PTR Development Notes - Build 23578

7.2 PTR General Discussion
We’ve got another heavy content push to the PTR this week, so here’s a quick rundown of the biggest things you’ll see available for testing:

We’re ready to start testing flying on the Broken Isles, as well as the quest chains to earn your Class Mounts. The actual processes to unlock these features are still in development, so for testing purposes, we’ve added a temporary NPC in front of the Menagerie in Dalaran that will grant you both parts of the Pathfinder achievement and start you on the quest to earn your Class Mount. Please let us know if you encounter any areas around the Broken Isles where flying isn’t working properly (e.g., getting dismounted in midair), or if you have any issues with the Class Mount quests.

7.2’s new 5-player dungeon – the Cathedral of Eternal Night – is open, and should be available for testing in its entirety. Please let us know what you think!

This build also has a significant number of changes and improvements to the Mythic+ system:
  • Mythic Keystones can now direct you to three new dungeons: the Cathedral of Eternal Night, Upper Karazhan, and Lower Karazhan.
  • Several new affixes have been added to the mix: Bursting, Fel Explosives, Quaking, and Grievous.
  • Bolstering, Necrotic, Skittish, Fortified, Tyrannical, and Sanguine have been adjusted, and Overflowing has been removed.
  • Some boss and trash mechanics have been adjusted (for example, Seagulls will now grant Enemy Forces credit in Eye of Aszhara).
  • For PTR testing, Flaskataur in Dalaran will sell a Keystone Container, and affixes will be on a 4-hour rotation (instead of weekly).

On top of those changes, we’ve re-adjusted the way that Artifact Power is awarded from running Keystone dungeons, with the goal of better rewarding you for the time it takes to complete each dungeon. Longer dungeons such as Halls of Valor will now award a proportionately higher amount of AP, and shorter dungeons such as Maw of Souls will award proportionately less.

In addition, we’ve added an Artifact Power bonus to your weekly chest, which increases based on the highest level Keystone you completed. You’ll earn the largest AP bonus for completing a Level 10 or higher Mythic Keystone. Our goal here is to shift the AP rewards from Mythic+ slightly more in favor of completing higher-level Keystones, and less toward endlessly farming lower-level ones. This should also greatly increase the amount of Artifact Power you can earn on alts without requiring as much direct time investment.

Notably absent from this build are the new Broken Shore World Bosses, as well as a few improvements to the process of acquiring Legendaries. We’ll have more details on those changes as they get closer to implementation.

Happy testing!
I can't wait for you to move past this Mythic+ rubbish. Along with the legendary and titanforging systems they are the 3 things i would love to see die a quick death.
cool
hov and brh only boostgroup inc
@ Lore

may we please have some info on your plans for future class development.

at the moment it feels were playing uncomplete game
and wows not living up to its potential.
So, about ap. how about making it 100% chance and increase the reward numbers of ap that drops from raids let alone why they are not 100% on mythic??

why the hardest content in the game should have such a low drop rate of ap while dungs that can be done in 10 minutes gets more?
How long servers going down ?
14/02/2017 21:25Posted by Elthala
I can't wait for you to move past this Mythic+ rubbish. Along with the legendary and titanforging systems they are the 3 things i would love to see die a quick death.

Says the person who has never run any.
14/02/2017 21:58Posted by Avarize
14/02/2017 21:25Posted by Elthala
I can't wait for you to move past this Mythic+ rubbish. Along with the legendary and titanforging systems they are the 3 things i would love to see die a quick death.

Says the person who has never run any.


Because I do everything i hate. I didn't run them when they were Challenge modes and just because they add actual loot to the end of them doesn't make me want to run them now.
On top of those changes, we’ve re-adjusted the way that Artifact Power is awarded from running Keystone dungeons, with the goal of better rewarding you for the time it takes to complete each dungeon. Longer dungeons such as Halls of Valor will now award a proportionately higher amount of AP, and shorter dungeons such as Maw of Souls will award proportionately less.

only 300years late
14/02/2017 22:01Posted by Elthala
14/02/2017 21:58Posted by Avarize
...
Says the person who has never run any.


Because I do everything i hate. I didn't run them when they were Challenge modes and just because they add actual loot to the end of them doesn't make me want to run them now.


Yet you seem to like pet battles, getting achievements, etc. Those are things I don't really like, should I start crying around for blizzard to remove them just because I don't like them, regardless if anyone else may enjoy it?

Mythic+ doesn't take resources from anything else nor did it take something else's place in order for you to be so unhappy with it. It's just one more thing you don't do - like progression raiding or pvp.
Retribution paladin is broken. Sort it out, not everyone got 110 alts.
why are you limiting the amount of ap we are getting from weekly chest to m+10? just give higher ap based on how high m+ you finished.
Yet you seem to like pet battles, getting achievements, etc. Those are things I don't really like, should I start crying around for blizzard to remove them just because I don't like them, regardless if anyone else may enjoy it?


I never called for them to be removed, I expressed my opinion that i would like them not to be a thing and that i am waiting for the time that Blizz moves on to something else. This may be a new thing to people on the internet but having different opinions is a thing that happens in life.
14/02/2017 22:46Posted by Elthala

I never called for them to be removed, I expressed my opinion that i would like them not to be a thing and that i am waiting for the time that Blizz moves on to something else. This may be a new thing to people on the internet but having different opinions is a thing that happens in life.

14/02/2017 21:25Posted by Elthala
I can't wait for you to move past this Mythic+ rubbish. Along with the legendary and titanforging systems they are the 3 things i would love to see die a quick death.

You did in fact, we only have to read your earlier post.

Referring to the topic: awesome changes to M+! Specially the AP balance according to the duration of the dungeon =)
I sadly don't have the time to do PTR, so I don't know if this is only hearsay, but is it correct that Blizz is messing with the weapon scale settings for some of the races?

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