Bile Launchers ideas

Multiplayer Discussion
Hey guys.

I dont know about you guys, but Zagara's defense style could use some improvements or options.... or maybe I am not doing it right :)
What do you think of these ideas for Zagara's Bile Launchers ?

- have an option to mutate Bile Launchers into different defense towers, kind of in Warcraft 3, with the Undead, when you upgrade your Ziggurats, they either become Spirit or Nerubian Towers.

- make the Bile Launchers' AoE bigger, deals less damage and slows down enemy movement speed in the targeted AoE.

- have Bile Launchers shoot in a straight line, with longer cooldown between attacks.

- or upgrade them into Virophages, like in the WoL campaign.

Maybe these would make the Bile Launchers more active and useful in defensive maps.
This is just a thought.
No hating please.
Bile Launcher is in an strange spot, id go as far as to call them overpowered with how much damage they do but they are require to be controlled which makes people who are not used to controlling static defense shy away from them, an bigger area for less damage could be an compromise.
10/12/2018 23:20Posted by Likkan
Bile Launcher is in an strange spot, id go as far as to call them overpowered with how much damage they do but they are require to be controlled which makes people who are not used to controlling static defense shy away from them, an bigger area for less damage could be an compromise.

This right here.

And also there's how Zagara plays: money means tidal waves of Zerg; having spare cash means that you're in the last few minutes of the game. There's just no reason to build them with Zagara. Abathur, on the other hand...
11/12/2018 18:04Posted by SirPancake
10/12/2018 23:20Posted by Likkan
Bile Launcher is in an strange spot, id go as far as to call them overpowered with how much damage they do but they are require to be controlled which makes people who are not used to controlling static defense shy away from them, an bigger area for less damage could be an compromise.

This right here.

And also there's how Zagara plays: money means tidal waves of Zerg; having spare cash means that you're in the last few minutes of the game. There's just no reason to build them with Zagara. Abathur, on the other hand...


Agreed.

It feels like Bile Launchers didn't fit in with Zagara's playstyle... maybe, idk.
Perhaps the classical Sunken and Spore Colonies would be a better choice :)

Anyway, thanks for the input guys.

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