Feedback: Mythic Zek'voz

BFA Dungeons, Island Expeditions, Raids
Please use this thread for feedback and bug reports regarding this encounter, or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!
I am clearly sure that the damage, of these mechanics that are overlapping with each other, are pretty overtuned. The titan spark just zerged 1 player within 1 sec.
Titan Spark is overtuned, especially since it can damage the same person multiple times in a row, randomly creating lethal comboes, where a single person is damaged for 2-3 times his maximum health pool in a matter of seconds.

Either reduce Titan Spark damage, or make sure it can never go on the same target twice in a row.
The damage of titansparks, especially during the overlaps with the debuff, are extremely brutal. If a target has the debuff and at the same time gets hit by the sparks more than one time, a person is dead. The overall damage the raid took was extremely high, and even with big disc priest combos or holy priest double cooldowns it was difficult to use a single person to keep the raid alive during the surge, and since it happens every 1.5 minutes or so, that seems very very over the top.

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