Change Titanforging in BfA

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https://eu.battle.net/forums/en/wow/topic/17617046128?page=15#post-294

Why didnt you carry on posting in that one instead of making yet another thread .They already they are sorting the system .
13/11/2017 14:59Posted by Stormwithin
https://eu.battle.net/forums/en/wow/topic/17617046128?page=15#post-294

Why didnt you carry on posting in that one instead of making yet another thread .They already they are sorting the system .

Just report this one for spam and maybe trolling as well. No point in arguing with idiots;
https://goo.gl/UQRMTn
13/11/2017 14:27Posted by Synéa
Raid progression is ruined because pure luck determines some players will far outgear others.


Regarding RNG this has been the case since vanilla, RNG loot has always been at the core of this game. I could even argue that the differences between the haves and the have nots are actually lower in legion. Take it from someone who, in a previous expansion, went through an entire raid raid, more than 6 months of raiding on 2 difficulties, without a weapon upgrade.

Oh and the only scenario in where some players will far outgear others happens when those players are raiding mythic while the others are raiding LFR, but since this happens 100% of the time it means there is no luck involved.

Moreover raids start being balanced not around the base tier but by the average ilevel from titanforging.


Which is equal across all difficulties, therefor the gap between them is exactly the same.

Also @OP stop making duplicate threads. Posting the same argument in multiple topics won't make it true.


actually thats not my thread before i adjusted what to what people wanted so a max 10 ilvl increase is a good 50/50.

13/11/2017 14:57Posted by Ralphè
...

"fully"? 930 is half way. I have a 950 heroic relic. That is the absurdity we're dealing with here.

So a single 950 heroic relic made you feel all mythic drops are worthless and that you shouldnt bother with mythic at all, hmm ok

Dont take it personally but even with 2-3 950 pieces i would still try to do mythic because there are a lot more pieces that are gear upgrades that can also titanforge, but i guess one piece is enough for you :\


you said that 10 ilvl increase is slow it is low in numbers just increase the stats with that and its done.
13/11/2017 14:59Posted by Stormwithin
https://eu.battle.net/forums/en/wow/topic/17617046128?page=15#post-294

Why didnt you carry on posting in that one instead of making yet another thread .They already they are sorting the system .


Because im more in favor of capping it not removing it.
13/11/2017 14:08Posted by Postura
Please cap titanforging with a max increase of 10 ilvls max don't ruin raid progression in the next expansion.


Yes Blizzard. Please change titanforging. Make it +75 max ilvls. Please. Don't ruin people's fun just because a few raiders get their knickers in a twist.

13/11/2017 14:59Posted by Stormwithin
https://eu.battle.net/forums/en/wow/topic/17617046128?page=15#post-294

Why didnt you carry on posting in that one instead of making yet another thread .They already they are sorting the system .


Because he was losing every argument he had and was just repeating the same old thing over and over. Now he's making a whole new thread about this one thing.
13/11/2017 18:50Posted by Tahra
13/11/2017 14:08Posted by Postura
Please cap titanforging with a max increase of 10 ilvls max don't ruin raid progression in the next expansion.


Yes Blizzard. Please change titanforging. Make it +75 max ilvls. Please. Don't ruin people's fun just because a few raiders get their knickers in a twist.

13/11/2017 14:59Posted by Stormwithin
https://eu.battle.net/forums/en/wow/topic/17617046128?page=15#post-294

Why didnt you carry on posting in that one instead of making yet another thread .They already they are sorting the system .


Because he was losing every argument he had and was just repeating the same old thing over and over. Now he's making a whole new thread about this one thing.


i thought you wouldn't argue with me anymore and secondly the thread wasn't mine and im in favor of capping it instead of removing it but hey enjoy your 930 titanforged gear from doing worldquests.
13/11/2017 14:37Posted by Ralphè
And if you are dedicated raider you wont get outgeared by a guy who got lucky and got 1-2 huge titanforging pieces.
That's why the person who showed up for a LFR got a 940 and my 4 trinkets from HC were are at most base + avoidance... It's pure dumb luck.

13/11/2017 14:25Posted by Moeraé
I really do think that capping the max ilvl upgrade it could get is the best and easiest solution to the issue. It seems so obvious that I wonder how Blizz didn't implement it at first.
Also:

13/11/2017 14:27Posted by Synéa
Raid progression is ruined because pure luck determines some players will far outgear others.
Moreover raids start being balanced not around the base tier but by the average ilevel from titanforging.

This leads to an unfun and unbalanced experience.
Titanforging absolutely needs a hard cap, or they could just bring back item upgrading which is progression based on time invested and not random chance.
Already happend with NH and ToS sadly after the EN disaster. Either you don't and mythic gets crushed or you balance the entire raid around pure dumb luck titanforge RNG.
13/11/2017 18:55Posted by Postura
13/11/2017 18:50Posted by Tahra
...

Yes Blizzard. Please change titanforging. Make it +75 max ilvls. Please. Don't ruin people's fun just because a few raiders get their knickers in a twist.

...

Because he was losing every argument he had and was just repeating the same old thing over and over. Now he's making a whole new thread about this one thing.


i thought you wouldn't argue with me anymore and secondly the thread wasn't mine and im in favor of capping it instead of removing it but hey enjoy your 930 titanforged gear from doing worldquests.


Who's arguing. I'm countering your suggestion (which btw is a bad suggestion).

This response could be seen as argueing I suppose (even though I prefer the term debating). So yeah, as long as you respond with things that show you have at least been reading the previous posts and not just regurgitating the same statement ad nauseum, I'm quite prepared to debate with you.

And thanks, I am enjoying it. Why? Does that bother you?
13/11/2017 19:03Posted by Tahra
13/11/2017 18:55Posted by Postura
...

i thought you wouldn't argue with me anymore and secondly the thread wasn't mine and im in favor of capping it instead of removing it but hey enjoy your 930 titanforged gear from doing worldquests.


Who's arguing. I'm countering your suggestion (which btw is a bad suggestion).

This response could be seen as argueing I suppose (even though I prefer the term debating). So yeah, as long as you respond with things that show you have at least been reading the previous posts and not just regurgitating the same statement ad nauseum, I'm quite prepared to debate with you.

And thanks, I am enjoying it. Why? Does that bother you?


It bothers when an entire mode of gameplay is warped and bent around a system you're "enjoying".
What is the exact reason you need such a high ilevel for without raiding? Oh that's right, you don't. Meanwhile raiding is being affected by this, as already explained.

I'm not one who says "filthy casuals don't need gear blah blah" but I am saying that a better system is needed, one that isn't based on pure random luck. This is not World of Casino.
I'm fine with it having a smaller cap than what it is now but personally I think 10 ilvl is to low. I wouldn't make any extra effort to farm titanforge items if it was so low. Maybe 20 ilvl for titanforge and 10 for warforge, that seems a bit more reasonable.
13/11/2017 18:55Posted by Postura
13/11/2017 18:50Posted by Tahra
...

Yes Blizzard. Please change titanforging. Make it +75 max ilvls. Please. Don't ruin people's fun just because a few raiders get their knickers in a twist.

...

Because he was losing every argument he had and was just repeating the same old thing over and over. Now he's making a whole new thread about this one thing.


i thought you wouldn't argue with me anymore and secondly the thread wasn't mine and im in favor of capping it instead of removing it but hey enjoy your 930 titanforged gear from doing worldquests.
Don't bother arguing with Tahra about titanforging lol.

He's an entitled player.

Too many threads with him in it lol.
13/11/2017 19:14Posted by Kooki
I'm fine with it having a smaller cap than what it is now but personally I think 10 ilvl is to low. I wouldn't make any extra effort to farm titanforge items if it was so low. Maybe 20 ilvl for titanforge and 10 for warforge, that seems a bit more reasonable.


that could also work but i like smaller number so 5 is warforged and 10 is titanforged and ofc the stats increase all the same if you use your 10-20system but i like going for that smaller number instead of a 75+ increase of a item wich some people like tahra prefer they like to play the lottory wich i dislike.
13/11/2017 19:16Posted by Tahamine
13/11/2017 18:55Posted by Postura
...

i thought you wouldn't argue with me anymore and secondly the thread wasn't mine and im in favor of capping it instead of removing it but hey enjoy your 930 titanforged gear from doing worldquests.
Don't bother arguing with Tahra about titanforging lol.

He's an entitled player.

Too many threads with him in it lol.


I'm not entitled at all.
I just know what I'm talking about.

Just understand this; for years and years WoW has been balanced around the needs of a very tiny percentage of the game's total playerbase. And in more recent years this has started to change and I applaud that.
Why should the majority suffer because of the needs of a few. You know the old saying 'the needs of the many outweigh the needs of the few'? It fits here perfectly.

Sure, Blizzard will not totally ignore you, but the days of catering exclusively to the 'elite few' are over. Thankfully.

Yes I understand some people could have a problem with titanforging, but most of those problems are self inflicted. Only a small part comes from ilvl numbers that TF gives.
Besides, current balancing problems are ALSO caused by legendaries. BfA will not have these. So the problem itself is going to be WAY smaller in that expansion to start with.

If they limit max TF to about 30ish, that would be fine. It would not impede on mythic balancing (i.e. they can disregard the system in their balancing).
13/11/2017 19:19Posted by Postura
13/11/2017 19:14Posted by Kooki
I'm fine with it having a smaller cap than what it is now but personally I think 10 ilvl is to low. I wouldn't make any extra effort to farm titanforge items if it was so low. Maybe 20 ilvl for titanforge and 10 for warforge, that seems a bit more reasonable.


that could also work but i like smaller number so 5 is warforged and 10 is titanforged and ofc the stats increase all the same if you use your 10-20system but i like going for that smaller number instead of a 75+ increase of a item wich some people like tahra prefer they like to play the lottory wich i dislike.


+75 was a joke of course and if you didn't get that I'm even more worried about you.

I have stated numerous time that 30-ish would be fine. And it doesn't matter that YOU prefer smaller numbers. You don't have a say in this. And yeah you can make suggestions, but at least think about those suggestions and what they would mean for other people too. This game will not be balanced around your wants and needs.
13/11/2017 19:27Posted by Tahra
Just understand this; for years and years WoW has been balanced around the needs of a very tiny percentage of the game's total playerbase. And in more recent years this has started to change and I applaud that.
Why should the majority suffer because of the needs of a few. You know the old saying 'the needs of the many outweigh the needs of the few'? It fits here perfectly.
Because you never balance stuff around the lower difficulties, you balance it around the top difficulties.

- No point responding any further.
13/11/2017 19:32Posted by Tahamine
13/11/2017 19:27Posted by Tahra
Just understand this; for years and years WoW has been balanced around the needs of a very tiny percentage of the game's total playerbase. And in more recent years this has started to change and I applaud that.
Why should the majority suffer because of the needs of a few. You know the old saying 'the needs of the many outweigh the needs of the few'? It fits here perfectly.
Because you never balance stuff around the lower difficulties, you balance it around the top difficulties.


No. You balance the difficult CONTENT around that. Not everything. Of course not!
How could you even suggest such a thing?!
13/11/2017 19:34Posted by Tahra
13/11/2017 19:32Posted by Tahamine
...Because you never balance stuff around the lower difficulties, you balance it around the top difficulties.


No. You balance the difficult CONTENT around that. Not everything. Of course not!
How could you even suggest such a thing?!


you just like those free hand outs otherwise you would have really bad gear. i raid heroic you and i have almost the same itemlevel while you haven't even touched normal yeah really balanced.

i knew 75+ was a joke and i was making fun of it.
13/11/2017 19:14Posted by Kooki
I wouldn't make any extra effort to farm titanforge items if it was so low.

That is exactly the point.

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