150k dmg in 2 sec

Arenas
01/11/2018 15:44Posted by Brodanyo
If you see Boomy popping Innervate on his healer on the beginning of the arena just CC the healer - don't let him get casts so Boomy won't get extra int. Other way is to Cyclone Boomy when Innervate is about to end - he gets nothing then.

P.S.:

Stop whining and asking for nerfs if you didn't check 8.1 patch notes. We have ongoing Blizzcon Arena Tournament they won't change anything unless it's over. Then they will probably make some hotfixes or just push 8.1.


Boomy MW combo works with abusing the lively spirit talent. I dont know how people still not know what to expect so far into the season. all you gotta is what he suggested. hunter+healer should have a very very easy win after.
01/11/2018 16:02Posted by Kaieh
Ah yes, cutting off irrelevant parts of a quote, that was still replied to regardless, such fake news.


Replied to regardless with more false information, using your logic you could play to 3100 as arms, respec to prot and lose a game and voila you are the worlds number 1 prot warrior, I guess that's what one would call an IQ-based git gud problem, I'm done talking to you, you compromised yourself to the point I can't even take you somewhat seriously anymore
Ah yes, because there's -no- difference between winning multiple games after respeccing, and losing 1 game and claiming something.
Enjoy blaming your class for your 39-38 win loss and fooling yourself because you're too lazy to git gud.
I really don't want to be that guy but, why exactly are these Warlocks crying? "Unplayable" is bit of a overstatement, actually it is a overstatement. Your class is performing finely, if you can't push or find locks unplayable its clearly a L2P issue, and don't make me go into depth on why exactly your class is perfectly viable. If your having trouble playing lock, all I can say is git gud tbh.

I mean, warlocks could use a small damage nerf and buff their survival, I am not being biased at all, just annoying when people label their class as "Unplayable".
There is a reason why signature players of the warlock class stopped playing it, if your definition of playable is that 4 people on earth who play this game can play it on the highest level, then yes, it's totally fine and viable.

If your spec needs a team to be tailored around it to work somehow and can be replaced by another class to make the comp better it isn't viable, it's holding your team back because you want to play. Your definition of performing finely is so far off the chart it's not even funny.

I can't grasp how people can be so arrogant to blame the drop of an entire class from a little to high presentation overall to a once in 30-50 games met kind of thing on l2p issues. Do you guys even realize how much of a joke you make out of you to blame l2p issues on every player of a class at the same time... I guess not...
01/11/2018 16:55Posted by Zørez
I really don't want to be that guy but, why exactly are these Warlocks crying? "Unplayable" is bit of a overstatement, actually it is a overstatement. Your class is performing finely, if you can't push or find locks unplayable its clearly a L2P issue, and don't make me go into depth on why exactly your class is perfectly viable. If your having trouble playing lock, all I can say is git gud tbh.

I mean, warlocks could use a small damage nerf and buff their survival, I am not being biased at all, just annoying when people label their class as "Unplayable".


well if you are used to be the best class in the game since vanilla in pvp and pve you can consider it broken when you are average once ;d
There is no unplayable class. The worst specs are MM hunter and frost DK. Both of those classes have 1 working spec (unnholy to a lesser extent).
You should really get away from that class thinking, if you are a 2.4k rated player and can hold your ground in that environment with enemies that have the same level of skill, game knowledge, reaction time or whatever you want to call it, for a long time over several expansions even, maybe even on multiple classes you are just that a 2.4k player. If you now play whatever class that you have played before and drop 500 rating, while you hold your ground on your other classes and keep your 2.4k then it's not a sign of l2p issue but rather it's the class just not being viable.
You can't do what you did before on that class. You need to look at that objective and not take inflated rating from an overtuned spec like prenerf warrior or hunter this expansion for example as the skill level but actual skill level. The fluctuation of skill level from an expasion to another or from one patch to another among top players isn't very noticeable normally. We are talking about a drop of about 50-100 rating for changes and there is no way to determine if they are even real drops or just fluctuations within rating inflation. If those players now drop 300 or even more it's a very strong indicator that something is wrong with the class. So all those 3k players dropping down to 2.5k means it's not viable, it's unplayable (on their normal level), otherwise they wouldn't drop so much, they'd drop a little bit.
The very best among lock players struggled to get even close to their normal ratings on their class and needed months to find a solution to play it. Still only very few can make it work and only within a certain frame of a team built around them. It's not that you need the lock in those comps but rather you need everything else to compensate for the lock and that's not what defines as viable, no matter how you shift it.

And I never said there aren't other specs that are in the same boat...
01/11/2018 18:20Posted by Calek
well if you are used to be the best class in the game since vanilla in pvp and pve you can consider it broken when you are average once ;d


So lock was the best in pvp and pve since vanilla, that's good to know, especially since you can read on like every other thread about melee's how mage/rogue/priest/druids were at the top for everything at all times, whenwhile you read in the threads about spell cleaves that faceroll melee cleaves were dominant for the last x amount of expanses. Good that I met you to clear that mystery

Dunno what pve has to do with this either but oh well
01/11/2018 13:05Posted by Nuvic
01/11/2018 13:02Posted by Durchfaller
...Ohh versatility rly? And how much need to survive 50%? 13% not enough kappa? He even deleted hunter in 4 sec after dru death.


Stop being dumb, i told u it is nerfed on 8.1. Also moonkin aura and disarm are nerfed for balance.


no offense or anything but we don't even know when 8.1 will be, take last surprise for example, this got nerfed in a matter of days. Breath of sindragosa was nerfed before the season even started, as was cold heart.

So i'm sorry but 8.1 is no excuse for something remaining overpowered for an entire patch cycle when they are cleraly intentionally targeting nerfs at certain classes while ignoring other well known broken mechanics.

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