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Welcome to the World of Warcraft discussion forums! This forum is here to provide you with a friendly environment where you can discuss all aspects of World of Warcraft with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you take the time to read through the forum Code of Conduct before posting. Search The new search function at the top of the World of Warcraft community site is extremely robust. Please be sure to use it to look for similar topics, blog posts, or web pages that may contain the answer before creating your forum topic. Making a new thread on an existing subject will likely result in your thread being deleted. If you continue to repost it you're likely to have your posting privileges suspended for spamming. Worst of all, you'll be making the other forum goers upset that you didn't take a minute to search before posting. Rating The new rating system (http://eu.battle.net/wow/en/blog/930468) can be used to promote positive discussion, and demote unhelpful posts, or even report posts that violate the forum code of conduct. By hovering over a post you'll be presented with a thumbs up, and a thumbs down icon. Clicking the 'thumbs down' icon you can choose from a few options. Dislike will rate the comment down. If enough people dislike a post it will be darkened, or with a lot of dislikes it will be hidden. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of the violation. You can only rate each post once. Use it wisely to help foster a positive and helpful forum community. Guidelines In addition to the Forum Code of Conduct (http://eu.battle.net/en/community/conduct), here are some common courtesy guidelines to follow to ensure these forums remain a constructive and friendly gathering place for the community. While these do technically fall within the bounds of the Code of Conduct, these cover more specific examples of common errors that will lead to thread deletions or posting privileges being revoked. The World of Warcraft forums are for discussion of topics directly related to World of Warcraft The forums here are specifically to discuss the game and related topics. Any topics not related to World of Warcraft, Battle.net or Blizzard are subject to deletion. Don't post in all capital letters, use a misleading title, excessive punctuation, non-standard symbols, etc. While everyone wants their posts read, we ask you to refrain from using these types of tactics in order to bring more people to your thread. Let your post stand on its own merit. Threads violating this guideline are subject to deletion. Using the words Blizzard, Blue, or any community team members name in a thread topic to gather attention is frowned upon Everyone would like Blizzard to read and acknowledge his or her post, and we understand that. However, use of such words in the topic does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion. Note that threads discussing e.g. the Blizzard authenticator or Blizzard’s latest press release are allowed to have Blizzard in the title as it’s then relevant to the discussion. Posting "First" or IBTL constitutes as spamming You will be suspended if you create a post that is intended to call out that you achieved a specific reply number in a thread. This is considered spamming. Posting IBTL (in before the lock) is not helpful and if you feel a thread should be moderated please use the rating button to do so. Posting TLDR or L2P constitutes as trolling Posting TLDR (Too Long, Didn’t Read) is saying you don’t care about a player’s post. Posting L2P (Learn to Play) mocks the player for their skill or experience level rather than provide constructive input on the post itself. Both are considered trolling and will lead to a suspension.2
Making a Guide?
Here in the class forums, players often put together awesome guides to help the rest of the community. However, due to the high number of sticky request we receive each day, these guides sometimes fall off the front page before we can sticky them. If you have just posted a guide or if you’d like to nominate a guide here on the European forums to be stickied, please send an email to the Community team, including a link to the guide you'd like stickied, at: CMTeamEU-WoW@Blizzard.com Alternatively, guide writers can help us spot their threads by putting [Guide] in the title :)0
Upcoming Arms Changes
Arms is getting some love finally, more or less. -All abilities damage increased by 10%, in addition to any damage changes below. -The effect of Mastery has been reduced by 20%. -Anger Management now spends 20 Rage per 1 second of cooldown reduction (was 10 Rage per 1 second), and now also reduces the cooldown of Bladestorm. -Cleave damage increased by 20%. -Colossus Smash cooldown reduced to 20 seconds (was 30 seconds), and damage increased by 10%. -Dauntless cost reduction is now 10% (was 20%). -Execute damage increased by 25%. -Fervor of Battle damage bonus increased to 80% (was 45%). -Focused Rage now costs 20 Rage (was 15 Rage). -In For The Kill now refunds 40 Rage (was 30 Rage). -Mortal Strike damage increased by 20%. -Overpower no longer costs Rage, no longer procs from auto-attacks, and may not proc itself. -Precise Strikes (Artifact trait) reduced to 10% cost reduction per rank (was 15%). -Rend cost increased to 20 Rage (was 10 Rage). -Rend’s first hit now deals 280% weapon damage. -Slam damage increased by 35%. -Titanic Might now increases the duration of Colossus Smash by 8 seconds (was 16 seconds), and now also reduces the cooldown of Colossus Smash by 8 seconds. -Void Cleave (Artifact trait) damage increased by 100%. -Whirlwind damage increased by 20%. -Will of the First King (Artifact trait) increased to 2 Rage per critical strike (was 1 Rage).4
Xylem, Arms Warrior Challenge, need help!
Hey there, this is my best attempt on the encounter and I was just wondering what I was doing wrong here, obviously charging into the black stuff got me killed, what I refer to when I say doing wrong is killing the adds, which didn't work evidently, so how do I kill them the quickest? Overall pointers on how to improve my gameplay vs the encounter is also GREATLY appreciated. https://www.youtube.com/watch?v=nD2GIqeIZlA Thank you for your time and best regards, -Rhunok15
How good is a Fury Warrior without Draught of Souls ?
Hi, i want to finaly get into playing some alts. But i feel like the ones that i would like too play are kinda meh, without item X or just plain bad. The Melee spec's i would like too play are : All of them,just not Rogue or DH, i have a personal vendeta with the Demon Hunter class.^^ But Fury warrior would be my favorit, but everyone i ask says that fury is very bad without the Draught of Souls Trinket. So i went too check some Furry Warrior Logs and the Trinket does 14-17% of the total dmg in almost every fight. If i take that dmg away and add Stat Trinket X, it does not even compare... That i why i am asking how good/bad is a Fury warrior without the Draught of Souls Trinket ?3
Current state of arms warrior
First and foremost I want to elaborate on the content of this post and the topic. I've been playing arms warrior since release and have enjoyed the playstyle very much. The spec has a lot of different combos that fits different scenarios in various encounters and has been very fun up until 7.1.5. The current state of the spec leaves arms warriors ragestarved making the spec very lackluster. I'm dividing the topic into a few categories. 7.1.5 changes, itemization, legendaries and playstyle. 7.1.5 changes: As many warriors including myself have noticed, our procrate has been drastically decreased after the 7.1.5 patch. Whether this is due to our gloves getting butchered, haste being decreased or a stealth nerf to tactician I do not know, but as a result of this change, warriors easilly ragestarve and become very slow paced as opposed to 7.0. Fury does not have this problem, as their abilities do not spend rage but on the other hand regenerates rage which they dump into rampage leaving them with a lot of options during encounters. Whereas arms relies on Tactician procs and warbreaker in order to successfully target swap, fury does not, leaving arms in a state of "should I do the encounter properly or tunnelvision?" Arms has up until this point been known as the high single-target warrior spec that butchers patchwerk fights such as Krosus, but as of this patch, fury actually outperforms arms on single-target, so some changes has to be made. Obviously there will always be the pull at which the stars align and you get 15 tactician procs on pull, but those cases are very rare and that is really the only time where arms outshines fury - when you get lucky with tactician procs. Itemization: As of the current patch, Draught of souls is by far the best in slot item for fury and arms. The trinket is so overpowered combined with 4 set, that it even outshines execute damage (Unless you have exe ring obviously). Looking at the higher end logs, the only reason arms is even competative, is due to this trinket being so powerful for us. Now what does this mean? It means that if the trinket gets nerfed, so will the arms warrior (And somewhat fury). Legendaries: The current list of arms warrior legendaries is, mildly said, pitiful. The gloves which are supposed to be our go to legendary, is not even siming in top 3 in BiS gear due to its lackluster stats ontop of the nerf to the rage gain. This leaves us with the choice of going with either Aggramar's stride (2nd bis) and Mannoroth's Bloodletting Manacles (3rd bis). Even then, compared to other classes, our legendaries are still in the bottom of dps gains. Fury has the benefit of better legendaries over arms, which again, leaves arms somewhat in the dumpster. Playstyle: With the release of Nighthold it has become apparent that almost every fight is heavily AoE based. This means that arms warrior, which can basically only AoE properly once every 1 minute with warbreaker, has to resort to tunnelvisioning the boss and do the encounter inproperly or do their job and feel like an idiot. That being said, the arms warrior playstyle has taken a turn for the worse. Playing a spec which at times benefit more from doing nothing than actually pressing buttons is very lackluster and not very appealing. Where fury constantly has buttons to press, arms is ragestarving and lacks something from the previous patch. Our previous amount of procs made the spec fluent and fun to play, but in the current situation, we're just left with a feeling of "why am i playing arms anymore?". Whether this will become better with gear or not, only time will tell, but if the current playstyle persists I will not be playing arms anymore. Whether i decide to reroll to a spec I do not enjoy playing (fury), a different class or quit entirely only time will tell. Thanks for reading and have a nice day. TL;DR: Arms is lackluster and boring, legendaries suck, the spec relies on BiS items from Nighthold (Specifically Draught of Soul) and the playstyle of arms does not fit the fight requirements of Nighthold. Ideas for optional fixes: Give arms warriors a badluck protection such as the one of fire mages. (Fire ball applies a stacking crit buff on the mage on consecutive noncrit fireballs). For arms this could be a stacking buff on consecutive slams that increases the chances of proccing colossal smash. Change the stats on certain legendaries and/or buff certain legendaries for arms, in particular gloves and AoE legendaries. Give arms more consistent AoE by lowering CD on warbreaker and bladestorm. Give arms some way of resetting the CD on colossal smash on demand that doesn't force us to decide between AoE and single-target damage. It's really lackluster doing single-target dps without a colossal smash on the target well knowingly that you need to save warbreaker for an AoE pack coming up in 30 seconds. Lower the CD of colossal smash from 30 to 15. Enable our charge to reset colossal smash. Make it so that CS doesn't debuff the enemy but in turn buffs the warrior instead. Give us back some sort of reliable AoE that doesn't require us to mass-spread CS. Optionally that could be thunder clap + deep wounds spread. just a few thoughts, nothing major.86
warrior protection hidden artifact skin
Alright. The warrior protection hidden artifact skin was not obtainable for some time, which is okay. Now we needed AK 5 for it, which of course, is also fine, you have to do something in order to get something. The thing is, i have watched countless of videos, read dozens of comments on wowhead and al this really depended on was rng by logging in and out in a specific location in highmountain... All i want now is some dam certainty.. even if i have to do every mithic dungeon 3 times, i still wouldn't care because i know i will get it at some point but this is just getting... Does anybody have some recent information on this? Preffered information AFTER the maintaince?12
How do you like focused Rage?
Well, for me it destroys the flow of the game and I always feel like im doing something wrong when im fighting someone in the arena face to face and find myself stacking up some sht as a WARRIOR, like some kind of magician who needs to speek the spells or whatever. Thats like completely missunderstood class-design for me. Or did anybody see a warrior chillin around and stacking his whatever, instead of taking his axe and run fearless into battle to chop everything like he has 50 lifes? Thats my point of view. I Wonder how people think about it. If Blizz keeps it that way, atleast logically, there has to be a mass who actlly enjoys it, right? So share your points with me fellas!15