World Quests come and go all the time during the day too, while people are at work or asleep, and it’s not a big deal because they’re largely interchangeable. But that would change if we had an achievement required for Pathfinder that asked you to do a specific checklist of world quests. A lot of the stress and concern about “missing” individual Assaults is tied to this achievement, so we’re removing the achievement from Pathfinder via hotfix.
Once this hotfix is active, you will only need to reach Revered with the Armies of Legionfall and fully explore the Broken Shore to earn Legion flying.
Three !@#$%^- AM.
Fix the timing please, just make them chain like the pre-expansion invasions. Not rocket science, you've done it before...
06/04/2017 03:06Posted by LoreOnce this hotfix is active, you will only need to reach Revered with the Armies of Legionfall and fully explore the Broken Shore to earn Legion flying.
What does this fix? I couldn't do the invasion yesterday, logged in before I had to go to work today just to see I'll miss another invasion(got 2 missions done, then I had do bail).
I don't give a rats !@# about flying, I actually want to do the INVASIONS, not fly.
Yep, sounds like working as "Intended"....... and by intended I mean as per usual. Poorly thought out, poorly implemented, and completely missing the obvious.
I mean, maybe its just me, but if I were in charge of this thing I would make VERY certain that for the first week there was ALWAYS an invasion up at the start of peak hours or starting within that period.
Looks like the players arent the only ones who got !@#$ed by RNG on this occasion :P
But the assaults are essential for the story in some way, and hotfixing them out for the flying achievement is a way of "fixing" but personally i would go for another way to fix things.
What was wrong with the pre-launch mechanic of the assaults?
Ok at first there where not that much assaults but as time passed by we got more and more assaults and in the end we where all over the place to defend Azeroth.
If it is technical possible i would go for that mechanic and everybody is happy.
People need to have the achievement of defending Azeroth to fly (Developer happy)
People have acces to assaults to get the achievement (Players happy)
Developers + Players happy = Everybody is a winner!
Why did you try to invent the wheel again, while there was a nice assaultmechanic already ingame?
People want to be able to participate in the assaults, instead of not having to do them. Is it so difficult to reschedule the rotation?
Lazy workaround. We'll be flying during the day on a place where what we want to participate in happens while we have to sleep. Thrilling.
Quite honestly given all the most recent events on how this game is developing, and on how these situations are being handled, renewal of subscription feels more and more like a waste.
Removing the requirement for the achievement is indeed not going to solve the true issue at hand that people have: the Timing of the invasions.
Now Personally I've managed both of those that were here, but since we can't repeat an invasion anyway, wouldn't the actual true solution just be to have the invasion up the whole day, and then de-activate it for the player that has completed it?
Even with the removal of the requirement for the achievement there are still a lot of players that are going to miss out on the Invasions, because they are in the EU for some reason located within our working hours or even sleeping ones.
Now as to why the whole day?
so that regardless of where in the EU the people are they can participate at some point.
Come on Blizzard Entertainment solve the actual problem instead of trying to limit the problem with a wet ban-aid.
Can't say I agree with this decision.
But still as poorly designed as back then.
One more unsubbed 'happy' customer to your list.
Developers’ notes: The rotating Legion Assault schedule is designed to have them active at varying times of day over the course of a given week, to accommodate different work schedules and available free time. We're hesitant to have an Assault last for too long, because they stomp on the entire World Quest content of a given zone for the duration, potentially leaving players with nothing to do there once the Assault is complete. But this design doesn't mesh well with an important achievement that requires completion of all four zones - if anything, it causes stress over scheduling and potentially missing specific zones during the cycle. The Defender achievement was never intended to be a major obstacle on the path to flight in the Broken Isles; its inclusion was more for thematic purposes and completeness. As such, we're removing it from the meta-achievement required to unlock flying.