the video basically uses mass tank, hellbats, some viking later adds liberator with fusion core to force stalkers. Vs certain late game compositions/transitions he would add ravens/thors/more Vikings/or more liberators or mass BC+decent raven count (see video...) Thanks for the help. I was struggling vs Voidray/Carrier (and not scouting it perfectly assuming at least some ground units which there weren't after the initial blink stalkers), but that game I had 1 base fewer and less supplyTsetu0 28 Feb
11 Feb Is the balance a joke?! From the WCS 8 to 4 race, the Terran player is so hard to win. There is no Terran player in best 4. The zerg is too strong. Why not the balance group delete the Terran? After 2016, the baneling has been added 5 more in life. Is this a correct buff? Now, in the next balance pitch, why the SCV will be easy to choose? The works' hate value is less than other units is very normal, or WHY not the balance group debuff the queen's air weapen diastance? Do not let all Terran players LEAVE the game! We love starcraft 2 !!! We want the balance and funny!ilovemywife7 11 Feb
24 Jan Spreadsheet analysis for Starcraft Hey! Started trying to work on strategic analysis in Excel for Starcraft. I've been wanting to try this for a long time, to match the number of resources that you have with the theoretical number of units you can build. I want to do this to simulate the maximum number of units each strategy could produce. The spreadsheet could be used as a benchmark for live in-games scenarios to determine if you're playing well or not. Anyone have any thoughts on this, or know if this has already been done? I got started a bit, but I quickly realized that there are so many contingencies which makes it hard to actually do this sort of thing. I thought at first that I'd do some kind of matrix-analysis, but perhaps it's better to use a time-series simulation?Threshalon1 24 Jan
07 Jan terran vs banelings how to beat em without proper micro game ? i usually play bio army terran with siege's and liberators as support. everytime i play vs zerg he owns me with banelings, everytime, i see zerg go early expansion with full drone production nothing i can do about it. everytime banebane bane and spalsh my army is dead, i've tried to micro splitting them, shoot and run tactics anything nothing works, zerg gets early expansion with full drone production and nothing i can about it. any tips ? my biggest annoyance is that my army shoots lings as prio, i'd have to single targets banes wich is impossible !Juomari12 07 Jan
07 Jan Looking for useful race-mains videos Hi, does anyone know of any good sc2 players who also released interesting guides about the races they play? About the zerg I know about lowko, and personally I think he's really good and his videos are really interesting, I'd say I've learned a big deal about zerg mechanics from him. But I struggle to find similar channels for the other two races, which I also would like to learn how to play, as much as I can (still zerg for life tho). So if anyone as any recommendations, especially regarding protoss players, 'cause I'd like to learn them first, then terrans. Sc2 tutorials and videos are ok, but I think you really need to watch a couple of good players, in order to understand key mechanics that are essential to each race's gameplay.Maso3 07 Jan
07 Jan Dear Blizzard add plz mech creep to Zerg We got mech Z skins for units and buildings, but the creep remains bio. It looks weird, please add a creep to the Warchest, which would fit the concept. Thx.Egortex1 07 Jan
07 Jan I quit -THIS IS SO DUMB I'm out. My win rate in tvp is 55% and in Pvt its 78%. 4600 mmr with protoss and 4850 with terran. It's ridiciolous how terran is execepted to micro liberators, bio, ghosts and ravens at the same time while if u stand in storm for 1 sec you're dead. When protoss literally jsuit a moves and spams storms. You don't even get punished for a moving anymore since they gave templars an attack. TvP might be balanced at GM level if that but it requires so much perfection for terran to win any game where protoss just turtles to a death ball. Haven't lost a single macro game in the 78% win rate. Due to shield batterys early and mid game pressure is pretty irrelevant to. Terran requires you to play like a god to win. Protoss requires you to a move and recall if you !@#$ up your a move which is hard to do and just warp in to defend bases you dont even need to take your army back and if they doom drop like in wol ah just recall and their stuff. I understand the game being balanced around pros and gm but it takes the joy out of everyone who isnt that. I dont think any terran enjoys plyaing vs protoss and my win rate is lower vs zerg but its a fun dynamic match up. Protoss is a poorly designed race which is not interactive or fun. You might say just play protoss then but I dont enjoy protoss due to it not being interactive and I dont enjoy turtling until I know I win. If zerg rushes into 5-10 tanks there are consequences while for protoss chargelots just does fine regardless. With disruptors and storms terran can lose all of their bio in a second while terran has no equivelent. Liberators do high damage but only at 1 unit at the time. Disruptors and storms can KILL 30-40 supply in 2 seconds. Peace out. Is there any terran who enjoys this match up anymore. I used to in wol and hots cause atleast then we had some early game pressure. A terran player at heart who cant put in the time to have grand master level micro which is on me but its unfair how so much is required for the other races. Terran with micro and zerg with how to spend larva while toss is a linear death ball piece of garbageAce9 07 Jan
06 Jan Masa vs Scarletts, T is pathetic Alright, seems like Blizzard needs some lessons about RTS games. What's a "Rush": it means you go kinda all-in in the first mins of the game, spending a lot in buildings/units to kill your enemy, slowing down your eco. ALL KIND of rushes have a drawback, if you fail it, your enemy probably has a better eco, giving him advantages for late game. You rush as Zerg and fail? you're pretty dead. You rush as Protoss and fail? you're pretty dead. You rush as Terran and fail? NOTHING HAS CHANGED. In addition if you spot in time the rush you have time to def. But you have 0 chances to spot fuking 2barracks which can be anywhere around the map. I watched tons of pro games, and i swear this is maybe the !@#$test game i've ever seen. A dumb terran from nowhere (who the fuk is Masa?) wins vs one of the best zergs of the moment, how? Perma rushing. It never happened, 5 rush-games in a row, AND STILL WINS. Scarlett changed her build starting pool first, risking a lot, cuz (ofc) if she "rushes", making lings too early, the terran spot it (sending the SCV), he bunkers up and the rush fails, giving advantage to the Terran. Luckly the noob terran rushed all games, BUT THIS IS PURE "LUCK", if retarded Masa didn't rush, Scarlett would have been in a sligh disadvantage. Let's talk about %^-* barracks. I compared it with other rush start (14 pool, proxy toss), conclusion: they don't lose anything, just some marines. The barracks can fly back, so you don't lose those 300 minerals. (if protoss !@#$s up his rush they are gonna lose all) The bunkers are the main problem: too cheap, too much health, THE SALVAGE BUTTON: you spend 100x3 bunkers, NO PROBLEMO, salavage them and in total you spent only 25x3...... Total loss: usually you send 2 scvs, some marines (generally are 8-10) and 25*3, total: 575... it is nothing compared to toss rush, in addition to defend against this dumb start, zerg has to spend nearly the same amount or more! it's a pain in the %^- for the zerg to micro, even scarlett has problems to def it, i'm master 3 and it's even harder: "but you are vs master 3 terran gnegne" even my dog can play that *!@# strategy and win It's a fact, it is unbalanced. Solution: bunkers cost 100 --> 125, you can't salvage them. So that bunkers stick to their role: TO DEFEND, NOT TO ATTACK.Erkondium6 06 Jan
29 Dec SC2 Disconnection issues For the last 4 months, i have been bumping into the same problem over and over again... I get a short lag spike and suddenly, my game freezes and the surrender screen pops up... It has never reconnected me, not even once... Actually it closes but a few seconds later(the game is still frozen)it pops up again. The only time i reconnected was when my battle.Net also disconnected and then reconnected. CPU usage is 40/56% gpu is 76% and i have 1gb of free ram... Any idea how to fix it?BrRIGHT0 29 Dec
27 Dec Countering Tempest? PVP Any idea how to counter mass tempest? In the new patch it seems the only way to counter it in a PVP is to mass more. Voidrays are slower than Tempest and get kited. Phoenix don't do enough damage to beat the tempest.Laidvan0 27 Dec
30 Nov Achievement Distorted Reality Hi How do I reach achievement Distorted Reality(Capture 50 enemy units with a single Vortex in melee game.)When I play melee game I can't find any Vortex even in mothership.hitmen2 30 Nov
01 Nov Zerg very late composition Hello there ! I am posting this hoping experienced players might be able to enlighten me. I did search for similar topics and was quite astonished for I was not able to find answers to my questions. Please be certain I do question both the relevance of my question and my forum digging skills... I will take my chances anyway and proceed. The question to address is : "What could a very late game Zerg composition look like ?" Here you might start thinking "wow, this guy didn't understand the first thing about RTS games... this is about adapting you strategy every second of every single game !". Very true. However, what would be a good benchmark ? So here is what I was thinking about, based on following assumptions : - Very late game, both contenders have 5+ bases. - The opponent's army is rather heterogeneous. - None has significant economic lead over the other. - As a Zerg player I already have a decent number of sporulers and spines, and decent creep spread. Composition : *70 Workers *7 Queens *36 Zerglings (Run-by / flesh to be butchered and protect the bulk army) *12 Banelings (Splash damage) *16 Hydralisks *5 Infestors *7 Corruptors (To protect Broodlords from air units / re-make lost Broodlords) *6 Broodlords *4 Vipers (abduct, blinding cloud, anti-air) That should make it 200 pop'. Now again, versus heavy ground army we might instead throw in a couple ultralisks, some lurkers, more banes... Versus heavy air army, more hydras, corruptors, vipers... Also I did not mention important points such as Overseers, droperlords and what-nots, but this is more about the 200 pop' composition. As a guideline, would that sound fair ? Or is there something intrinsicly wrong with that idea ? Thanks a lot to anyone reflecting on that and providing feedback ! Have a nice time, Cheers !Zäelià2 01 Nov
26 Oct Carriers Vs Terran the protoss doesn't even need mass carriers. once they have carriers foot in the door its hard to push even that out. its broken from the top down. I know they say kill protoss before he gets there but thats dumb. better play desperate or you'll lose this broken game for sure!!! same with zerg. better not let them mass outta control its up to you mr terran. better be desperate or suffer the fact that your race doesn't carry its weight.CaptSchmidt4 26 Oct
27 Sep arcade lobby kick idle time how long it takes before you get kicked from arcade lobby ?? Increadible annyoing, if you host something and get kicked from your lobby while alt tab...DZDZDZDZDZDZDZDZDZDZDZDZ0 27 Sep
26 Sep PvT: Is there any counter to battlecruisers ... other than not letting him get there, that is? I fail to see any. It was hard enough even when HT could still feedback cruisers, but with the recent patch they no longer can (because cruisers no longer have any energy). The units that should work in theory fail in reality. - Stalkers have overall too little firepower to work. They are also susceptible to being taken out from range by means of yamato. - Void rays will be yamatoed before they can even get in range - Tempests do not fill even this single role they appear to be designed for, because despite their bonus vs massive air, these as well fall to yamatoes much faster than the cruisers fall to their fire. They also cannot kite BC because despite their recent speed boost, BC are still equally fast. If the P goes all tempest and the T goes all BC, T will win. - Carriers are susceptible to the high BC armor and, of course, yamato. I hate whining, but I would really be thankful for any reasoning what P can do vs battlecruisers without getting beaten up real hard. Is the only chance really an all-in rush in hopes to beat the T on his way to BC? That would mean that P can no longer play a booming strat vs T because that would be an autolose if the T decides to go BC (seeing that a boomer cannot rush due to lack of early army).DeathAndPain10 26 Sep
26 Sep Unbeatable 2v2 strat?? Hey guys :D I hoped that someone could help me against this strat in 2v2, its basically proxy carrier rush, and i think one gives the other gas... https://drop.sc/replay/6945959 ThanksSgtMoon1 26 Sep
21 Sep Liberator in PvT Is there a "way-to-go" in PvT to play against liberators ? I have trouble against this unit, at any point of the game : - The glorious Libe/Tank push, proxied or not, on 1 base. The only reliable way I found to defend against it "stay on B1 and mass shield batteries". So I stop the push, and the Terran expands, MULEs & Marine stim a few minutes later and game is gone. - The same glorious push on 2 bases. Blink is useless as they have too much tank for it to work, zealots are just obliterated by the libe, storm cannot be finished. May be mass phoenixes, but this is a super specific opener, and I'd die to anything else. - In mid game, with storm and archontes available. Doesn't matter, the Terran just keeps slowly coming. The libe range is too high to be "poked" by stalkers, and storms cannot be wasted. Blink is even more irrelevant, as Stalkers are more or less a weak unit against everything else in Terran, and just die while hitting libe. - In late game : mass tempests is stupid, as it takes 6 tempests to OS 1 liberator, which is way too expensive in gas and too slow. While your tempests kill the libe, the rest of the army rolls over you, cause at least 1000+ gas and 20 supply are useless in fight with your tempests. Of course, I sometimes win. But this is because my opponent made MASSIVE mistakes during the fights, or just has absolutely idea how to macro. Otherwise, it doesn't matter if I simply produce a bit more, whatever my army composition is. ( I'm D2, of course I could macro better, but even in games where I have a noticeable macro lead it's irrelevant. It would be autowin if I had a waaaay better macro, but liberators, and Lurkers in PvZ are the two things that make me lose 70%+ games when facing them, while I'm way better to deal with any kind of other situation. ) Thanks.Aminumbra0 21 Sep
17 Sep Proxy Protoss Can you advise what can i do in this situation as zerg? Replay https://drive.google.com/open?id=1vFA33EKWQmbN3XCrKHnZOwPvIHFOCOF6Zodiac1 17 Sep
17 Sep ZvP Shield Batteries Why is it that protoss can win a game in grandmaster with only buildings? Is this intended?IIIIIIIIIIII2 17 Sep
15 Sep Is early game a coin toss? I'm zerg, at low diamond atm. Haven't figured out what the safe option is since you can't scout early enough for the cheeses, or should i scout immidiately instead of 13 drone. 13 drone seems to come too late for any cheeses. Secondly, it seems that I need to make my decision if I go pool, gas or hatch first before my scout arrives, so it seems somewhat pointless. Then again, if I go every time 17 gas 17 pool, or the other way around (which doesn't seem to be very effective), I feel like I get quite a lot behind. So far I'm just playing hatch first and basically gg'ing out when someone cheeses. Back in hots cheeses always lost if you made an early scout, and there was a 100% solid opening as long as you scouted. Seems so pointless to randomly select a build, since these games are best of 1 and I never see the same player again, so there's no mind games either. But maybe I'm missing something?MkVibes1 15 Sep
12 Sep Broken Economic Mule - legal cheating by Blizzard! Or you give everyone mule, or you abandom it from the game! Look the resources Diagram.Avalon9 12 Sep
30 Aug 1 vs 4 Harder AI ?? Go on then, how is it done? Beaten 3 Harder, beaten 2 Elite...... But the 1 vs 4 Harder AI is getting too annoying now. How did you do it?MrHappy13 30 Aug
14 Aug 2018 legacy of the void Legacy of the void main ,last mission, need help with some good tactic. I tried also in casual difficulty, i got to 60% in protecting not more. What is the tactic to defend from the big enemy and reach the 100%?tal9 14 Aug 2018
13 Aug 2018 Tutorial demo AND guidance from pro players Good day, I am an expert StarCraft 2 player and have decided to start producing tutorial videos. My primary focus will be the Terran race. Yet blessed as I am with many years of experience and insight into the game. I still need to enlist the support of neighbouring players. It occurred to me to suggest links to two sample videos, where within my movements and techniques can be observed. I should have possibly posted this on the Terran thread but I was hoping to invite input from multiple players https://www.youtube.com/watch?v=tTyBGMXO5LY https://www.youtube.com/watch?v=v6sdVm6Xme4 thank you in advance for your feedback!Pookie1 13 Aug 2018
11 Aug 2018 4-4 dead or just new patch do problem? 4 vs 4 problém. No balanced i like image upgrade or better sprays its more importent then multi players, but whot do balance 4-4? Iam Tired to play 4-2 max or 4-1. Mmr systém thx you now ok win about +25-30 lose -5-40 its ok.Some balanced need it thx you blizz. See you ManiacksManiacks0 11 Aug 2018
03 Aug 2018 Protoss beatdown strategy I need an advice from better protoss player about my strategy.My strategy is to make gateway as early as possible,and after that forge and cynerbetics core,to start making an army as early as possible.And,when I have max workers on 1st base,I expand to a 2nd base,then soon to 3rd etc.And I put many photon cannons in bases,esspecially those where I expanded.And I just continue making army untill it becomes really big,and then just attack his bases with that one army and simply winNikola2 03 Aug 2018
01 Aug 2018 Really Blizzard? So the new patch notes came out, and while I was expecting them to nerf carrier directly, they instead nerf Raven and Viper, further strengthening airtoss late game vs terran and zerg. Is this a joke?Sargas5 01 Aug 2018