визард в патче 2.1

Чародей
1 2 3 7 След.
http://us.battle.net/d3/en/blog/15487814/#wizard
Wizard

Philosophy
The Wizard has received more elemental diversification as well as general buffs to a number of skills.
We've reviewed the Wizard's channeling skills such as Disintegrate and Ray of Frost. The intent is for channeling skills to be a fantastic choice when you are able to stand still for a few seconds, but are weaker than other skills if you are constantly moving and never stopping to channel. The mechanics of channeled skills on other classes already support this type of mechanic and we would like the Wizard's channeling skills to fulfill those same design goals.
Patch 2.1.0 brings changes to how the heroes of Sanctuary recover Life. Health globes are being de-emphasized while item and skill choices will be more prominent. Numerous shielding and absorption related skills on the Wizard have been increased.

Active Skills

Arcane Orb
Weapon damage increased from 381% to 435%
Skill Rune - Arcane Orbit
Explosion weapon damage increased from 236% to 265%
Skill Rune - Obliteration
Weapon damage increased from 509% to 700%

Arcane Torrent
Now initially deals 400% weapon damage and increases by 305% weapon damage every second up to a maximum of 1010%
Skill Rune - Arcane Mines
Weapon damage increased from 688% to 825%
Skill Rune - Death Blossom
Now initially deals 1215% weapon damage and increases by 640% weapon damage every second up to a maximum of 2495%
Skill Rune - Disruption
Has been removed
Replaced with: "Flame Ward"
You take 15% less damage from attacks while channeling, increasing by 5% every second up to a maximum of 25% damage reduction
Deals Fire damage
Skill Rune - Power Stone
Has been removed
Replaced with: "Static Discharge"
Each missile explodes into 2 piercing bolts of electricity that each deal 150% weapon damage as Lightning

Archon
Now makes you immune to all crowd control effects

Black Hole
Weapon damage increased from 360% to 700% over 2 seconds
Skill Rune - Blazar
Explosion weapon damage increased from 464% to 725%
Skill Rune - Supermassive
Weapon damage increased from 570% to 1290% over 2 seconds

Blizzard
Weapon damage increased from 807% to 1075%
Skill Rune - Frozen Solid
Freeze chance and duration increased from 40% for 1.5 seconds to 100% for 2.5 seconds
Skill Rune - Grasping Chill
Has been removed
Replaced with: "Lightning Storm"
Enemies affected by Blizzard take 15% increased Lightning damage
Deals Lightning damage
Skill Rune - Snowbound
Arcane Power cost reduced from 13 to 10
Skill Rune - Stark Winter
Has been removed
Replaced with: "Apocalypse"
Increases the damage radius of Blizzard to 30 yards
Does Fire damage
Skill Rune - Unrelenting Storm
Weapon damage increased from 1296% to 1810%

Diamond Skin
Damage absorption increased from 71798 to 93337
Skill Rune - Crystal Shell
Damage absorption increased from 143596 to 186674

Disintegrate
Now initially deals 390% weapon damage and increases by 250% weapon damage every second up to a maximum of 890%
Skill Rune - Convergence
Damage type changed from Arcane to Fire
Skill Rune - Entropy
Now initially deals 435% weapon damage and increases by 340% weapon damage every second up to a maximum of 1115%

Electrocute
Additional jumps no longer deal reduced damage
Skill Rune - Forked Lightning
Damage type changed from Lightning to Fire

Energy Twister
Weapon damage increased from 1000% to 1525%
Twisters now originate from the player's click location
Skill Rune - Mistral Breeze
Arcane Power cost reduced from 28 to 25
Skill Rune - Raging Storm
Weapon damage increased from 1935% to 3200%
Skill Rune - Wicked Wind
Weapon damage increased from 743% to 835%

Explosive Blast
Weapon damage increased from 616% to 945%
Skill Rune - Chain Reaction
Weapon damage increased from 320% to 520%
Skill Rune - Obliterate
Weapon damage increased from 760% to 990%
Damage type changed from Arcane to Cold
Skill Rune - Time Bomb
Has been removed
Replaced with: "Flash"
Reduces the cooldown of Explosive Blast to 3 seconds
Deals Lightning Damage
Skill Rune - Unleashed
Weapon damage increased from 970% to 1485%

Familiar
Weapon damage increased from 179% to 240%
Skill Rune - Arcanot
Arcane Power regeneration increased from 2 to 4.5 per second
Skill Rune - Sparkflint
Bug Fixes
Fixed an issue that prevented Sparkflint from procing Conflagrate, Firebird's Finery (6) Set Bonus and other Fire related passives

Hydra
Weapon damage increased from 66% to 195%
Skill Rune - Arcane Hydra
Weapon damage increased from 111% to 245%
Skill Rune - Blazing Hydra
Weapon damage increased from 108% to 185% over 3 seconds
Skill Rune - Frost Hydra
Weapon damage increased from 108% to 275%
Skill Rune - Lightning Hydra
Weapon damage increased from 138% to 305%
Skill Rune - Mammoth Hydra
Weapon damage increased from 178% to 400%

Ice Armor
Skill Rune - Frozen Storm
Weapon damage increased from 28% to 80%

Magic Missile
Weapon damage increased from 170% to 230%
Skill Rune - Charged Blast
Weapon damage increased from 240% to 325%
Skill Rune - Conflagrate
Has been redesigned
Magic Missile pierces through enemies and causes them to burn for 130% weapon damage over 3 seconds
Burn damage stacks up to 3 times and Fire damage you deal with other skills to burning enemies refreshes all stacks to their maximum duration
Skill Rune - Seeker
Weapon damage increased from 211% to 285%

Magic Weapon
Skill Rune - Conduit
Design has been modified
Enemies hit by your attacks now restore up to 3 Arcane Power
Skill Rune - Deflection
Shield amount increased from 8253 to 10728
Skill Rune - Ignite
Weapon damage increased from 86% to 300%
Meteor
Impact weapon damage increased from 501% to 740%
Molten fire weapon damage increased from 167% to 235% over 3 seconds
Skill Rune - Comet
Has been redesigned
Summon a Comet that deals 740% weapon damage as Cold on impact and Freezes Chilled enemies for 1 second
The impact site is covered in an icy mist that deals 235% weapon damage as Cold over 3 seconds and chills enemies by 60%
Skill Rune - Lightning Bind
Has been removed
Replaced with: "Thunder Crash"
Removes the delay on Meteor
Skill Rune - Molten Impact
Molten fire weapon damage increased from 549% to 625% over 3 seconds
Skill Rune - Star Pact
Has been redesigned
Expend all remaining Arcane Power
Each point of extra Arcane Power spent increased the damage of Meteor by 20%

Ray of Frost
Now initially deals 430% weapon damage and increases by 405% weapon damage every second up to a maximum of 1240%
Skill Rune - Black Ice
Weapon damage increased from 1204% to 1625% over 3 seconds
Skill Rune - Sleet Storm
Now initially deals 300% weapon damage and increases by 220% weapon damage every second up to a maximum of 740%
Bug Fixes
Fixed an issue that prevented Ray of Frost from hitting short enemies when Light of Grace was equipped

Slow Time
Bug Fixes
Fixed an issue preventing players from having multiple Slow Time bubbles out at once

Spectral Blade
Skill Rune - Barrier Blades
Shield amount increased from 8253 to 10728
Skill Rune - Thrown Blade
Damage type changed from Arcane to Lightning

Storm Armor
Weapon damage increased from 147% to 175%
Skill Rune

Teleport
Skill Rune - Reversal
Bug Fixes
Fixed an issue that could sometimes prevent you from being returned to your original location

Wave of Force
Weapon damage increased from 351% to 390%
Skill Rune - Arcane Attunement
Damage bonus increased from 2% to 4% per enemy hit
Skill Rune - Debilitating Force
Damage reduction amount and duration increased from 10% for 3 seconds to 20% for 4 seconds
Skill Rune - Heat Wave
Weapon damage increased from 427% to 475%
Skill Rune - Static Pulse
Has been redesigned
Now restores 1 Arcane Power for each enemy hit

Passive Skills


Arcane Dynamo
Bug Fixes
Fixed an issue that prevented Hydra from gaining increased damage from Arcane Dynamo

Astral Presence
Arcane Power generation increased from 2 to 2.5 per second

Cold Blooded
Bug Fixes
Fixed an issue that could sometimes prevent skills from refreshing this skill when their Chilled duration was refreshed
Fixed an issue that prevented Hydra from applying Cold Blooded

Dominance
Shield amount increased from 12379 to 16093

Elemental Exposure
Bug Fixes
Fixed an issue that prevented Hydra from applying Elemental Exposure

Galvanizing Ward
Shield amount increased from 62720 to 81536

Bug Fixes
Fixed an issue that caused Arcane Torrent, Disintegrate and Ray of Frost to charge an upfront resource cost in addition to their channeling cost

Bug Fixes
Fixed an issue that was preventing a number of abilities that reduce monster damage from properly reducing the damage of some monster affixes
Firebird's Finery
(6) Set Bonus
Has been redesigned
Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second
After reaching 3000% damage per second, the enemy will burn until they die

Mirrorball
Extra Magic Missile hits will now be able to generate procs

The Grand Vizier

Legendary power added
Reduces the Arcane Power cost of Meteor by 40%-50%
Now rolls +25-30% Meteor damage as a fifth primary affix

The Swami

Minimum level increased to 30
Legendary Power added
The damage bonus from enemies killed while in Archon form now lasts for 10-15 seconds after Archon expires
На US форуме есть вайн о том, что:
1) сет огнекурицы дает в 10 раз меньше урона, чем на птр
2) гидры не починили
3) поломался энергетический взрыв - урон уменьшился в 2 раза
4) проки от предметов, наносящие стихийный урон, перестали активировать метеориты от сета Тал Раши.
Вот думаю, в пятницу начать сезон, получить ачивы и забить, рассматриваю только интовиков. Кого лучше взять мага или вд?
Спасибо.
6 itm бонус огнесета просто выключили.
Неужели всё так хорошо, или близы там чё-то курят?) Порадовало всё, кроме сета.
сэт оказался !@#$о
зато порадовали мины с руной каскад
С сетом действительно че то не так...на ПТРе фармилось с ним куда бодрее, сейчас он как будто дот вешает не сразу, а рандомно...
С сетом ТР тоже что-то не то, метеоры не снимают стаки динамо, баг, фича или чисто визуальный эффект - не понятно. Замерить пока не удается.
С птицей какие-то нелады, такое ощущение, что горят далеко не все мобы. 30й рифт завали только потому, что Рифтгвард что-то вообще никак не хотел гореть (максимум что я видел - тики по 10кк).
тесты 2 месяца дали результаты=) Близард на высоте!
народ.. frozen orb билд имеет место жить после апдейта?
сегодня начну точные тесты всех спеллов мага, ну и вещей некоторых, буду создавать полный список багов :)
Сет птицы либо не работает, либо работает крайне криво.

Энергетический взрыв непонятно тоже дамажит вроде как
27/08/2014 14:59Размещено Krovn
Сет птицы либо не работает, либо работает крайне криво.

Энергетический взрыв непонятно тоже дамажит вроде как

Бонус птицы за 6 кусков на данный момент отключен близами, они знают и фиксят, сегодня-завтра уже будет работать, скорее всего.
27/08/2014 15:10Размещено Elmeg
27/08/2014 14:59Размещено Krovn
Сет птицы либо не работает, либо работает крайне криво.

Энергетический взрыв непонятно тоже дамажит вроде как

Бонус птицы за 6 кусков на данный момент отключен близами, они знают и фиксят, сегодня-завтра уже будет работать, скорее всего.

откуда инфа ?
про Frozen Orb билд скажет кто-нибудь? он совсем плох?
мля мы В не в США пишите по русски !!!!!!!!!!!!!!!!
мля мы В не в США пишите по русски !!!!!!!!!!!!!!!!

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