StarCraft II General

02 Jan 2012 Forum Guidelines - Please Read Welcome to the StarCraft II discussion forums! This forum is here to provide you with a friendly environment where you can discuss all aspects of StarCraft II with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you take the time to read through the forum Code of Conduct before posting. Search The new search function at the top of the StarCraft II community site is extremely robust. Please be sure to use it to look for similar topics, blog posts, or web pages that may contain the answer before creating your forum topic. Making a new thread on an existing subject will likely result in your thread being deleted. If you continue to repost it you're likely to have your posting privileges suspended for spamming. Worst of all, you'll be making the other forum goers upset that you didn't take a minute to search before posting. Rating The new rating system can be used to promote positive discussion, and demote unhelpful posts, or even report posts that violate the forum code of conduct. By hovering over a post you'll be presented with a thumbs up, and a thumbs down icon. Clicking the 'thumbs down' icon you can choose from a few options. Dislike will rate the comment down. If enough people dislike a post it will be darkened, or with a lot of dislikes it will be hidden. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of the violation. You can only rate each post once. Use it wisely to help foster a positive and helpful forum community. Guidelines In addition to the Forum Code of Conduct (http://eu.battle.net/en/community/conduct), here are some common courtesy guidelines to follow to ensure these forums remain a constructive and friendly gathering place for the community. While these do technically fall within the bounds of the Code of Conduct, these cover more specific examples of common errors that will lead to thread deletions or posting privileges being revoked. The StarCraft II forums are for discussion of topics directly related to StarCraft II The forums here are specifically to discuss the game and related topics. Any topics not related to StarCraft II, Battle.net or Blizzard are subject to deletion. Don't post in all capital letters, use a misleading title, excessive punctuation, non-standard symbols, etc. While everyone wants their posts read, we ask you to refrain from using these types of tactics in order to bring more people to your thread. Let your post stand on its own merit. Threads violating this guideline are subject to deletion. Using the words Blizzard, Blue, or any community team members name in a thread topic to gather attention is frowned upon Everyone would like Blizzard to read and acknowledge his or her post, and we understand that. However, use of such words in the topic does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion. Note that threads discussing e.g. the Blizzard authenticator or Blizzard’s latest press release are allowed to have Blizzard in the title as it’s then relevant to the discussion. Posting "First" or IBTL constitutes as spamming You will be suspended if you create a post that is intended to call out that you achieved a specific reply number in a thread. This is considered spamming. Posting IBTL (in before the lock) is not helpful and if you feel a thread should be moderated please use the rating button to do so. Posting TLDR or L2P constitutes as trolling Posting TLDR (Too Long, Didn’t Read) is saying you don’t care about a player’s post. Posting L2P (Learn to Play) mocks the player for their skill or experience level rather than provide constructive input on the post itself. Both are considered trolling and will lead to a suspension.Xordiah2 02 Jan 2012
14 Jan 2017 [Guide] New players - Look here Hi there! Welcome to StarCraft II! This is a written guide to help the newcomers as they enter one of the most exciting games out there! As you may be aware of already, StarCraft II is a real time strategy game. It has a thrilling single player campaign, but an even better multiplayer, which is what this guide is dedicated to. StarCraft II was released approximately nine years ago, but is still shifting into new exciting phases. Legacy of the Void, the final chapter, has been released, and as such, the story-line has concluded. However, additional content is still being produced, and the game is still very much active! Just a quick note: Legacy of the Void is the last expansion for the game, and with it comes a lot of new changes. First of all, you do not need to purchase Wings of Liberty and Heart of the Swarm in order to play the latest expansion. They are all separate. This means that you only need Legacy of the Void in order to participate in the multiplayer. Wings of Liberty and Heart of the Swarm does however give you access to two fantastic single player campaigns. A wall of text is not fun, so this guide won't be too in-depth. This is more like a general overview of what to expect. Sections: Terminology             - http://eu.battle.net/sc2/en/forum/topic/9888349584?page=1#1 Gameplay                 - http://eu.battle.net/sc2/en/forum/topic/9888349584?page=1#2 Races                       - http://eu.battle.net/sc2/en/forum/topic/9888349584?page=1#3 Casters and content - http://eu.battle.net/sc2/en/forum/topic/9888349584?page=1#4 Viewers guide            - http://eu.battle.net/sc2/en/forum/topic/9888349584?page=1#5 TERMINOLOGY This is a fast paced game, so we have made our own set of words to describe another set of words. There are words we in the community use very often to describe a specific event or action. While these may not make much sense at first, they are important to learn, because casters and players will use these words quite a bit! I will explain most of them here. APM – Actions per minute: Is an average or instantaneous measure of the rate at which a player can perform actions (with the mouse/keyboard). Day9 (ex-caster) very elegantly summarizes the disparity between APM and skill as such - high APM doesn't make anyone a better player, but better players have higher APM because they have much better game sense and awareness. BM – Bad manners. BO – Build order: In which order order the buildings are constructed during the "early game". Indicates what strategy the player want to use further in the game. CC – Command Center. Cheese – Some kind of early all-in (rush) that will result in either an early win or loss for the attacking player. In some situations both players come out even and the game continues. Chokepoint – A narrow area on the map. This can create a concave which favors one of the players. Deathball – A large army grouped into a single "ball" of units. Eco/Econ – Economy: How much resources (minerals/vespene gas) the player has. Expo – Expansion. FE / Fast expand – A risky strategy where you expand very early in the game to get an economic lead. GG – Good Game (A polite way to end the game when you lose). GL HF – Good luck have fun (Polite way to start the game). Greedy – When a player is playing risky in order to get an economic lead. MMM – Marine, Marauder, Medivac. Micro – The control of units to maximize their effectiveness. Macro – The creation of units, buildings and upgrades. Main – Starting Nexus, Hatchery or Command Center. Natural – Closest expansion to a player’s starting location. OP/Imba – Overpowered/Imbalanced: When a unit or strategy is so good that it ruins the game's balance. Proxy – When a player builds a building close to his opponent's base. PvT – Protoss versus Terran. PvZ – Protoss versus Zerg. Scouting – Revealing areas of the map to gain information about your opponent. Smurf – An experienced player who are playing in lower leagues on purpose to win more easily. Supply block – When a player is not able to build more units because the supply is too low. Timing attack – An attack which is made to happen at a certain point in time, to catch the opponent in a vulnerable state. Turtling – When a player is only defending himself inside his base. Wall-in – To place buildings in a way that the opponent's units can't enter, often at the top of the ramp. There are hundreds of these, but the ones mentioned above are the most useful at first. For additional definitions, take a look here: https://liquipedia.net/starcraft2/DefinitionsJaxify23 14 Jan 2017
18 Mar Community Update - March 12 Greetings! After an epic final and an emotional championship ceremony at IEM Katowice, we got to witness soO take home a championship win! It was an uphill battle as he started the series being down 0–2, but in the end, he pulled it off and came through with a victory. Congratulations to soO! Speaking of IEM, we saw a lot of cool strategies employed throughout the tournament, including Gumiho’s Battle Mech, as well as the subject of our first discussion topic: Nydus Worms. Nydus Network/Nydus Worm Nydus Worms will now have 3 armor instead of 5 armor when emerging. While we love seeing some of the new strategies involving the Nydus Worm in action, we feel it can sometimes take too much of a commitment to stop a Worm from emerging even if the defender spots it right away. To help remedy this, we’re reducing the Nydus Worms’ armor while they emerge to give small groups of basic units—like Zerglings, Zealots, and Marines—an easier time taking them out, provided they discover them within a reasonable time frame. At the same time, we’d still like to keep some of its bonus armor intact to preserve its resilience against worker pulls. Forge/Cybernetics Core Level 1 upgrade times increased by 15 seconds. Level 2 upgrade times increased by 18 seconds. Level 3 upgrade times increased by 22 seconds. Over the past few months, we’ve been following discussions within the community surrounding the TvP matchup, much of it centered around Protoss’s ability to build an upgrade advantage over Terran. To address this, we’d like to reduce the windows in which Protoss are able to gain that advantage over Terran by increasing the Protoss upgrade durations. As upgrades have historically been particularly impactful, we’ll be keeping a close eye on this change. Our current plan is to release these changes to live servers on Monday, March 25. However, in order to give players ample practice time, these changes will be available for testing on the Testing tab and the Balance Test mod starting today . As always, let us know your thoughts!Kheluriel4 18 Mar
20 Jan Retiring the StarCraft II Media Section Over the last year, we’ve been upgrading the look of StarCraft2.com. Recently, we updated player profiles and trimmed down the content in the Media section. The old media is still temporarily available here. We wanted to give a heads-up that this content will be retired by the end of the year, at which point, it will no longer be available. If you want to download any of the media content from the old site, now is the time to do so.Nimthanion1 20 Jan
03 Apr 2018 StarCraft II Patch Notes [Last Update: 4.2.3] We released a patch today to fix a couple of issues introduced in patch 4.1.0 Bug Fixes Fixed an issue that caused the Thor: Collector’s Edition and Special Forces skin icons to be missing when selecting skins for Large Format Games. Fixed an issue that caused the game client to crash when attempting to load a replay generated during patch 4.0.0 through 4.0.2. Due to this fix, replays created on the 4.1.0 patch will no longer be viewable. Kheluriel2 03 Apr 2018
23 Mar 2018 Update Archives Here you will find all previous Updates. If you want to catch up on the status of Multiplayer discussions, reading the last two or three updates should get you mostly up to speed! Community Update – February 12, 2019 StarCraft II Hotfixes – January 29, 2019 Community Update January 16 Community Update - December 21, 2018 Co-Op Update: Alarak Co-op Update: Vorazun Co-op Mission Update – Abathur Community Update: July 24, 2018 Community Update: July 19, 2018 Co-op Commander Update: Nova & Kerrigan Community Update: Adjustments to New Maps Co-op Update: Nova Co-op Update: Nova/Kerrigan/Zagara Community Update – May 8, 2018 Community Update – April 19, 2018 Co-op Update: Swann Co-op Update: Raynor Community Update – March 29, 2018 Co-op Mission Update - March 16th, 2018 Community Update – March 13, 2018 Community Update – March 6, 2018 Co-op Community Update: Karax Co-op Update: Overall Improvements Community Update – February 5, 2018 Co-op Mission Update: Fenix Revamp Co-op Community Update -- January 26 Community Update – January 22, 2018 Co-op Community Update -- January 17 2018 Community Update – January 12, 2018Kheluriel0 23 Mar 2018
14 Mar 2018 Hotfixes - March 13, 2018 Today we’re pushing out a few fixes focused on resolve issues with a few of our maps. Bug Fixes Siege tanks in tank form will no longer send out attack notifications to the enemy before firing. High Templars can no longer cast Feedback on an Orbital Command. Backwater LE Increased the pathable terrain areas at the closed-in third base expansion to allow ground units to attack unupgraded Liberators sieging minerals lines. Changed ground pathing by adding unpathable terrain near the closed-in third base expansion to prevent Siege Tanks from reaching and firing on nearby base structures. Improved visibility of creep located underwater. Fixed a location where water was not completely filling the exposed space. Fixed a rock doodad that floating in the air. Snowbound Colony Fixed an issue that caused a player’s initial base to be 1 tile too far from the minerals and gas.Kheluriel1 14 Mar 2018
05 May 1.20.11 Patch Notes v1.0 Features & Improvements • Improved /f m to include modern Battle.net friends • Players will now get notifications when friends enter, or exit Battle.net & enter games. • Players will now be notified after using /f r to an invalid user. Bug Fixes • Fixed an issue where the refresh button was causing game to be listed more than once. • Fixed a crash related to accessing cloud maps in the create game screen. • The turn rate for custom or unranked games in multiplayer will now be preserved rather than defaulting back to 12.Kheluriel6 05 May
55m tvp coinflipp Protoss hided tempest at corner of map and even i know he proxy something, before i scout whole map.. I find it when he has 2 tempest and instantly start producing mass vikings 2 starport and stim bio, still he makes 20 shield batteries and he has more units and even stimed bio 2 medivas and vikings couldn't kill it. SO reteraded. Protoss proxy something on the map and if you don't find it instantly you autolose and you can't scout whole map instantly. Retarded matchup and it is even worse because economy. He will be ahead every time in every aspect. So idioitic. Eco is broken....IIIIIIIIIIII0 55m
2h Starcaft 2 as a CPU benchmark in 2019 I had a considerably lengthed comment that was 100% relevant to the topic. It never showed up. I was never shown as to why.Lucifer8 2h
3h New rewards not showing from latest patch. Hi the latest patch states that there are 5 new feats of strength + rewards like banners from completing all missions in campaigns. I have all achievements in all 3 campaigns and still don't have any rewards?SilentStorm6 3h
1d Auto-casting with rebound grid keys Auto-cast abilities (such as SCV's repair) can be toggled on and off by pressing Alt + ability key. I use a grid (QWERTY) key layout, but I want to rebind the repair key ("C" by default) to, let's say, "V". But when I press Alt + V, auto-cast doesn't toggle, and when I press Alt + C, it still does work, even with a hotkey rebound. The auto-cast is stuck with "C" and I can't find separate binding for auto-cast anywhere. My question, is there a solution for assigning repair auto-cast to Alt + V or any other key or combination?Parapheen0 1d
2d Make SC2 more epic It's obviously that 200 limit is too small for really epic battles We cant increase it too much as in case of 2x2 and games with more players game engine with increased limit may run into technical issues But we can go with adaptive limits like : 1x1 - 800 limit per player 2x2 - 400 limit per player 3x3 - 250 limit per player 4x4 - 200 limit per playerULTRANET4 2d
2d blizz !@#$z deth game blizz make thsi !@#$ after every pach till WOL congratz to every one who play this %^-* ...ZerAtO1 2d
3d Twitch Prime loot help. Claimed twitch prime loot didnt get anything o/CloudBohy3 3d
4d Zerg all round tier 3 flyer, what are your thoughts? Zerg should have an all round tier 3 flyer. Suggested New Zerg Unit - Brood Master!! To give Zerg an all purpose tier three air unit to match the Terran Battle Cruiser and Protos Carrier. The current Brood Lord is the nearest thing the Zerg have to this but it is slower moving and the broodlings it produces can only attack ground units, even though the broodlings can be seen flying themselves just behind the Brood Lord as it moves around the map. It would be a fantastic addition to the game to allow the Brood Lord to be upgraded one extra time by the player in game. Once each current Brood Lord has been evolved from a Corruptor an option to merge the Brood Lord with a Mutalisk could be located in the command panel in the same way the option to merge two High Templar exists. The result of this merge would be another cocoon out of which spawns a Brood Master. This new unit would have a speed buff to bring it in line with the Battle Cruiser and Carrier. The broodlings it produces would have more visible wings and when deployed can attack both ground and air units. The new unit would obviously look slightly different to the Brood Lord to distinguish the two and the original Brood lord avatar could be altered so it shoots its broodlings out from its underside rather than having them weirdly flying when they cannot attack air. What do people think of this idea?Rich6 4d
4d StarCraft 3 when?! Simple question; How long till sc3? To all the people who will say never, you're dead to me :P Would love a new starcraft at some point in the future! Not persee any time soon but at some point, even if thats like 3-5 years from now! <3 Blizz please take RTS to the next level (again)! This would be a good chance to show the world that selling out to activision didnt completely kill the spirit of blizzard.Furaijin3 4d
4d Death threats. Wow https://i.imgur.com/LA3RLEp.png Reported ofc. Should I be scared?Kaelos7 4d
4d Why no penalty for leaving ranked games? IN THEORY, I could rank up, and leave a bunch of games and ruin hundreds of peoples MMR maliciously and receive no penalty. Overwatch has a penalty Legaue has a penalty Dota2 has a penalty Every Esport game has a penalty for leaving a ranked team game. So why is SC2 a magical exception? As a returning player who has tried ALL these esport games. I want modern features so leavers dont make the rankings toxic. Hell, you cant even report someone for teamkilling. Its not an option!!SirTainly2 4d
4d Maphack status & blizzard Dear blizzard it have been a long time since i struggle with hackers. Since broodwar and whatever the patch it was never fixed till private servers made their own antihack. Recently i have found out there are more and more hackers, especially in 2v2 games. I really enjoy this game but i m mad of facing stupid hackers making blattant maphack( some of em even dont hide it anymore..), even if i would win most of the time ( because it has to be said : hackers are idiots) thus it allows low leagues players to pollute higher leagues. As i said most of em are so dumb that they dont know how to hide it. The truth is that YOU BLIZZARD ALLOW HACKERS AS PART OF YOUR BUISNESS and it has always been : hackers are potential customers and keep the game alive ( in your opinion) THE TRUTH IS THAT IF YOU WOULD REALLY WANT IT YOU COULD MAKE A 100% LEGIT LADDER ( as it was done on little private servers on bw as i said)by making SEROUS ANTI CHEAT SYSTEM and/or COMMUNAUTY antihack system like valve does for cs go. Have some respect for your old and legit customers. thanksSTKfr2 4d
4d when fixing protoss economy Protoss economy is broken in lotv. Protoss get third nexus with production, upgrades and tech and yet he is pressuring you with blinkstalkers or having one warprism, which is big treat flying around your base. It is completely broken, protoss having so quick third and there is no risk to it. In hots protoss have to choose between fast third and production and tech and upgrades. Last patch is not addressing economy. Upgrades aren't problem. Protoss can afford double forge with third and there is no risk to it. Problem is economy. Protoss never could take natural before cybernetics core, otherwise reaper would do massive damage and yet he can cancel your cc with adept, he can harass with probe and delay it even more and even if you halt micro, it woun't be finished in time! And because mule was nerfed and even lotv chronoboost is 4 seconds shorter, now you start with one free per base and because advantage in early game translates exponentionally later in the game, longer game goes, protoss has more lead. And terran is forced to 2 base all in everygame. When you address this issues blizzard ? In 2020 ? monkey devs, trash company...IIIIIIIIIIII0 4d
5d No Feats of Strength after Patch 4.8.4 I completed every campaign on brutal, got every campaign-achievement and completed every Nova mission and accompanying achievement. According to the Patch Notes for Patch 4.8.4 I should have gotten all Feats of Strength associated with this. Yet, they do not show up when I log into Starcraft II with installed Patch 4.8.4. I tried logging out and in, no change. I'm on the European server if that makes any difference.iago9 5d
6d New banner Hey, I wanted to ask when you can get the new zerg banner because I have all the achievements of hearth of the swarm but i dont get them so far. Kind regardsSammy1 6d
6d Not owning Karax with LotV? I am more and more fond of Coop a I would like to play Karax. I´ve read on internet that you should be able to play Karax to lvl 15 when you are owner of Legacy of the Void. Which I am since 13.3.2018, but I can only see Karax "free to lvl 5". Am I doing something wrong or did I get wrong how this is supposed to work?Trawn5 6d
6d Widescreen Support What about soon adding Widescreen support for 21:9?Rumle7 6d
12 Apr Re-selling custom fan-made single player campaigns I would like to suggest to Starcraft 2 / Blizzard product managers the following: there are a lot of fan-made custom campaigns. Have you considered acquiring some of them, polishing (making them more professional) and then reselling them on? I would pay for that you know. The Nova mission packages were great and I would like more of that. I think it would make a viable business model, as Blizzard would make money reselling new content, the creators would make a little money and players would be happy to play new campaigns. Thanks, DavidDave1 12 Apr
12 Apr Twitch prime loot I got the first one, but Swann: Machined Bundle still didn'a appear ingame...Itharael1 12 Apr
11 Apr No Exp from Co-Op mision Hello When i finish Co Op mission, sometimes i have to wait for game results.. and they never come. Clicking leave, i not get any point from the game.TimelessOne1 11 Apr
11 Apr Removed ladder for WoL and HotS :( Hi, I noticed WoL and HotS were removed from ladder. I personnally continued to play these 2 ladders, I played all seasons of both, yes including WoL and his 35+ seasons, I got milestones for every single of it, and now it's finished ? I love both WoL and HotS balancing and removing them from matchmaking is a huge loss. (and don't tell me about custom melee games..) Please send us them back. Thank you.Danicela25 11 Apr
10 Apr 4.84 patch Wow so many coop changes, list is so long and versus 1 change upgraded tooltip for chronoboost...................... Wow patching coop so much and main part of game 1v1 leaving at its current state of imbalance, when you gonna address protoss economy, or raven ? Terran has no lategame currently. Or tvt, reaper grenade, or less minerals per patches, which makes game only about suciding units into enemy mineral line instead of fighting with main armies, harrasment was still part of the game, but now it is 99% of the game... so fun...AlphaStar0 10 Apr
09 Apr Fake mobile game advertisement on Instagram Just came across this rather funny ad on instagram on a random game called ''Zombie Strike'' ... that zombie looks awfully alot like Kerrigan... i don't know i might be wrong you guys should take a look.. I don't think they asked Blizzard for permission either. screenshot: http://prntscr.com/n9608s This might not be the place to post this, but i just wanted to bring this up.DoctorThrax1 09 Apr
09 Apr Terran flying buildings to the corner of the map Players know its broken. Referees know its broken. Bad for the game bad for the sport. When will you act bLizarD?SPIRIT3 09 Apr
09 Apr 5600 mmr teran okay cant beat p 5600 mmr terrna easier than 4800 protoss he just have +50 unit with third production and upgrades and tech without anythig happening in the game He can dealy with probe ur expand and before you finish it adept is on your part of map. And if you want to make e abunker u have to pull 3 rd scvAlphaStar2 09 Apr
09 Apr watching wcs tvt, tvt on gm level is same Even gm tvt, is just siege under cliff and mass vikings, one player sneaked upon cliff twice and did a lot of damage. You wont have money for 2 sensor tower at that point and even if you send marines on the map he can kill them with couple marines in front of his army and you don't know if he is coming and you can't scan everytime ur marine dies. Tvt is just mass viking, or random attacks, or drops to sucide units into enemy mineral line. This used to be best match in hots, now it is just blind aggresion and coinflipp. Opening part of the game, if pure coinflipp. Revert reaper greande. Revert minerals per patches. Revert raven to hots, so game isn't just mass viking, which is like phoenix vs phoenix, only who has more of them...AlphaStar2 09 Apr
09 Apr I can't select units or buildings in-game I can't select units or buildings in-game when i left-click i get the message 'cannot toggle display mode while in fullscreen" whats going on?Maxitsu5 09 Apr
08 Apr The actual problem with SC2 - the marine I'll get a lot of slack yes, but truth be told, a 50 mineral tier 1 unit that has no fire rate and can deal massive amounts of damage! The marine is the sole balance problem in sc2. Let the flame begin.Martines10 08 Apr
08 Apr Promotional Homescreen Why it is a thing? We can't change background because there is some promotion? Blocking out option to change to background I like does not encourage me to buy them. When I will want to buy, I will do so without any promotions. At least make forced background change for 3-4 days. Can't change it for more than a week. First there was nova promotion, then Stukov, then there will be something else. I just want my planet background.RandomGuy7 08 Apr
07 Apr i lost to 4300 mmr protoss, beaten 5600 mmr tos I beatean even 5600 mmr protoss, but i play on new account and i played 4300 protoss and he beat me with storms, by the time i attacked his third as my stim finished he had already storm and +30 more units than me+ tech+ upgrades + production+ third. I cant tell skill difference between 4300 mmr and 5600, everytime i play protoss player, it feels exactly the same, he will have +30 units than mech, better tech, better economy, better upgrades, terran playing from behind.AlphaStar0 07 Apr
06 Apr tvt is so cancer Tvt is all in, or coinflipp everygame, i beatean 5600 mmr, because game is coinflipp. It is all game liberator siege under mineral line, random drops and suciding units, because less minerals per patches, so attacker can just suicide units without any control, because defender will be stuck on less bases, which dry out. And attack will have +1 base at least all the time. Or you scout half on map and don't see his proxy buildings and autolose, so lucky. It is who do more stupid thing first and who can first random suicide units, but it is coinflipp, rock-paper-scissors, it doesn't always work, but still tvt so stupid. Guy flies through 6 vikings at the air space and just randomly doomdrops, game is so garbage at the current state. Need remove reaper greanade and revert minerals per patches and revert raven, so it is not only mass vikings, who has more. SO stupid..AlphaStar3 06 Apr
05 Apr tvp economy needs fix Mule were nerfed from 240/270 to 225/250 + protoss start with one free chronoboost, which is in comparison with 2 hots chronboost 4 seconds shorter total. But you get one free per nexus and advantage in early game economy exponentialy multiplies as game goes on. First problem is that protoss can take natural before cyber and than yet can slow your natural with one adept. And than it boost his economy into extemelly early third and you cant punish it, he gets better upgrades, production, tech, more units than you, by the time your attack hit he will have +30 units. He has fully saturated third with all that everygame for free when your just finished. I can beat 5600 terran and beating 5400 regularly. Buti am losing to 4700 protoss. I beat even 5600 mmr tos once, and there is no difference in skill in comparion with 4700 toss,both they will have +30 units than me, without anything happening in the game. REVERT MULES REMOVE ONE FREE CHRONOBOOST and PROTOSS MUST GAIN ENERGY FROM 0 how it was !!!!!!!AlphaStar0 05 Apr
04 Apr Translate game to new language Hi! In my opinion, it would be really awesome, if the game could be translated to other languages, or atleast give them a title, to let those try out StarCraft II, who doesnt speak english.Crafting2 04 Apr
04 Apr teamliquid forum ban people for feedback Teamliquid forum banning people for discussing the game, even the constructive criticism, even if you write civil post about something about game and have proof. They will ban you for posting, totalitarian and !@#$ practices, useless forums. They circle jerk each other and pretending game is fine... Also casters are most fake people, delusional sc2 community...AlphaStar0 04 Apr
04 Apr What is the worst unit in SC2? Hey im just curious to what people wouild say is some of the worst units in SC2. My personal oppinion is that Zealots are the worst.GoZuHaZa6 04 Apr
04 Apr Co-op generals in solo? Is there a chance, that there will ever be a game mode with the current Co-op generals to play in some new or reworked co-op missions, but in solo? As a longer off topic: Is anyone thinking Karax has a little bit too high gas cost on units? I'm always swimming in crystals, but not even before game ends can I afford more than half an army based on gas with full upgrades -.- Sometimes on little longer missions, it's possible, but only with absolute no loss in gas based units too... and as far as I've experienced, karax is the only one, that needs a bit of a mixxed army, while other generals can mostly go along with single unit spams, that mostly even has good mineral-gas ratio in cost. And not even the army cost reduction mastery trait helps enough. I know, that the Spear abilities are quite strong, but still, a standing army is more fun and versatile, also, other generals can ofthen solo a whole mission with Hero units, it's not possible with Karax at all to solo with Spear only. He needs some love :) Or tell me if I'm wrong in some way.Melthor0 04 Apr
03 Apr StarCraft II Veteran (Feat of Strength) missing Hello, as the title says I am missing the "StarCraft II Veteran" achievement which is rewarded if the user purchased any campaign (or NCO) before Patch 4.0 (when SC2 became free). I know this issue was raised back in 2017 but as of this writing it's March 2019 and I still don't have that FoS in my achievements section and selecting "My Gifts" in Battle.net app shows no gifts. I had bought WoL and HotS before LotV launch and I bought LotV on day of release... Can anyone offer any advice/clues? Kind regards, fellow SC2 playerDanteKG1 03 Apr
03 Apr tvt so bad - pure coinflipp u have to get 2 reaper and helion at least, or mass helion reaper yourself, you can't scout if it is 1/1/1, or cc. Becuase by the time you cross map they have their repair and second pops out, even if you were winning a battle and you would instant lose game if you dived in. Than someone send lib and you have to send your cyclone inside base and this leaves your natural vulnerable to 2 reaper and 3 helion runby, i could go 2 cyclone, but than my raven would be late if it was banshee. Reaper nade so cancer makes game coinflipp also liberator doesn't help and 12 worker start. Game is now coinflipp only who attacks first and sucide units into enemy mineral line and rock paper scissors. No more better palyers wins, and game is not about building composition and controlling main army anymore, just who can sucide more units int oenemy mineral line firstAlphaStar0 03 Apr
02 Apr game is uplayable Protoss economy is overpowered, even pros only all in everygame vs protoss to have chance. Zerg defends everything with queens, terran cant damage zerg, creep spread is to fast you cant clear it with mass orbitals, you clear one place he will pop out next 20 creep tumors. Banneling is overpowered and rolls over everything, supplyless unit got buffed - to strong. There is no opportunity to damage zerg. Than he will get into lategame and terran without any spash dmg, will lose to infestor and viper. It is so stupid. Don't wonder everyone quit in wol. This balance team is trash! Ghost snipe doesnt even go off, it takes skill instead a moving ultras and ghost wont even utilize all energy before death, they can snipe only once, twice max. And than we have all ins, zerg can do roach all in and have third behind it and even it is fails, it is like nothing would happen and you cant do any counter damage because queen range, this game is so stupid...AlphaStar3 02 Apr
02 Apr tvt coinflipp you cant scout with first repare because he will have his out, than you dont know if he built cc, or if it is basnhee, or 1 base. You cant send 2 reapers and helion out to scout because if one player is still masing reapers and helions you will autolose. Than basnshee hits before you have raven, if it is 1 base, so you have to go blindebat and if it is third cc you behind. So retarded tvt..../ Revert minerals per base, Delete reaper greande. Revert raven changes into hots. Rigght now tvt is just who sucide first into enemy mineral line, without any control or strategy, so stupid....AlphaStar0 02 Apr
01 Apr tvp unplayable!!! Tvt beat 5600 mmr teran and beating 5400 regularly. Tvp losing to 4800 mmr. Disruptor drops hits so early, even if you built viking warprism is so fast you can't catch it and when you army goes across map, he just kill all your army with disruptor and you lose, you can't outrun it even with stim. I offrace tos and after 30 games i got higher rank than with terran after 7 years and i beaten 140 gm zerg massing disruptors and teleported 6 times back in one game... Or dt blink so hilarious it hits before you have stim. Problem is protoss economy have faster natural and than fully saturated third when yours just finished, he will have +20 units when you attack hits so broken. Even demuslim said there is no difference when he plays low gm protoss or high gm, he cant tell difference, because how imba protoss is.AlphaStar0 01 Apr
31 Mar no problem in tvt, tvz, tvp unplayable Tvt i beat 5600 mmr terran, ez and i have 60% winrate, in tvp 42% and tvz like 53%. TVP Chronoboost is busted, you shouldn't start with 1 free chronoboost per nexus and it is broken that protoss can take natural before cybernetics core, terran has to build orbita first and early game is most important, protoss will have eco advantage, which allows him take extra fast third and there is nothing you can do to punish it, all terrans currently all in everygame, because tvp is unplayable in straight game, or do some gimmick. Even maru said you can't play protoss in macro game and all ins everygame. Making upgrades research little longer, doesn't help, main problem is economy, also mule nerfed, made tvp unplayable. TVZ Queen range is busted, zerg can hold every aggresion only with massing queens and terran can't do any damage early game, zerg gets to lategame for free and you have nospash in your army, raven can't even interference matrix corruptors, or broodlord and one parasitic bomb can kill 20 vikings instantly, how is that fair, it is absolutely crazy, that game is left in this state. Also banneling is to strong it is supplyless unit, no zerg have extra 500hp in his army. Even marauders and mines and tanks and it is still very tough to beat zerg, bane are super efficient. Also ultras are fast and do not require resiege, zerg right clicks his whole army and terran needs to resige all mines and libs and tanks and it takes 20x more apm ,than simple 1 click. Also ghost takes a lot of skills and they die before utilizing all its energy, so unefficient unit compared to ultras, which takes no control and are super efficient.AlphaStar0 31 Mar