Samuro

Hero Skins
  • Damage
  • Utility
  • Survivability
  • Complexity
Assassin
Heroic Abilities
Bladestorm Cause a Bladestorm of destructive force around Samuro for 4 seconds, making him Unstoppable and dealing 235 damage per second to nearby enemies.
Illusion Master Mirror Images can be controlled individually or as a group and their damage is increased by 100%. Passive: Samuro's Basic Attack damage is increased by 10%, and Image Transmission's cooldown is reduced to 8 seconds.
Primary Abilities
Mirror Image Create 2 Mirror Images that deal 9 damage and have 50% of Samuro's current Health. Images last up to 18 seconds, and only two can be active at any one time. Mirror Image will remove most negative effects from Samuro.
Critical Strike Samuro's next Basic Attack within 8 seconds will be a Critical Strike, dealing 50% increased damage. This also applies to Images, and does not break Wind Walk. Passive: Samuro and his Images deal a Critical Strike on every 4th Basic Attack.
Wind Walk Grant Samuro Stealth for up to 10 seconds or until he attacks, uses an Ability, or takes damage. While Stealthed, Samuro's Movement Speed is increased by 25% and he can pass through other units. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. Samuro is Unrevealable for the first 1 second of Wind Walk.
Hero Trait
Image Transmission Activate to switch places with a target Mirror Image, removing most negative effects from Samuro and the Mirror Image. Advancing Strikes Basic Attacks against enemy Heroes increase Samuro's Movement Speed by 25% for 2 seconds.
Hero Trait
Image Transmission
Activate to switch places with a target Mirror Image, removing most negative effects from Samuro and the Mirror Image. Advancing Strikes Basic Attacks against enemy Heroes increase Samuro's Movement Speed by 25% for 2 seconds.
Primary Abilities
Mirror Image
Create 2 Mirror Images that deal 9 damage and have 50% of Samuro's current Health. Images last up to 18 seconds, and only two can be active at any one time. Mirror Image will remove most negative effects from Samuro.
Critical Strike
Samuro's next Basic Attack within 8 seconds will be a Critical Strike, dealing 50% increased damage. This also applies to Images, and does not break Wind Walk. Passive: Samuro and his Images deal a Critical Strike on every 4th Basic Attack.
Wind Walk
Grant Samuro Stealth for up to 10 seconds or until he attacks, uses an Ability, or takes damage. While Stealthed, Samuro's Movement Speed is increased by 25% and he can pass through other units. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. Samuro is Unrevealable for the first 1 second of Wind Walk.
Heroic Abilities
Bladestorm
Cause a Bladestorm of destructive force around Samuro for 4 seconds, making him Unstoppable and dealing 235 damage per second to nearby enemies.
Illusion Master
Mirror Images can be controlled individually or as a group and their damage is increased by 100%. Passive: Samuro's Basic Attack damage is increased by 10%, and Image Transmission's cooldown is reduced to 8 seconds.