Change Titanforging in BfA

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Please cap titanforging with a max increase of 10 ilvls max don't ruin raid progression in the next expansion.
13/11/2017 14:08Posted by Postura
Please cap titanforging with a max increase of 10 ilvls max don't ruin raid progression in the next expansion.


Either that or make the gap bigger between difficulties, as long as a titanforge from LFR don't exceeds Normal and so on.
How is raid progression "ruined" exactly?
If you do mythic you still get the best equipment with the best chance for better ilvl.
I really do think that capping the max ilvl upgrade it could get is the best and easiest solution to the issue. It seems so obvious that I wonder how Blizz didn't implement it at first.

Someone posted an intelligent way to cap it where basically the highest titanforged you could get doesn't surpass the ilvl from the next difficulty tier, raid-wise speaking.
13/11/2017 14:25Posted by Ralphè
How is raid progression "ruined" exactly?
If you do mythic you still get the best equipment with the best chance for better ilvl.


Raid progression is ruined because pure luck determines some players will far outgear others.
Moreover raids start being balanced not around the base tier but by the average ilevel from titanforging.

This leads to an unfun and unbalanced experience.
Titanforging absolutely needs a hard cap, or they could just bring back item upgrading which is progression based on time invested and not random chance.
13/11/2017 14:27Posted by Synéa
13/11/2017 14:25Posted by Ralphè
How is raid progression "ruined" exactly?
If you do mythic you still get the best equipment with the best chance for better ilvl.


Raid progression is ruined because pure luck determines some players will far outgear others.
Moreover raids start being balanced not around the base tier but by the average ilevel from titanforging.

This leads to an unfun and unbalanced experience.
Titanforging absolutely needs a hard cap, or they could just bring back item upgrading which is progression based on time invested and not random chance.


this person gets its im saying atleast cap it so it can't surpass the next raid tier.
i rather have it removed but some people like it so a cap would be in place so both side will be happy.
I still stand by what I said about TF/WF, it's a fine system if it went back to how it was in MoP, iirc.

Normal can TF to baseline Heroic, Heroic baseline Mythic.
13/11/2017 14:27Posted by Synéa
Raid progression is ruined because pure luck determines some players will far outgear others.
Moreover raids start being balanced not around the base tier but by the average ilevel from titanforging.

This leads to an unfun and unbalanced experience.
Titanforging absolutely needs a hard cap, or they could just bring back item upgrading which is progression based on time invested and not random chance.

And like Ion said, it makes the game more boring because once you get the pieces you want there is no reason to bother doing the raid or anything again. While now i will keep doing raids and other things because i ll be really happy if i get some huge titanforged item, it is another layer to gearing which isnt mandatory.

And if you are dedicated raider you wont get outgeared by a guy who got lucky and got 1-2 huge titanforging pieces.

And the fact that some people are so annoyed that some others got lucky suggests a heavy level of unhealthy jealousy

Maybe it is better to focus inwards instead of looking what others have, it makes life and game a lot more enjoyable ;^)
13/11/2017 14:32Posted by Amrezy
I still stand by what I said about TF/WF, it's a fine system if it went back to how it was in MoP, iirc.

Normal can TF to baseline Heroic, Heroic baseline Mythic.


This is exactly what I was trying to say with my earlier post. Maybe it's your thoughts that I stole, Am! I love that you chose to show head piece now but I miss seeing your cute haircut <3

You're still a total bae tho.
13/11/2017 14:27Posted by Synéa
Raid progression is ruined because pure luck determines some players will far outgear others.
Moreover raids start being balanced not around the base tier but by the average ilevel from titanforging.

This leads to an unfun and unbalanced experience.
Titanforging absolutely needs a hard cap, or they could just bring back item upgrading which is progression based on time invested and not random chance.

And like Ion said makes the game more boring because once you get the pieces you want there is no reason to bother doing the raid or anything again. While now i will keep doing raids and other things because i ll be really happy if i get some huge titanforged item, it is another layer to gearing which isnt mandatory.

And if you are dedicated raider you wont get outgeared by a guy who got lucky and got 1-2 huge titanforging pieces.

And the fact that some people are so annoyed that some others got lucky suggests a heavy level of unhealthy jealousy

Maybe it is better to focus inwards instead of looking what others have, it makes life and game a lot more enjoyable ;^)


thats why you have a cap on that gear lets say 140 is mythic and 150 is mythic titanforged decrease the chance of getting it and bam problem solved same system people still run raids for that upgrade on mythic or whatever.
Knowing Blizzard they'll probably remove the cap entirely, with a chance for any item to upgrade to legendary rarity if it TF's past a certain amount. Then add the chance for TF extra sockets, multiple tertiary's and special TF set bonuses. Along with a system to forge your bond with the stars and increase TF rate by 0.5% for farming currency from 500 obsolete dungeons, capping at 25% for rng goodness.

Maybe I shouldn't give them ideas :l
13/11/2017 14:37Posted by Ralphè
And like Ion said, it makes the game more boring because once you get the pieces you want there is no reason to bother doing the raid or anything again. While now i will keep doing raids and other things because i ll be really happy if i get some huge titanforged item, it is another layer to gearing which isnt mandatory.


Let me be frank here. Ion is one of the worst designers ever to disgrace WoW.
He has no idea what he's doing and acts about as professionally as a chocolate doorstop.
He should be let go immediately and someone else who actually knows how the game works put in charge.

And if you are dedicated raider you wont get outgeared by a guy who got lucky and got 1-2 huge titanforging pieces.

And the fact that some people are so annoyed that some others got lucky suggests a heavy level of unhealthy jealousy

Maybe it is better to focus inwards instead of looking what others have, it makes life and game a lot more enjoyable ;^)


You are completely wrong on all counts. You can be dedicated as hell and never get a good titanforge, while some person who joins for one run can get 955s constantly.
It's pure chance. You clearly have a personality that is drawn to casino type games. You go you and all, but I'd rather that kind of purely random chance not pollute raids to this extent.
13/11/2017 14:41Posted by Postura
thats why you have a cap on that gear lets say 140 is mythic and 150 is mythic titanforged decrease the chance of getting it and bam problem solved same system people still run raids for that upgrade on mythic or whatever.


The thing is a 10 ilvl increase is minimal, the effort of doing a raid and other content for a CHANCE to get just 10 ilvls more isnt worth it.

While now you have a TINY chance for a RIDICULOUS titanforge meaning the effort of repeating the same content is worth it.
13/11/2017 14:43Posted by Synéa
You are completely wrong on all counts. You can be dedicated as hell and never get a good titanforge, while some person who joins for one run can get 955s constantly.
It's pure chance. You clearly have a personality that is drawn to casino type games. You go you and all, but I'd rather that kind of purely random chance not pollute raids to this extent.

Translation: Someone got lucky and im ultra mad.

Because im sure there are a tons of people who get 955 constantly, but please keep hyperbolizing trying to excuse your jealousy
13/11/2017 14:44Posted by Ralphè
13/11/2017 14:41Posted by Postura
thats why you have a cap on that gear lets say 140 is mythic and 150 is mythic titanforged decrease the chance of getting it and bam problem solved same system people still run raids for that upgrade on mythic or whatever.


The thing is a 10 ilvl increase is minimal, the effort of doing a raid and other content for a CHANCE to get just 10 ilvls more isnt worth it.

While now you have a TINY chance for a RIDICULOUS titanforge meaning the effort of repeating the same content is worth it.


Your argument is self-defeating even if your avaricious thoughts were acceptable.
Because the cap is so high and goes over the base of the next tier/difficulty, this in fact lessens the joy and anticipation of looting the next tier/difficulty.

If I have mostly 930+ heroics and I do a mythic that drops 930s... all I'm getting is disappointment, no? Only more titanforging will be acceptable then, and more and more in an endless cycle.
So even your greed is good stance makes no sense.
13/11/2017 14:27Posted by Synéa
Raid progression is ruined because pure luck determines some players will far outgear others.


Regarding RNG this has been the case since vanilla, RNG loot has always been at the core of this game. I could even argue that the differences between the haves and the have nots are actually lower in legion. Take it from someone who, in a previous expansion, went through an entire raid raid, more than 6 months of raiding on 2 difficulties, without a weapon upgrade.

Oh and the only scenario in where some players will far outgear others happens when those players are raiding mythic while the others are raiding LFR, but since this happens 100% of the time it means there is no luck involved.

Moreover raids start being balanced not around the base tier but by the average ilevel from titanforging.


Which is equal across all difficulties, therefor the gap between them is exactly the same.

Also @OP stop making duplicate threads. Posting the same argument in multiple topics won't make it true.
13/11/2017 14:37Posted by Ralphè
And like Ion said


That idiot tries to justify excessive amounts of RNG being "fun and exciting!", when it's nothing more than a carrot on a stick to keep people playing endlessly... it's solely playing on the player's compulsion, which is what casinos do manipulating the area to keep people in longer. A practise I find incredibly repugnant.

Got a 950 BiS Trinket? GREAT! Now try getting a 955! Got a 955? GREAT! Now try getting a 955+Socket! Got a 955 + Socket? GREAT! Now try to get a 955 + Socket + Tertiary! Got that? Great! Now try getting it with the tertiary you want...!

We had guilds running multiple difficulties as well as older raids all in the name of procs... was obscene to say the least and a burn out I refused to participate in.

To hell with that, bring back MoP's system of flat static increases on proc [+5/10] where you can upgrade the gear yourself further using a currency. That system was a more ideal and manageable method. That, and I am a firm advocate of rewarding players based on the difficulty they participate in.
Your argument is self-defeating even if your avaricious thoughts were acceptable.
Because the cap is so high and goes over the base of the next tier/difficulty, this in fact lessens the joy and anticipation of looting the next tier/difficulty.

If I have mostly 930+ heroics and I do a mythic that drops 930s... all I'm getting is disappointment, no? Only more titanforging will be acceptable then, and more and more in an endless cycle.
So even your greed is good stance makes no sense.

Yeah lol cuz it is ultra easy to get fully titanforged gear, just do it a couple of times and you are full 930 from heroic :DDD
13/11/2017 14:52Posted by Ralphè
Your argument is self-defeating even if your avaricious thoughts were acceptable.
Because the cap is so high and goes over the base of the next tier/difficulty, this in fact lessens the joy and anticipation of looting the next tier/difficulty.

If I have mostly 930+ heroics and I do a mythic that drops 930s... all I'm getting is disappointment, no? Only more titanforging will be acceptable then, and more and more in an endless cycle.
So even your greed is good stance makes no sense.

Yeah lol cuz it is ultra easy to get fully titanforged gear, just do it a couple of times and you are full 930 from heroic :DDD


"fully"? 930 is half way. I have a 950 heroic relic. That is the absurdity we're dealing with here.
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Yeah lol cuz it is ultra easy to get fully titanforged gear, just do it a couple of times and you are full 930 from heroic :DDD


"fully"? 930 is half way. I have a 950 heroic relic. That is the absurdity we're dealing with here.

So a single 950 heroic relic made you feel all mythic drops are worthless and that you shouldnt bother with mythic at all, hmm ok

Dont take it personally but even with 2-3 950 pieces i would still try to do mythic because there are a lot more pieces that are gear upgrades that can also titanforge, but i guess one piece is enough for you :\

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