Why classic?

Classic Discussion
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28/10/2018 22:11Posted by Hezar
I liked the game when it had more rpg elements. Professions that arent useless, talent trees, class quests, classes that are truly unique and most importantly server communities.

It was cool to party up to do quests and actually needing to engage in conversations with other players. Now wow feels like a single player/mobile game.

Last time i had a chat with total stranger ingame it was a gm that answered my ticket and was bored so we chatted for good 30 mins.

Guess ill find out soon enough if its just nostalgia and rose tinted glasses but i hope its not.

Well said.
28/10/2018 21:47Posted by Drekhan
And most important thing...

They do not realize how much time and money they will throw/waste...
They were working on their characters in current content and... Then what..? They will throw everything because of past... Because they will go back to Classic... No1 of them realize how much they will hurt themself... They will realize it by the time... After they spend hours and hours, days and days of playing on that Classic. Because there will come day, when they will have like everything done and then..? They will regret it and obliviously come back to current content...
People are so stupid...


Why are you so scared of Classic? you are desperate to keep players in the current game for some reason? Are you worried that Classic might actually be a success?

What does it matter to you if someone likes Classic?

Why does players liking classic bother you?

Why do you think players won't play both sets of content?

Nostalgia might play its part but there is a reason why older games such as the original XCOM, Kotor, Starcraft, Daggerfall, and C&C are still played and are being modified to run on modern operating systems. In many cases the older games have better gameplay rather than the shiney graphics of more modern games-on-rails.
28/10/2018 18:36Posted by Sinndor
Becouse Vannila is superior compared to current game.
You were not rewarded if you didnt put effort.
No LFG
No LFR
No Titanforgin
No welfare epics
Better crafting
Game mattered from start to finish.
Leveling was hell of fun and rewarding experience.
etc.

Vannila simply was better mmorpg game.


Agreed. But sadly don't want to play classic because I'm too used to the way it is now. Vanilla, TBC were by far more superior I agree.
28/10/2018 21:42Posted by Drekhan
I'm not going back, my lad.

Here's a simple reason why.
Everything in our lifes is changing, including WoW... Normal people (those who already grew up) can get over it and just keep living their lifes...
In case of WoW? I don't need to be addicted on past... I'm taking game as it is.
Do you like the game? Play it... You don't like it? Leave it be and quit playing...
Those so called "players", that bothered Blizz for so long have some mental problems. They're addicted on their past and can't keep going with the time... There can be many reasons why is that... But that is just their problem, not my... They have problem in their lifes, not me...

It's pretty simple... I can keep with the time, with the future, changes... So called "players" that wanted this nonsesne back can't.


That is the same as saying that an old book can't be good anymore. That you have to enjoy new books or you are stuck in the past. It's nonsense. Old good books are better than bad new books.

Vanilla was a flawed but great game when it was new, and it will always be a great game. BfA is a flawed and bad game, and it will always be a bad game.
So what do you do with your music that you have listened to. It really is a case that a thing of beauty is a joy for ever. And that is why Classic is actually called Classic. I hate and never ever use the term Vanilla. If you have any interest in this game and its origins and its original concept and basic play you will realise it is nothing like the current game.

Sadly the current game has been trimmed, diluted and customised to satisfy the fast food industry equivalent of games development. It serves a different type of player. Time was that games needed a lot more brain power, time and careful consideration to succeed. Modern gamers just can't cope with that level of dedication. Puzzle solving and a long hard slog on a rich rewarding progressive gradient have all but vanished from the current game. Time was we got a continuous stream of rewards in the form of talents, skills and class rewards including mounts at frequent stages as we levelled. These made for a sense of real progression all the way through the game. So it really was a sense of getting somewhere and realising personal growth from start to finish.

Today you are gifted talents that in truth have little meaning as you two shot your way from 1 to 120. The finer aspects of the game have no impact on the way you play. Its all become just a simple kill fest each and every mob. Did you know that once you couldn't fight fire with fire.

And questing would take you through the far reaches of zones and mean quite difficult journeys through uncharted and unforgiving areas. Time was your class quest would challenge you with seeking out items that meant journeying long distances and taking on difficult challenges. The reward meant a special weapon or talent etc. But in doing the class quests you really did feel you had achieved something worthwhile and meaningful.

Time was that crafting and specialist skills were important to your levelling processes. What you made and crafted could make a massive difference to your success. I mean, the rogue lockpicking and poison quests were instrumental in that class learning its skills.

The point is that 'everything' in Classic had a purpose and a reason. The quests were tricky and needed you to think. The game was dangerous. The game took a lot longer. But, and its a big but.... it felt rewarding and satisfying. Mostly you felt something sadly lacking from the current game.. a sense of progression.

So why will I play Classic... cus it really is the only true version of Warcraft. I would quite willingly dump Cata, Pandaria, WoD, Legion and BfA in the bin for a true version of original Classic, TBA and Wrath of the Lich King. It is sad that the game fell off the edge after Lich. And that is what defines the original from the new. Suits some and wont suit others. For me I just can't wait.
28/10/2018 23:14Posted by Isdy
So what do you do with your music that you have listened to. It really is a case that a thing of beauty is a joy for ever. And that is why Classic is actually called Classic. I hate and never ever use the term Vanilla. If you have any interest in this game and its origins and its original concept and basic play you will realise it is nothing like the current game.


I wish there was a better term for it than Vanilla but I don't think there is. Classic is the name of the remake, which is separate from the actual old game. So to not confuse the two I use Vanilla when referring to the real thing.
pvp of course, the players on private servers are pvp players, the big majority of old players that will come back are pvp players. And for me well, as long as there are players on the server i'll pvp on it.
28/10/2018 21:42Posted by Drekhan
Those so called "players", that bothered Blizz for so long have some mental problems.


I'm pretty sure an idiot that makes this kind of statement actually qualifies much better.
28/10/2018 18:36Posted by Sinndor
Becouse Vannila is superior compared to current game.
You were not rewarded if you didnt put effort.
No LFG
No LFR
No Titanforgin
No welfare epics
Better crafting
Game mattered from start to finish.
Leveling was hell of fun and rewarding experience.
etc.

Vannila simply was better mmorpg game.


Sooo true. Also the absolutely amazing world PvP, nothing better than seeing the whole server (literally) gather in a zone for a world boss kill, you would see Alliance and Horde guilds all at the same place beating the crap out of each other for hours. No phasing and flying mounts to ruin all of that. Going out and wandering alone in contested zones was actually dangerous.
Again thanks for replies. This wasn't an insincere troll post. I was really curious.

I agree with many, the game was flawed, but in spite of them, the overall gameplay was superior to Legion, and especially bfa--which has been an unmitigated disappointment. At least, I can say all expansion, prior to bfa had something positive, whereas BFA seems like a total regression.

It is the only reason classic is even on my radar.
Having already played something doesn't mean you should never play it again. I replay my old final fantasy games every year or so, even though I know almost every detail of 7 at this point.

28/10/2018 18:23Posted by Revash
Nostalgia....


Perhaps, but there's more to it than just nostalgia.

Classic as a game was completely different to what we have now, it was more rough and basic; some of us preferred that to the hand-holding system we have now that essentially means everything bar max level is moot.

__

Alright, I know a large number of the forum users here are absolute idiots, but some of the responses in this thread are ricidulous. Why on earth are you all so surprised that some people like things that are different to what you like? Why is that such a hard concept for you to grasp?
28/10/2018 18:21Posted by Jalisco
Just curious, if you already played through Classic, why would I want to go back and do it again??


I only played for a year before i had to quit, so personally i feel like there's a lot more for me to do as i only made it to MC.
2 years wasn't a long time for a lot of people when looking at the amount of people that finished naxx, It could have gone strong for 2 more years before BC i'd expect, because it felt more open ended.
i honestly want to play the latest expansion, not classic, but i cant force myself to take the dmg that bfa is dealing to my brain... this is the worst experience ive ever had in wow. so basically ill play classic because bfa is absolute garbage. no alternatives.
Because the game was so different back then to what it is now and some prefer the way it used to be :)
Vanilla, I have great memories of, so this post will be a wall of text. A TL:DR will be at the bottom.

It's pros was it's talent trees, you felt progress as you levelled even if that progress was 0.1% or 1 second reduced cast, you had talents to spend every level which was great compared to today's crappy diablo version.

It's old school AV was one of the most enjoyable things I did, even if it took hours to win and in some cases, days, there was none of that reinforcement crap that you have today and fights often consisted of teams making successful pushes then being pushed back, it felt like a battle, AV today simply doesn't come close to the AV of old.

Another pro was there was no CRZ/Sharding or even server transfers back then, you made a choice and you stuck with it, the people you saw in the world were from your server, you made friends, you made enemies.

It's nothing like the soul-less experience you get from today's WoW where everyone you see might as well be a bot since you likely won't see them again, the main reason I simply detest CRZ in every shape and form.

But it wasn't all pro's there was some cons, these days people have gotten used to playing classes like balance druid, elemental shaman, enhancement shaman and ret paladin but back then, these specs practically did not exist inside a raiding environment, I was a shaman back then and I was basically made a healer.

Compared to today, the end game of vanilla was bland, it was dungeons, raids and pvp, there was nothing else to do like you can now, no years of content to farm things from, no daily quests, no emissaries, gold was far harder to acquire, I spent many days a week farming Tyr's hand with a group of friends and farming elementals to sell their items to people wanting fire resistance potions.

And if you played at inopportune times such as very late night, you could be expected to spend a significant amount of time in trade chat spamming " LF Tank, Scholo " - given the general mindset of many modern WoW players and " casuals " I don't think they'll be content to sit there and wait for anything up to an hour for a tank or healer.

TL:DR: Vanilla has pro's, talent tree's, old school AV and the feeling of server communities made it feel far more like an MMORPG than the WoW we have today.

Cons: People aren't as patient, finding groups could be harder. If you didn't raid, do dungeons or pvp your end game mostly consisted of grinding locations, tyr's hand for example, many classes simply weren't viable back then either, ret paladins, for example, didn't exist in raiding environments.
Well i think the monetary aspect of classic will be the deciding factor by a large margin in order to make it .

I would personaly not buy it since i dont suport remakes ....like this one .

If free for sure i will play it a bit just for the fun ... If it catches on who knows .

But again it has to many missings to make it fun for me ..... Good luck to those who will enjoy it.
It really is a case that a thing of beauty is a joy for ever.


You have a wonderful turn of phrase so I just had to quote.

I had my first account the first week Classic was released in Europe and I loved every second of it. It was my first MMORPG and I had no idea what I was doing - I leveled an Undead Priest.....as holy. I played on a PvP server and was stalked by a pink haired gnome almost from the start up until I got to Un'goro Crater. Taught me a 'little' about PvP but as I still suck donkey's not much but it was fun.

I was in a nice guild and we helped each other. I stopped playing when TBC was released and bought the whole game again last year - so for me, Classic/Vanilla was yesterday and that's why I would love to re-live it.
Because we love reading quest text, having our bags stuffed with ammunition and reagents without which half of our spells do not work, we love tedious grind and we are not some casuals, becuase raid challenge of tank and spank shoudlnt be gated behind raid mechanics but rather the real challenge - finding 40 people - and then faceroll it leroy style.

Nowaday the gmae sucks with all stupid QoL changes, dungeons with mechanics harder than vanilla raids and generally we want our bugged stupid outdated rofl fest back.

We all vanilla moaners will paly it! (at least for five minutes before running back to live game)
hardest part in vanilla was getting a group of 40 peeps to do a raid.
most people say that they miss the community it had but lets be honest, 14 years ago the players of all games were more friendly to eachother (ingame and on forums and third party forums or fanbasesite's). now the kids from today are so powerfull behind their pc that they are so toxic to everyone because you don't know who they are in real life. so classic isn't gonna get that community back from 14 years ago.

think about it
29/10/2018 09:32Posted by Senoola
hardest part in vanilla was getting a group of 40 peeps to do a raid.
most people say that they miss the community it had but lets be honest, 14 years ago the players of all games were more friendly to eachother (ingame and on forums and third party forums or fanbasesite's). now the kids from today are so powerfull behind their pc that they are so toxic to everyone because you don't know who they are in real life. so classic isn't gonna get that community back from 14 years ago.

think about it


This is true, but I think the sheer nature of classic will sort out a huge chunk of those toxic 'must go faster' players right away.
There is a recent thread where people complain the 60-70 hours playtime it takes to level an alt from 1 to 120 is way too long and tedious, and blizzard is evil and greedy and just wants to stall players to have their subscription run for longer or to sell their overpriced character boost.
Spoilt, demanding players like that won't even reach level 10 in classic without getting a mental breakdown, they will ragequit, cry on the forums and go back to retail.

I think it's safe to say the classic com will be less toxic and wannab-1337 than retail, that's the nature of a slower game without a tool that finds dungeon and raidparties for you automatically.

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