Datamining and Content Creation

General
Hello everyone! As you can imagine, we’re all extremely excited for the upcoming Battle for Azeroth Alpha, and we’re delighted to see that you’re just as excited as we are. However, we’d like to take a moment to remind everyone on our stance on what methods are acceptable for creating content based on game files and which are not.

The most important thing to keep in mind is that reverse-engineering the WoW server architecture in order to get the WoW client running in a private environment is not allowed. This is not only a violation of the WoW Terms of Service, but also several copyright and intellectual property laws. Content created using these methods may be subject to legal action, including DMCA takedowns and copyright strikes on third-party hosts such as YouTube and Twitch.

We are aware that a few fansites and content creators have been creating custom software that allows them to view WoW models and other visual assets in an environment that is similar to WoW, but does not actually use the WoW client itself in any way. These applications are, at their core, very similar to the third-party model viewers that have been available to the community for quite some time, and in their current form, are not considered a violation. As such, these methods are considered acceptable for content creation.

We appreciate everyone’s cooperation and respect toward copyright laws, and can’t wait to share Battle for Azeroth with you all once it’s ready for public testing. Thanks!
01/02/2018 10:18Posted by Aerythlea
Hello everyone! As you can imagine, we’re all extremely excited for the upcoming Battle for Azeroth Alpha, and we’re delighted to see that you’re just as excited as we are. However, we’d like to take a moment to remind everyone on our stance on what methods are acceptable for creating content based on game files and which are not.

The most important thing to keep in mind is that reverse-engineering the WoW server architecture in order to get the WoW client running in a private environment is not allowed. This is not only a violation of the WoW Terms of Service, but also several copyright and intellectual property laws. Content created using these methods may be subject to legal action, including DMCA takedowns and copyright strikes on third-party hosts such as YouTube and Twitch.

We are aware that a few fansites and content creators have been creating custom software that allows them to view WoW models and other visual assets in an environment that is similar to WoW, but does not actually use the WoW client itself in any way. These applications are, at their core, very similar to the third-party model viewers that have been available to the community for quite some time, and in their current form, are not considered a violation. As such, these methods are considered acceptable for content creation.

We appreciate everyone’s cooperation and respect toward copyright laws, and can’t wait to share Battle for Azeroth with you all once it’s ready for public testing. Thanks!


So Machinimas okay, private servers bad. Got it.
01/02/2018 10:59Posted by Arlisa
01/02/2018 10:18Posted by Aerythlea
Hello everyone! As you can imagine, we’re all extremely excited for the upcoming Battle for Azeroth Alpha, and we’re delighted to see that you’re just as excited as we are. However, we’d like to take a moment to remind everyone on our stance on what methods are acceptable for creating content based on game files and which are not.

The most important thing to keep in mind is that reverse-engineering the WoW server architecture in order to get the WoW client running in a private environment is not allowed. This is not only a violation of the WoW Terms of Service, but also several copyright and intellectual property laws. Content created using these methods may be subject to legal action, including DMCA takedowns and copyright strikes on third-party hosts such as YouTube and Twitch.

We are aware that a few fansites and content creators have been creating custom software that allows them to view WoW models and other visual assets in an environment that is similar to WoW, but does not actually use the WoW client itself in any way. These applications are, at their core, very similar to the third-party model viewers that have been available to the community for quite some time, and in their current form, are not considered a violation. As such, these methods are considered acceptable for content creation.

We appreciate everyone’s cooperation and respect toward copyright laws, and can’t wait to share Battle for Azeroth with you all once it’s ready for public testing. Thanks!


So Machinimas okay, private servers bad. Got it.


Sounds like its more than that, some people have shown the layout/area etc for the undercity scenario on youtube etc, dont think that is allowed either. But idk if they use a different client for that which the blue talked about which is ok.
01/02/2018 10:18Posted by Aerythlea
upcoming Battle for Azeroth Alpha


Alpha you say.

Can't wait to not get invited until the very end of the beta like previous years!
01/02/2018 11:04Posted by Kaisja
Sounds like its more than that, some people have shown the layout/area etc for the undercity scenario on youtube etc, dont think that is allowed either. But idk if they use a different client for that which the blue talked about which is ok.


Nope. That was on private server. Right now there is no "ready to use" public map viewer around.
01/02/2018 11:10Posted by Pestilence
01/02/2018 10:18Posted by Aerythlea
upcoming Battle for Azeroth Alpha


Alpha you say.

Can't wait to not get invited until the very end of the beta like previous years!


Atleast you get invited
01/02/2018 10:18Posted by Aerythlea
Hello everyone! As you can imagine, we’re all extremely excited for the upcoming Battle for Azeroth Alpha, and we’re delighted to see that you’re just as excited as we are. However, we’d like to take a moment to remind everyone on our stance on what methods are acceptable for creating content based on game files and which are not.

The most important thing to keep in mind is that reverse-engineering the WoW server architecture in order to get the WoW client running in a private environment is not allowed. This is not only a violation of the WoW Terms of Service, but also several copyright and intellectual property laws. Content created using these methods may be subject to legal action, including DMCA takedowns and copyright strikes on third-party hosts such as YouTube and Twitch.

We are aware that a few fansites and content creators have been creating custom software that allows them to view WoW models and other visual assets in an environment that is similar to WoW, but does not actually use the WoW client itself in any way. These applications are, at their core, very similar to the third-party model viewers that have been available to the community for quite some time, and in their current form, are not considered a violation. As such, these methods are considered acceptable for content creation.

We appreciate everyone’s cooperation and respect toward copyright laws, and can’t wait to share Battle for Azeroth with you all once it’s ready for public testing. Thanks!


Datamining should be illegal and banned, even from Wowhead and MMOC ...
01/02/2018 11:23Posted by Кыцум
Nope. That was on private server. Right now there is no "ready to use" public map viewer around.


Yes, a map-viewer would be interesting from time to time.
With a few options like changing daytime or disable water.

Would be nice if the client had a "ghost-mode" or "spectator-mode" in which you could fly around unable to interact with anything and not be seen.
Like beeing dead but without the visual and only a camera.
It would need an interface to port that camera to the zone you like to see.
01/02/2018 16:14Posted by Môéé
01/02/2018 10:18Posted by Aerythlea
Hello everyone! As you can imagine, we’re all extremely excited for the upcoming Battle for Azeroth Alpha, and we’re delighted to see that you’re just as excited as we are. However, we’d like to take a moment to remind everyone on our stance on what methods are acceptable for creating content based on game files and which are not.

The most important thing to keep in mind is that reverse-engineering the WoW server architecture in order to get the WoW client running in a private environment is not allowed. This is not only a violation of the WoW Terms of Service, but also several copyright and intellectual property laws. Content created using these methods may be subject to legal action, including DMCA takedowns and copyright strikes on third-party hosts such as YouTube and Twitch.

We are aware that a few fansites and content creators have been creating custom software that allows them to view WoW models and other visual assets in an environment that is similar to WoW, but does not actually use the WoW client itself in any way. These applications are, at their core, very similar to the third-party model viewers that have been available to the community for quite some time, and in their current form, are not considered a violation. As such, these methods are considered acceptable for content creation.

We appreciate everyone’s cooperation and respect toward copyright laws, and can’t wait to share Battle for Azeroth with you all once it’s ready for public testing. Thanks!


Datamining should be illegal and banned, even from Wowhead and MMOC ...


Then how would you get to know about upcoming wow media related to story stuff? how would people be able to speculate and start pondering about the future of the game?

That would hit a massive low, so much as then FA in general would know what is gonna happend next in X patch or expansion. And we would start getting tons of threads about ''WE NEED MORE INFO!'' etc.

Is that what you want?

I think you need to ask yourself this question next time you think about this.
Why are people so interested to see the ending of the expansion without even being released at first is seriously beyond my understanding. All these datamining stuff just kills the hype for me.
05/02/2018 10:32Posted by Bajher
Why are people so interested to see the ending of the expansion without even being released at first is seriously beyond my understanding. All these datamining stuff just kills the hype for me.


Then don't watch them would be your best bet. Some people care a lot, others just a bit and some not at all (like myself). Doubt anyone would be forcing you to watch a cinamatic :P
05/02/2018 10:32Posted by Bajher
Why are people so interested to see the ending of the expansion without even being released at first is seriously beyond my understanding. All these datamining stuff just kills the hype for me.


People like different approaches... shocking stuff!
06/02/2018 17:02Posted by Harlee
05/02/2018 10:32Posted by Bajher
Why are people so interested to see the ending of the expansion without even being released at first is seriously beyond my understanding. All these datamining stuff just kills the hype for me.


People like different approaches... shocking stuff!


You mean tastes. Approaches doesn't make any sense to say at all.
01/02/2018 10:18Posted by Aerythlea
we’re delighted to see that you’re just as excited as we are.


Hardly excited. I am still waiting for you to show us anything remotely interesting aside from new zones and instances.
[...] can’t wait to share Battle for Azeroth with you all once it’s ready for public testing. Thanks!


Uhh I so want to try the alpha.
01/02/2018 10:18Posted by Aerythlea
we’re delighted to see that you’re just as excited as we are.


The main thing I am super excited about are the Vulpera. It's the only thing I need right now and the only info I am looking forward to unlike ever before with anything else.
Just need to play as a little fox guy.

Also fantastic job with the new cities, they are breath-taking! :)
Not really. Horde got shafted with ugly druids. More cows and trolls.
Gnome Paladins been data mined

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